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108<div class="title">Ps3Eye.h</div> </div>
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111<a href="_ps3_eye_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">// %flair:license{</span></div>
112<div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment">// This file is part of the Flair framework distributed under the</span></div>
113<div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment">// CECILL-C License, Version 1.0.</span></div>
114<div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment">// %flair:license}</span></div>
115<div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;<span class="comment"></span><span class="preprocessor">#ifndef PS3EYE_H</span></div>
116<div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="preprocessor">#define PS3EYE_H</span></div>
117<div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;</div>
118<div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="_v4_l_camera_8h.html">V4LCamera.h</a>&quot;</span></div>
119<div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;</div>
120<div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceflair.html">flair</a> {</div>
121<div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="keyword">namespace </span>sensor {</div>
122<div class="line"><a name="l00024"></a><span class="lineno"><a class="line" href="classflair_1_1sensor_1_1_ps3_eye.html"> 24</a></span>&#160;<span class="keyword">class </span><a class="code" href="classflair_1_1sensor_1_1_ps3_eye.html">Ps3Eye</a> : <span class="keyword">public</span> <a class="code" href="classflair_1_1sensor_1_1_v4_l_camera.html">V4LCamera</a> {</div>
123<div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;</div>
124<div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;<span class="keyword">public</span>:</div>
125<div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160; <a class="code" href="classflair_1_1sensor_1_1_ps3_eye.html#adde74963beadd2fd995d4eaca6768c8e">Ps3Eye</a>(std::string name,</div>
126<div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160; <span class="keywordtype">int</span> camera_index, uint8_t priority);</div>
127<div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160;</div>
128<div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160; <a class="code" href="classflair_1_1sensor_1_1_ps3_eye.html#ae4db08a4e67cf41d0db0c4a4e37360c2">~Ps3Eye</a>();</div>
129<div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160;</div>
130<div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160;<span class="keyword">private</span>:</div>
131<div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160;};</div>
132<div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160;} <span class="comment">// end namespace sensor</span></div>
133<div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160;} <span class="comment">// end namespace flair</span></div>
134<div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160;</div>
135<div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160;<span class="preprocessor">#endif // PS3EYE_H</span></div>
136<div class="ttc" id="namespaceflair_html"><div class="ttname"><a href="namespaceflair.html">flair</a></div><div class="ttdoc">namespace of the flair Framework </div><div class="ttdef"><b>Definition:</b> Ahrs.h:19</div></div>
137<div class="ttc" id="_v4_l_camera_8h_html"><div class="ttname"><a href="_v4_l_camera_8h.html">V4LCamera.h</a></div><div class="ttdoc">Base class for V4l camera. </div></div>
138<div class="ttc" id="classflair_1_1sensor_1_1_ps3_eye_html"><div class="ttname"><a href="classflair_1_1sensor_1_1_ps3_eye.html">flair::sensor::Ps3Eye</a></div><div class="ttdoc">Class for Ps3Eye camera. </div><div class="ttdef"><b>Definition:</b> Ps3Eye.h:24</div></div>
139<div class="ttc" id="classflair_1_1sensor_1_1_ps3_eye_html_ae4db08a4e67cf41d0db0c4a4e37360c2"><div class="ttname"><a href="classflair_1_1sensor_1_1_ps3_eye.html#ae4db08a4e67cf41d0db0c4a4e37360c2">flair::sensor::Ps3Eye::~Ps3Eye</a></div><div class="ttdeci">~Ps3Eye()</div><div class="ttdoc">Destructor. </div></div>
140<div class="ttc" id="classflair_1_1sensor_1_1_ps3_eye_html_adde74963beadd2fd995d4eaca6768c8e"><div class="ttname"><a href="classflair_1_1sensor_1_1_ps3_eye.html#adde74963beadd2fd995d4eaca6768c8e">flair::sensor::Ps3Eye::Ps3Eye</a></div><div class="ttdeci">Ps3Eye(std::string name, int camera_index, uint8_t priority)</div><div class="ttdoc">Constructor. </div></div>
141<div class="ttc" id="classflair_1_1sensor_1_1_v4_l_camera_html"><div class="ttname"><a href="classflair_1_1sensor_1_1_v4_l_camera.html">flair::sensor::V4LCamera</a></div><div class="ttdoc">Base class for V4l camera. </div><div class="ttdef"><b>Definition:</b> V4LCamera.h:37</div></div>
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