source: pacpussensors/trunk/Vislab/lib3dv/eigen/doc/snippets/tut_arithmetic_transpose_aliasing.cpp@ 136

Last change on this file since 136 was 136, checked in by ldecherf, 7 years ago

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1Matrix2i a; a << 1, 2, 3, 4;
2cout << "Here is the matrix a:\n" << a << endl;
3
4a = a.transpose(); // !!! do NOT do this !!!
5cout << "and the result of the aliasing effect:\n" << a << endl;
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