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35 | <div id="projectbrief">Framework Libre Air</div>
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104 | <div class="header">
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105 | <div class="headertitle">
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106 | <div class="title">Blade.h</div> </div>
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107 | </div><!--header-->
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108 | <div class="contents">
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109 | <div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> <span class="comment">// %flair:license{</span></div>
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110 | <div class="line"><a name="l00002"></a><span class="lineno"> 2</span> <span class="comment">// This file is part of the Flair framework distributed under the</span></div>
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111 | <div class="line"><a name="l00003"></a><span class="lineno"> 3</span> <span class="comment">// CECILL-C License, Version 1.0.</span></div>
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112 | <div class="line"><a name="l00004"></a><span class="lineno"> 4</span> <span class="comment">// %flair:license}</span></div>
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113 | <div class="line"><a name="l00005"></a><span class="lineno"> 5</span> <span class="comment">// created: 2012/08/22</span></div>
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114 | <div class="line"><a name="l00006"></a><span class="lineno"> 6</span> <span class="comment">// filename: Blade.h</span></div>
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115 | <div class="line"><a name="l00007"></a><span class="lineno"> 7</span> <span class="comment">//</span></div>
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116 | <div class="line"><a name="l00008"></a><span class="lineno"> 8</span> <span class="comment">// author: Guillaume Sanahuja</span></div>
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117 | <div class="line"><a name="l00009"></a><span class="lineno"> 9</span> <span class="comment">// Copyright Heudiasyc UMR UTC/CNRS 7253</span></div>
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118 | <div class="line"><a name="l00010"></a><span class="lineno"> 10</span> <span class="comment">//</span></div>
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119 | <div class="line"><a name="l00011"></a><span class="lineno"> 11</span> <span class="comment">// version: $Id: $</span></div>
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120 | <div class="line"><a name="l00012"></a><span class="lineno"> 12</span> <span class="comment">//</span></div>
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121 | <div class="line"><a name="l00013"></a><span class="lineno"> 13</span> <span class="comment">// purpose: classe definissant une Blade</span></div>
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122 | <div class="line"><a name="l00014"></a><span class="lineno"> 14</span> <span class="comment">//</span></div>
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123 | <div class="line"><a name="l00015"></a><span class="lineno"> 15</span> <span class="comment">/*********************************************************************/</span></div>
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124 | <div class="line"><a name="l00016"></a><span class="lineno"> 16</span> </div>
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125 | <div class="line"><a name="l00017"></a><span class="lineno"> 17</span> <span class="preprocessor">#ifndef BLADE_H</span></div>
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126 | <div class="line"><a name="l00018"></a><span class="lineno"> 18</span> <span class="preprocessor">#define BLADE_H</span></div>
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127 | <div class="line"><a name="l00019"></a><span class="lineno"> 19</span> </div>
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128 | <div class="line"><a name="l00020"></a><span class="lineno"> 20</span> <span class="preprocessor">#include <ISceneNode.h></span></div>
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129 | <div class="line"><a name="l00021"></a><span class="lineno"> 21</span> </div>
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130 | <div class="line"><a name="l00022"></a><span class="lineno"> 22</span> <span class="keyword">namespace </span>irr {</div>
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131 | <div class="line"><a name="l00023"></a><span class="lineno"> 23</span> <span class="keyword">namespace </span>scene {</div>
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132 | <div class="line"><a name="l00024"></a><span class="lineno"> 24</span> <span class="keyword">class </span>IMesh;</div>
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133 | <div class="line"><a name="l00025"></a><span class="lineno"> 25</span> }</div>
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134 | <div class="line"><a name="l00026"></a><span class="lineno"> 26</span> }</div>
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135 | <div class="line"><a name="l00027"></a><span class="lineno"> 27</span> </div>
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136 | <div class="line"><a name="l00028"></a><span class="lineno"> 28</span> <span class="keyword">namespace </span>flair {</div>
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137 | <div class="line"><a name="l00029"></a><span class="lineno"><a class="line" href="namespaceflair_1_1simulator.html"> 29</a></span> <span class="keyword">namespace </span>simulator {</div>
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138 | <div class="line"><a name="l00030"></a><span class="lineno"> 30</span> <span class="keyword">class </span><a class="code" href="classflair_1_1simulator_1_1_mesh_scene_node.html">MeshSceneNode</a>;</div>
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139 | <div class="line"><a name="l00031"></a><span class="lineno"> 31</span> <span class="keyword">class </span><a class="code" href="classflair_1_1simulator_1_1_model.html">Model</a>;</div>
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140 | <div class="line"><a name="l00032"></a><span class="lineno"> 32</span> </div>
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141 | <div class="line"><a name="l00033"></a><span class="lineno"><a class="line" href="classflair_1_1simulator_1_1_blade.html"> 33</a></span> <span class="keyword">class </span><a class="code" href="classflair_1_1simulator_1_1_blade.html">Blade</a> : <span class="keyword">public</span> irr::scene::ISceneNode {</div>
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142 | <div class="line"><a name="l00034"></a><span class="lineno"> 34</span> <span class="keyword">public</span>:</div>
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143 | <div class="line"><a name="l00035"></a><span class="lineno"> 35</span>  <a class="code" href="classflair_1_1simulator_1_1_blade.html">Blade</a>(<a class="code" href="classflair_1_1simulator_1_1_model.html">Model</a> *parent,</div>
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144 | <div class="line"><a name="l00036"></a><span class="lineno"> 36</span>  <span class="keyword">const</span> irr::core::vector3df &position = irr::core::vector3df(0, 0, 0),</div>
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145 | <div class="line"><a name="l00037"></a><span class="lineno"> 37</span>  <span class="keywordtype">bool</span> inverted = <span class="keyword">false</span>, irr::s32 <span class="keywordtype">id</span> = -1);</div>
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146 | <div class="line"><a name="l00038"></a><span class="lineno"> 38</span>  <span class="keyword">virtual</span> <span class="keywordtype">void</span> OnRegisterSceneNode(<span class="keywordtype">void</span>);</div>
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147 | <div class="line"><a name="l00039"></a><span class="lineno"> 39</span>  <span class="keyword">virtual</span> <span class="keywordtype">void</span> render(<span class="keywordtype">void</span>);</div>
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148 | <div class="line"><a name="l00040"></a><span class="lineno"> 40</span>  <span class="keyword">virtual</span> <span class="keyword">const</span> irr::core::aabbox3d<irr::f32> &getBoundingBox(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{</div>
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149 | <div class="line"><a name="l00041"></a><span class="lineno"> 41</span>  <span class="keywordflow">return</span> Box;</div>
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150 | <div class="line"><a name="l00042"></a><span class="lineno"> 42</span>  }</div>
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151 | <div class="line"><a name="l00043"></a><span class="lineno"> 43</span>  <span class="keywordtype">void</span> SetRotationSpeed(<span class="keywordtype">float</span> value);</div>
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152 | <div class="line"><a name="l00044"></a><span class="lineno"> 44</span> </div>
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153 | <div class="line"><a name="l00045"></a><span class="lineno"> 45</span> <span class="keyword">private</span>:</div>
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154 | <div class="line"><a name="l00046"></a><span class="lineno"> 46</span>  irr::scene::IMesh *pale;</div>
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155 | <div class="line"><a name="l00047"></a><span class="lineno"> 47</span>  irr::core::aabbox3d<irr::f32> Box;</div>
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156 | <div class="line"><a name="l00048"></a><span class="lineno"> 48</span>  <a class="code" href="classflair_1_1simulator_1_1_mesh_scene_node.html">MeshSceneNode</a> *pale_1, *pale_2;</div>
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157 | <div class="line"><a name="l00049"></a><span class="lineno"> 49</span>  irr::scene::ISceneNodeAnimator *anim;</div>
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158 | <div class="line"><a name="l00050"></a><span class="lineno"> 50</span> };</div>
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159 | <div class="line"><a name="l00051"></a><span class="lineno"> 51</span> } <span class="comment">// end namespace simulator</span></div>
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160 | <div class="line"><a name="l00052"></a><span class="lineno"> 52</span> } <span class="comment">// end namespace flair</span></div>
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161 | <div class="line"><a name="l00053"></a><span class="lineno"> 53</span> <span class="preprocessor">#endif // BLADE_H</span></div>
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162 | <div class="ttc" id="classflair_1_1simulator_1_1_blade_html"><div class="ttname"><a href="classflair_1_1simulator_1_1_blade.html">flair::simulator::Blade</a></div><div class="ttdef"><b>Definition:</b> Blade.h:33</div></div>
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163 | <div class="ttc" id="classflair_1_1simulator_1_1_mesh_scene_node_html"><div class="ttname"><a href="classflair_1_1simulator_1_1_mesh_scene_node.html">flair::simulator::MeshSceneNode</a></div><div class="ttdef"><b>Definition:</b> MeshSceneNode.h:26</div></div>
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164 | <div class="ttc" id="classflair_1_1simulator_1_1_model_html"><div class="ttname"><a href="classflair_1_1simulator_1_1_model.html">flair::simulator::Model</a></div><div class="ttdef"><b>Definition:</b> Model.h:55</div></div>
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165 | </div><!-- fragment --></div><!-- contents -->
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170 | <li class="navelem"><a class="el" href="dir_33c2ee9b1665499374b4225c427cf176.html">igep</a></li><li class="navelem"><a class="el" href="dir_f1fe274389177bd7e17de7949c4ffada.html">flair-src</a></li><li class="navelem"><a class="el" href="dir_3ef62148cf94871b4b6ee5d6e3a989c1.html">lib</a></li><li class="navelem"><a class="el" href="dir_6c18a444e32a4cd48a96c3b539dd8d1b.html">FlairSimulator</a></li><li class="navelem"><a class="el" href="dir_601030f00f475cf118bb493a6f5bdaf5.html">src</a></li><li class="navelem"><b>Blade.h</b></li>
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171 | <li class="footer">Generated on Wed Apr 20 2016 16:16:00 for Flair by
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173 | <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.7 </li>
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