source: flair-dev/trunk/doc/Flair/_fixed_camera_8h_source.html@ 74

Last change on this file since 74 was 74, checked in by Sanahuja Guillaume, 7 years ago

added simupressuresensor

File size: 12.7 KB
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108<div class="title">FixedCamera.h</div> </div>
109</div><!--header-->
110<div class="contents">
111<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">// %flair:license{</span></div>
112<div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment">// This file is part of the Flair framework distributed under the</span></div>
113<div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment">// CECILL-C License, Version 1.0.</span></div>
114<div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment">// %flair:license}</span></div>
115<div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment">// created: 2016/09/01</span></div>
116<div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment">// filename: FixedCamera.h</span></div>
117<div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment">//</span></div>
118<div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="comment">// author: Guillaume Sanahuja</span></div>
119<div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="comment">// Copyright Heudiasyc UMR UTC/CNRS 7253</span></div>
120<div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="comment">//</span></div>
121<div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;<span class="comment">// version: $Id: $</span></div>
122<div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="comment">//</span></div>
123<div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;<span class="comment">// purpose: cclass for a fixed camera in the gui</span></div>
124<div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="comment">//</span></div>
125<div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="comment">/*********************************************************************/</span></div>
126<div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;</div>
127<div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="preprocessor">#ifndef FIXEDCAMERA_H</span></div>
128<div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="preprocessor">#define FIXEDCAMERA_H</span></div>
129<div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;</div>
130<div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="preprocessor">#include &quot;VisualizationCamera.h&quot;</span></div>
131<div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="preprocessor">#include &lt;<a class="code" href="_vector3_d_8h.html">Vector3D.h</a>&gt;</span></div>
132<div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;</div>
133<div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceflair.html">flair</a> {</div>
134<div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="keyword">namespace </span>simulator {</div>
135<div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;</div>
136<div class="line"><a name="l00026"></a><span class="lineno"><a class="line" href="classflair_1_1simulator_1_1_fixed_camera.html"> 26</a></span>&#160;<span class="keyword">class </span><a class="code" href="classflair_1_1simulator_1_1_fixed_camera.html">FixedCamera</a> : <span class="keyword">public</span> <a class="code" href="classflair_1_1simulator_1_1_visualization_camera.html">VisualizationCamera</a> {</div>
137<div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;<span class="keyword">public</span>:</div>
138<div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160; <a class="code" href="classflair_1_1simulator_1_1_fixed_camera.html">FixedCamera</a>(std::string name,<a class="code" href="classflair_1_1core_1_1_vector3_d.html">core::Vector3Df</a> position,<a class="code" href="classflair_1_1core_1_1_vector3_d.html">core::Vector3Df</a> lookat=<a class="code" href="classflair_1_1core_1_1_vector3_d.html">core::Vector3Df</a>(0,0,0),<span class="keywordtype">float</span> rotateSpeed = -3.0f, <span class="keywordtype">float</span> zoomSpeed = .05f);</div>
139<div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160; ~<a class="code" href="classflair_1_1simulator_1_1_fixed_camera.html">FixedCamera</a>();</div>
140<div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;</div>
141<div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160; <span class="keywordtype">void</span> animateNode(irr::scene::ISceneNode *node, irr::u32 timeMs);</div>
142<div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;</div>
143<div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160;<span class="keyword">private</span>:</div>
144<div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160; irr::core::position2df RotateStart;</div>
145<div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160; <span class="keywordtype">bool</span> Rotating;</div>
146<div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160; <span class="keywordtype">float</span> rotateSpeed;</div>
147<div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160; <span class="keywordtype">float</span> zoomSpeed;</div>
148<div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160; <span class="keywordtype">float</span> fov;</div>
149<div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160; irr::core::vector3df target,cameraAxeY;</div>
150<div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160;};</div>
151<div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160;</div>
152<div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160;} <span class="comment">// end namespace simulator</span></div>
153<div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160;} <span class="comment">// end namespace flair</span></div>
154<div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160;</div>
155<div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160;<span class="preprocessor">#endif // FIXEDCAMERA_H</span></div>
156<div class="ttc" id="namespaceflair_html"><div class="ttname"><a href="namespaceflair.html">flair</a></div><div class="ttdoc">namespace of the flair Framework </div><div class="ttdef"><b>Definition:</b> Ahrs.h:19</div></div>
157<div class="ttc" id="classflair_1_1core_1_1_vector3_d_html"><div class="ttname"><a href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; float &gt;</a></div></div>
158<div class="ttc" id="classflair_1_1simulator_1_1_visualization_camera_html"><div class="ttname"><a href="classflair_1_1simulator_1_1_visualization_camera.html">flair::simulator::VisualizationCamera</a></div><div class="ttdef"><b>Definition:</b> VisualizationCamera.h:34</div></div>
159<div class="ttc" id="_vector3_d_8h_html"><div class="ttname"><a href="_vector3_d_8h.html">Vector3D.h</a></div><div class="ttdoc">Class defining a 3D vector. </div></div>
160<div class="ttc" id="classflair_1_1simulator_1_1_fixed_camera_html"><div class="ttname"><a href="classflair_1_1simulator_1_1_fixed_camera.html">flair::simulator::FixedCamera</a></div><div class="ttdef"><b>Definition:</b> FixedCamera.h:26</div></div>
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