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111<div class="title">flair::core::Vector3Ddata Member List</div> </div>
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113<div class="contents">
114
115<p>This is the complete list of members for <a class="el" href="classflair_1_1core_1_1_vector3_ddata.html">flair::core::Vector3Ddata</a>, including all inherited members.</p>
116<table class="directory">
117 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html#acc7fc08f29ba17fed5b94150826fae2d">AppendLogDescription</a>(std::string description, DataType const &amp;datatype)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html">flair::core::io_data</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
118 <tr bgcolor="#f0f0f0"><td class="entry"><b>Auto</b> enum value (defined in <a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
119 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#a344f81cd35805a9501098bf727ac1a10">Childs</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
120 <tr bgcolor="#f0f0f0"><td class="entry"><b>color_t</b> enum name (defined in <a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
121 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html#aba2a52aae7efbcd769820cde4e1a38d9">DataDeltaTime</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html">flair::core::io_data</a></td><td class="entry"></td></tr>
122 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html#a9481c27408747e9392d9425f45699599">DataTime</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html">flair::core::io_data</a></td><td class="entry"></td></tr>
123 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#a3ca9694d29ec2b0491739879685df5ca">Error</a>(const char *function, const char *format,...) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
124 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#a36cdd7f556e78b1bddd1d1fe4264bb85">ErrorOccured</a>(bool recursive=true) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
125 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html#a02cd00111e4b93187b668de49cdec642">GetDataTime</a>(Time &amp;time, Time &amp;deltaTime) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html">flair::core::io_data</a></td><td class="entry"></td></tr>
126 <tr bgcolor="#f0f0f0"><td class="entry"><b>GetDataType</b>() const =0 (defined in <a class="el" href="classflair_1_1core_1_1io__data.html">flair::core::io_data</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html">flair::core::io_data</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
127 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_mutex.html#a225fbd364b794d698b1c7d8c6962492b">GetMutex</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_mutex.html">flair::core::Mutex</a></td><td class="entry"></td></tr>
128 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a4249aef85a1848a2952dfafbe6caad12">GetNorm</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
129 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>Green</b> enum value (defined in <a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
130 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#af001feba14fc053aa778e61080a0b4cf">Information</a>(const char *function, int line, const char *format,...) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
131 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html#a8f1ba8c576e0a94bb27bdf1b6d1f7d21">io_data</a>(const Object *parent, std::string name, int n)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html">flair::core::io_data</a></td><td class="entry"></td></tr>
132 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_mutex.html#a1f85044411d838898a794ceaeb78d8f0">Mutex</a>(const Object *parent, std::string name=&quot;&quot;)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_mutex.html">flair::core::Mutex</a></td><td class="entry"></td></tr>
133 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a8230b1bbc50b49afac2758e44bcbb02c">Normalize</a>(void)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
134 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#aec92383fd5bf68d9df10414862b7e95c">Object</a>(const Object *parent=NULL, std::string name=&quot;&quot;, std::string type=&quot;&quot;)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
135 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#a9b0344dff7e1c05424d9152c8274523a">ObjectName</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
136 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#a609a250ec037fbcaf8957c8f1dcbfc53">ObjectType</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
137 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>operator+=</b>(const Vector3D&lt; T &gt; &amp;vector) (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
138 <tr bgcolor="#f0f0f0"><td class="entry"><b>operator-=</b>(const Vector3D&lt; T &gt; &amp;vector) (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
139 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>operator=</b>(const Vector3D&lt; S &gt; &amp;vector) (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
140 <tr bgcolor="#f0f0f0"><td class="entry"><b>operator[]</b>(size_t idx) (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
141 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>operator[]</b>(size_t idx) const (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
142 <tr bgcolor="#f0f0f0"><td class="entry"><b>Orange</b> enum value (defined in <a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
143 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#a360c112cc3017a5152ebf6e84d2efa70">Parent</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
144 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html#a6337ffd87caf22391c4484da3fc13d47">Prev</a>(int n) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html">flair::core::io_data</a></td><td class="entry"></td></tr>
145 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html#a58e1a3f2fbf1655a047268375ba2202e">prev</a></td><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html">flair::core::io_data</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
146 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html#aa590e14a9fb18a1ffc5d4dbed85f46c4">RawRead</a>(char *dst) const =0</td><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html">flair::core::io_data</a></td><td class="entry"><span class="mlabel">pure virtual</span></td></tr>
147 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html#aa81cc1713a594806040a1e5d52ec9fa3">RawWrite</a>(char *src)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html">flair::core::io_data</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
148 <tr bgcolor="#f0f0f0"><td class="entry"><b>Red</b> enum value (defined in <a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
149 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_mutex.html#a1fd1e2cbcacd6a51e21da35cd26800f6">ReleaseMutex</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_mutex.html">flair::core::Mutex</a></td><td class="entry"></td></tr>
150 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a5b55225f9547b97a21758c1e2b65dea3">Rotate</a>(const RotationMatrix &amp;matrix)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
151 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a1c4c2cbb39ec5583856b3114924d6f86">Rotate</a>(const Quaternion &amp;quaternion)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
152 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a195e8601b80e5e85a4d361c5a9b746a0">RotateX</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
153 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a70eb14b1c286020f1e5a092a6188b361">RotateXDeg</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
154 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a47b3902a89379a918cd9f5441aa7c748">RotateY</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
155 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a57a22e954ffffa6f9c8d828788ac1eac">RotateYDeg</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
156 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#aaa82d7a6693e70ff7b242aceb977e9c0">RotateZ</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
157 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a3cd28096c5b268d44fae64ff3de97c60">RotateZDeg</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
158 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a82a85beea28856be5b64f1d773ecebec">Saturate</a>(const Vector3D&lt; T &gt; &amp;min, const Vector3D&lt; T &gt; &amp;max)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
159 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a99cd39aa3d52bea0d6f6227f950b3775">Saturate</a>(float min, float max)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
160 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a0ce7a8a1fd1a493fa23963d80189b500">Saturate</a>(const Vector3D&lt; T &gt; &amp;value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
161 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a057004d70fec9ca92fc47b8f02eb44ed">Saturate</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
162 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html#acae3fb98b266a788b12083c7eec2be10">SetDataTime</a>(Time time)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html">flair::core::io_data</a></td><td class="entry"></td></tr>
163 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html#aa51c08a0950cbe5ec5774446679ea43f">SetDataTime</a>(Time time, Time deltaTime)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html">flair::core::io_data</a></td><td class="entry"></td></tr>
164 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html#aa8b8c20d94aaf6b9eb4e21e2b95d51b2">SetPtrToCircle</a>(void **ptr)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html">flair::core::io_data</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
165 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a2ca154983653645e266a1c2331222a79">To2Dxy</a>(Vector2D&lt; T &gt; &amp;vector) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
166 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#af7bca23dab226f26818cddcac3771b0e">To2Dxy</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
167 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#ae22db4d723ec2d50b3ba48f26a6a770c">TypeChilds</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
168 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a4434fbd95b0f760a7f374d8068238c87">Vector3D</a>(T x=0, T y=0, T z=0)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
169 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_ddata.html#aaac079dd0b5b3b5871dc20ff9e2678c2">Vector3Ddata</a>(const Object *parent, std::string name, float x=0, float y=0, float z=0, uint32_t n=1)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_ddata.html">flair::core::Vector3Ddata</a></td><td class="entry"></td></tr>
170 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#a168b18451b2ee6126e1e81d452005ff6">Warning</a>(const char *function, const char *format,...) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"></td></tr>
171 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#abb356ca2add4d7cd62c3e1772ce84a4f">x</a></td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
172 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_ddata.html#adf63288eac5bb9b7f988d5b7424d1aa4">XElement</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_ddata.html">flair::core::Vector3Ddata</a></td><td class="entry"></td></tr>
173 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a62a7b867d542c4aee7634f8a58b25256">y</a></td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
174 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_ddata.html#a384d76d6e676ae8d0c231f9d2e27b460">YElement</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_ddata.html">flair::core::Vector3Ddata</a></td><td class="entry"></td></tr>
175 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#ab0c47253b9de56abf0fbe9661f9e1812">z</a></td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
176 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_ddata.html#ab007f832df655ab26b249345e6eab2c7">ZElement</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_ddata.html">flair::core::Vector3Ddata</a></td><td class="entry"></td></tr>
177 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html#a63b4bbba0120e45d69d616f7b7cb021a">~io_data</a>()</td><td class="entry"><a class="el" href="classflair_1_1core_1_1io__data.html">flair::core::io_data</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
178 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_mutex.html#ac8256454205d5146d1fe95b7538b25eb">~Mutex</a>()</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_mutex.html">flair::core::Mutex</a></td><td class="entry"></td></tr>
179 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html#aa2bde0e6677bbef705c96c93cb06ad09">~Object</a>()</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_object.html">flair::core::Object</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
180 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#ae09b7edbe9f6be35b9f171eefd401b99">~Vector3D</a>()</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
181 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_ddata.html#af0aaa32502e8d4236de1574b7f542919">~Vector3Ddata</a>()</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_ddata.html">flair::core::Vector3Ddata</a></td><td class="entry"></td></tr>
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