20 #include "VisualizationCamera.h"
31 void animateNode(irr::scene::ISceneNode *node, irr::u32 timeMs);
34 irr::core::position2df RotateStart;
39 irr::core::vector3df target,cameraAxeY;
45 #endif // FIXEDCAMERA_H
namespace of the flair Framework
Definition: Ahrs.h:19
Definition: VisualizationCamera.h:41
Class defining a 3D vector.
Definition: FixedCamera.h:26