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108<div class="title">SensorGL.h</div> </div>
109</div><!--header-->
110<div class="contents">
111<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">// %flair:license{</span></div>
112<div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment">// This file is part of the Flair framework distributed under the</span></div>
113<div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment">// CECILL-C License, Version 1.0.</span></div>
114<div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment">// %flair:license}</span></div>
115<div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment">// created: 2013/03/25</span></div>
116<div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment">// filename: SensorGL.h</span></div>
117<div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment">//</span></div>
118<div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="comment">// author: Guillaume Sanahuja</span></div>
119<div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="comment">// Copyright Heudiasyc UMR UTC/CNRS 7253</span></div>
120<div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="comment">//</span></div>
121<div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;<span class="comment">// version: $Id: $</span></div>
122<div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="comment">//</span></div>
123<div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;<span class="comment">// purpose: classe definissant un modele de capteur</span></div>
124<div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="comment">//</span></div>
125<div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="comment">/*********************************************************************/</span></div>
126<div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;</div>
127<div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="preprocessor">#ifndef SENSORGL_H</span></div>
128<div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="preprocessor">#define SENSORGL_H</span></div>
129<div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;</div>
130<div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceirr.html">irr</a> {</div>
131<div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="keyword">namespace </span>scene {</div>
132<div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="keyword">class </span>ISceneNode;</div>
133<div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;<span class="keyword">class </span>ISceneCollisionManager;</div>
134<div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;}</div>
135<div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;}</div>
136<div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;</div>
137<div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceflair.html">flair</a> {</div>
138<div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;<span class="keyword">namespace </span>simulator {</div>
139<div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;<span class="keyword">class </span>Model;</div>
140<div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;}</div>
141<div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;}</div>
142<div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160;</div>
143<div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceflair.html">flair</a> {</div>
144<div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160;<span class="keyword">namespace </span>sensor {</div>
145<div class="line"><a name="l00035"></a><span class="lineno"><a class="line" href="classflair_1_1sensor_1_1_sensor_g_l.html"> 35</a></span>&#160;<span class="keyword">class </span><a class="code" href="classflair_1_1sensor_1_1_sensor_g_l.html">SensorGL</a> {</div>
146<div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160;<span class="keyword">public</span>:</div>
147<div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160; <a class="code" href="classflair_1_1sensor_1_1_sensor_g_l.html">SensorGL</a>(<span class="keyword">const</span> <a class="code" href="classflair_1_1simulator_1_1_model.html">simulator::Model</a> *parent);</div>
148<div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160; <span class="keyword">virtual</span> ~<a class="code" href="classflair_1_1sensor_1_1_sensor_g_l.html">SensorGL</a>() = 0;</div>
149<div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160;</div>
150<div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160;<span class="keyword">protected</span>:</div>
151<div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160;<span class="preprocessor">#ifdef GL</span></div>
152<div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160; irr::scene::ISceneCollisionManager *CollMan(<span class="keywordtype">void</span>) <span class="keyword">const</span>;</div>
153<div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160; irr::scene::ISceneNode *Node(<span class="keywordtype">void</span>) <span class="keyword">const</span>;</div>
154<div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160;<span class="preprocessor">#endif</span></div>
155<div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160;<span class="keyword">private</span>:</div>
156<div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160;<span class="preprocessor">#ifdef GL</span></div>
157<div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160; irr::scene::ISceneCollisionManager *collMan;</div>
158<div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160; irr::scene::ISceneNode *node;</div>
159<div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160;<span class="preprocessor">#endif</span></div>
160<div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160;};</div>
161<div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160;} <span class="comment">// end namespace sensor</span></div>
162<div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160;} <span class="comment">// end namespace flair</span></div>
163<div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160;<span class="preprocessor">#endif // SENSORGL_H</span></div>
164<div class="ttc" id="namespaceflair_html"><div class="ttname"><a href="namespaceflair.html">flair</a></div><div class="ttdoc">namespace of the flair Framework </div><div class="ttdef"><b>Definition:</b> Ahrs.h:19</div></div>
165<div class="ttc" id="namespaceirr_html"><div class="ttname"><a href="namespaceirr.html">irr</a></div><div class="ttdef"><b>Definition:</b> Blade.h:22</div></div>
166<div class="ttc" id="classflair_1_1simulator_1_1_model_html"><div class="ttname"><a href="classflair_1_1simulator_1_1_model.html">flair::simulator::Model</a></div><div class="ttdef"><b>Definition:</b> Model.h:55</div></div>
167<div class="ttc" id="classflair_1_1sensor_1_1_sensor_g_l_html"><div class="ttname"><a href="classflair_1_1sensor_1_1_sensor_g_l.html">flair::sensor::SensorGL</a></div><div class="ttdef"><b>Definition:</b> SensorGL.h:35</div></div>
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