Flair
Framework Libre Air
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This is the complete list of members for flair::simulator::Castle, including all inherited members.
Auto enum value (defined in flair::core::Object) | flair::core::Object | |
Castle(int app_width, int app_height, int scene_width, int scene_height, std::string media_path) (defined in flair::simulator::Castle) | flair::simulator::Castle | |
Childs(void) const | flair::core::Object | |
color_t enum name (defined in flair::core::Object) | flair::core::Object | |
Error(const char *function, const char *format,...) const | flair::core::Object | |
ErrorOccured(bool recursive=true) const | flair::core::Object | |
getAspectRatio(void) const (defined in flair::simulator::Gui) | flair::simulator::Gui | |
getDevice(void) const (defined in flair::simulator::Gui) | flair::simulator::Gui | |
getMesh(std::string filename) const (defined in flair::simulator::Gui) | flair::simulator::Gui | |
getRotation(void) const (defined in flair::simulator::Gui) | flair::simulator::Gui | |
getSceneManager(void) const (defined in flair::simulator::Gui) | flair::simulator::Gui | |
getTexture(std::string filename) const (defined in flair::simulator::Gui) | flair::simulator::Gui | |
Green enum value (defined in flair::core::Object) | flair::core::Object | |
Gui(std::string name, int app_width, int app_height, int scene_width, int scene_height, std::string media_path, irr::video::E_DRIVER_TYPE driver_type=irr::video::EDT_OPENGL) (defined in flair::simulator::Gui) | flair::simulator::Gui | |
Information(const char *function, int line, const char *format,...) const | flair::core::Object | |
Object(const Object *parent=NULL, std::string name="", std::string type="") | flair::core::Object | |
ObjectName(void) const | flair::core::Object | |
ObjectType(void) const | flair::core::Object | |
Orange enum value (defined in flair::core::Object) | flair::core::Object | |
Parent(void) const | flair::core::Object | |
Red enum value (defined in flair::core::Object) | flair::core::Object | |
setMesh(std::string file, irr::core::vector3df position=irr::core::vector3df(0, 0, 0), irr::core::vector3df rotation=irr::core::vector3df(0, 0, 0), irr::core::vector3df scale=irr::core::vector3df(1, 1, 1)) (defined in flair::simulator::Gui) | flair::simulator::Gui | protected |
TypeChilds(void) const | flair::core::Object | |
Warning(const char *function, const char *format,...) const | flair::core::Object | |
~Castle() (defined in flair::simulator::Castle) | flair::simulator::Castle | |
~Gui() (defined in flair::simulator::Gui) | flair::simulator::Gui | |
~Object() | flair::core::Object | virtual |