source: flair-dev/trunk/doc/Flair/classflair_1_1simulator_1_1_mesh_scene_node.html

Last change on this file was 100, checked in by Sanahuja Guillaume, 5 years ago

doc

File size: 11.3 KB
Line 
1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
2<html xmlns="http://www.w3.org/1999/xhtml">
3<head>
4<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
5<meta http-equiv="X-UA-Compatible" content="IE=9"/>
6<meta name="generator" content="Doxygen 1.8.9.1"/>
7<title>Flair: flair::simulator::MeshSceneNode Class Reference</title>
8<link href="tabs.css" rel="stylesheet" type="text/css"/>
9<script type="text/javascript" src="jquery.js"></script>
10<script type="text/javascript" src="dynsections.js"></script>
11<link href="navtree.css" rel="stylesheet" type="text/css"/>
12<script type="text/javascript" src="resize.js"></script>
13<script type="text/javascript" src="navtreedata.js"></script>
14<script type="text/javascript" src="navtree.js"></script>
15<script type="text/javascript">
16 $(document).ready(initResizable);
17 $(window).load(resizeHeight);
18</script>
19<link href="search/search.css" rel="stylesheet" type="text/css"/>
20<script type="text/javascript" src="search/searchdata.js"></script>
21<script type="text/javascript" src="search/search.js"></script>
22<script type="text/javascript">
23 $(document).ready(function() { init_search(); });
24</script>
25<link href="doxygen.css" rel="stylesheet" type="text/css" />
26</head>
27<body>
28<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
29<div id="titlearea">
30<table cellspacing="0" cellpadding="0">
31 <tbody>
32 <tr style="height: 56px;">
33 <td id="projectlogo"><img alt="Logo" src="logo_hds.png"/></td>
34 <td style="padding-left: 0.5em;">
35 <div id="projectname">Flair
36 </div>
37 <div id="projectbrief">Framework Libre Air</div>
38 </td>
39 </tr>
40 </tbody>
41</table>
42</div>
43<!-- end header part -->
44<!-- Generated by Doxygen 1.8.9.1 -->
45<script type="text/javascript">
46var searchBox = new SearchBox("searchBox", "search",false,'Search');
47</script>
48 <div id="navrow1" class="tabs">
49 <ul class="tablist">
50 <li><a href="index.html"><span>Main&#160;Page</span></a></li>
51 <li><a href="namespaces.html"><span>Namespaces</span></a></li>
52 <li class="current"><a href="annotated.html"><span>Classes</span></a></li>
53 <li><a href="files.html"><span>Files</span></a></li>
54 <li>
55 <div id="MSearchBox" class="MSearchBoxInactive">
56 <span class="left">
57 <img id="MSearchSelect" src="search/mag_sel.png"
58 onmouseover="return searchBox.OnSearchSelectShow()"
59 onmouseout="return searchBox.OnSearchSelectHide()"
60 alt=""/>
61 <input type="text" id="MSearchField" value="Search" accesskey="S"
62 onfocus="searchBox.OnSearchFieldFocus(true)"
63 onblur="searchBox.OnSearchFieldFocus(false)"
64 onkeyup="searchBox.OnSearchFieldChange(event)"/>
65 </span><span class="right">
66 <a id="MSearchClose" href="javascript:searchBox.CloseResultsWindow()"><img id="MSearchCloseImg" border="0" src="search/close.png" alt=""/></a>
67 </span>
68 </div>
69 </li>
70 </ul>
71 </div>
72 <div id="navrow2" class="tabs2">
73 <ul class="tablist">
74 <li><a href="annotated.html"><span>Class&#160;List</span></a></li>
75 <li><a href="classes.html"><span>Class&#160;Index</span></a></li>
76 <li><a href="hierarchy.html"><span>Class&#160;Hierarchy</span></a></li>
77 <li><a href="functions.html"><span>Class&#160;Members</span></a></li>
78 </ul>
79 </div>
80</div><!-- top -->
81<div id="side-nav" class="ui-resizable side-nav-resizable">
82 <div id="nav-tree">
83 <div id="nav-tree-contents">
84 <div id="nav-sync" class="sync"></div>
85 </div>
86 </div>
87 <div id="splitbar" style="-moz-user-select:none;"
88 class="ui-resizable-handle">
89 </div>
90</div>
91<script type="text/javascript">
92$(document).ready(function(){initNavTree('classflair_1_1simulator_1_1_mesh_scene_node.html','');});
93</script>
94<div id="doc-content">
95<!-- window showing the filter options -->
96<div id="MSearchSelectWindow"
97 onmouseover="return searchBox.OnSearchSelectShow()"
98 onmouseout="return searchBox.OnSearchSelectHide()"
99 onkeydown="return searchBox.OnSearchSelectKey(event)">
100</div>
101
102<!-- iframe showing the search results (closed by default) -->
103<div id="MSearchResultsWindow">
104<iframe src="javascript:void(0)" frameborder="0"
105 name="MSearchResults" id="MSearchResults">
106</iframe>
107</div>
108
109<div class="header">
110 <div class="summary">
111<a href="#pub-methods">Public Member Functions</a> &#124;
112<a href="classflair_1_1simulator_1_1_mesh_scene_node-members.html">List of all members</a> </div>
113 <div class="headertitle">
114<div class="title">flair::simulator::MeshSceneNode Class Reference</div> </div>
115</div><!--header-->
116<div class="contents">
117<div id="dynsection-0" onclick="return toggleVisibility(this)" class="dynheader closed" style="cursor:pointer;">
118 <img id="dynsection-0-trigger" src="closed.png" alt="+"/> Inheritance diagram for flair::simulator::MeshSceneNode:</div>
119<div id="dynsection-0-summary" class="dynsummary" style="display:block;">
120</div>
121<div id="dynsection-0-content" class="dyncontent" style="display:none;">
122 <div class="center">
123 <img src="classflair_1_1simulator_1_1_mesh_scene_node.png" usemap="#flair::simulator::MeshSceneNode_map" alt=""/>
124 <map id="flair::simulator::MeshSceneNode_map" name="flair::simulator::MeshSceneNode_map">
125</map>
126 </div></div>
127<table class="memberdecls">
128<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
129Public Member Functions</h2></td></tr>
130<tr class="memitem:a44ec4eda0d2534eb350d8c5637403e82"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a44ec4eda0d2534eb350d8c5637403e82"></a>
131&#160;</td><td class="memItemRight" valign="bottom"><b>MeshSceneNode</b> (<a class="el" href="classflair_1_1simulator_1_1_model.html">Model</a> *parent, irr::scene::IMesh *mesh, const irr::core::vector3df &amp;position=irr::core::vector3df(0, 0, 0), const irr::core::vector3df &amp;rotation=irr::core::vector3df(0, 0, 0), irr::video::ITexture *texture=NULL, irr::s32 id=-1)</td></tr>
132<tr class="separator:a44ec4eda0d2534eb350d8c5637403e82"><td class="memSeparator" colspan="2">&#160;</td></tr>
133<tr class="memitem:a2844e6edb863df40e1d284f3df8005de"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a2844e6edb863df40e1d284f3df8005de"></a>
134&#160;</td><td class="memItemRight" valign="bottom"><b>MeshSceneNode</b> (irr::scene::ISceneNode *parent, irr::scene::IMesh *mesh, const irr::core::vector3df &amp;position=irr::core::vector3df(0, 0, 0), const irr::core::vector3df &amp;rotation=irr::core::vector3df(0, 0, 0), irr::video::ITexture *texture=NULL, irr::s32 id=-1)</td></tr>
135<tr class="separator:a2844e6edb863df40e1d284f3df8005de"><td class="memSeparator" colspan="2">&#160;</td></tr>
136<tr class="memitem:aa8257b2c3e75289fa3f930739305830a"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="aa8257b2c3e75289fa3f930739305830a"></a>
137virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>OnRegisterSceneNode</b> (void)</td></tr>
138<tr class="separator:aa8257b2c3e75289fa3f930739305830a"><td class="memSeparator" colspan="2">&#160;</td></tr>
139<tr class="memitem:a30c2dbf42bf120534495b31d78111a74"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a30c2dbf42bf120534495b31d78111a74"></a>
140virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>render</b> (void)</td></tr>
141<tr class="separator:a30c2dbf42bf120534495b31d78111a74"><td class="memSeparator" colspan="2">&#160;</td></tr>
142<tr class="memitem:a2aea77c7b5341185ac597ab624410ed3"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a2aea77c7b5341185ac597ab624410ed3"></a>
143virtual const irr::core::aabbox3d&lt; irr::f32 &gt; &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>getBoundingBox</b> () const </td></tr>
144<tr class="separator:a2aea77c7b5341185ac597ab624410ed3"><td class="memSeparator" colspan="2">&#160;</td></tr>
145<tr class="memitem:a9b49878a1b175d031b0d51c4660774b4"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a9b49878a1b175d031b0d51c4660774b4"></a>
146virtual irr::u32&#160;</td><td class="memItemRight" valign="bottom"><b>getMaterialCount</b> (void) const </td></tr>
147<tr class="separator:a9b49878a1b175d031b0d51c4660774b4"><td class="memSeparator" colspan="2">&#160;</td></tr>
148<tr class="memitem:a62ab82d70eca62a8d0781238d055f276"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a62ab82d70eca62a8d0781238d055f276"></a>
149virtual irr::video::SMaterial &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>getMaterial</b> (irr::u32 i)</td></tr>
150<tr class="separator:a62ab82d70eca62a8d0781238d055f276"><td class="memSeparator" colspan="2">&#160;</td></tr>
151<tr class="memitem:ae16520a1ac072dedd8715030792aae28"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ae16520a1ac072dedd8715030792aae28"></a>
152virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>setMesh</b> (irr::scene::IMesh *ptr)</td></tr>
153<tr class="separator:ae16520a1ac072dedd8715030792aae28"><td class="memSeparator" colspan="2">&#160;</td></tr>
154<tr class="memitem:afe0f9668993db4f8ce3001aa2288ee4c"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="afe0f9668993db4f8ce3001aa2288ee4c"></a>
155virtual irr::scene::IMesh *&#160;</td><td class="memItemRight" valign="bottom"><b>getMesh</b> (void)</td></tr>
156<tr class="separator:afe0f9668993db4f8ce3001aa2288ee4c"><td class="memSeparator" colspan="2">&#160;</td></tr>
157<tr class="memitem:a332ddf4ba5a3cff5d49471ee8e3c8e37"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a332ddf4ba5a3cff5d49471ee8e3c8e37"></a>
158virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>setReadOnlyMaterials</b> (bool readonly)</td></tr>
159<tr class="separator:a332ddf4ba5a3cff5d49471ee8e3c8e37"><td class="memSeparator" colspan="2">&#160;</td></tr>
160<tr class="memitem:a2d6623801af49264eb88e6c90b054121"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a2d6623801af49264eb88e6c90b054121"></a>
161virtual bool&#160;</td><td class="memItemRight" valign="bottom"><b>isReadOnlyMaterials</b> (void) const </td></tr>
162<tr class="separator:a2d6623801af49264eb88e6c90b054121"><td class="memSeparator" colspan="2">&#160;</td></tr>
163<tr class="memitem:a0e190e1df456fd57679b21909d63a699"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a0e190e1df456fd57679b21909d63a699"></a>
164virtual irr::scene::IShadowVolumeSceneNode *&#160;</td><td class="memItemRight" valign="bottom"><b>addShadowVolumeSceneNode</b> (const irr::scene::IMesh *shadowMesh=0, irr::s32 id=-1, bool zfailmethod=true, irr::f32 infinity=1000.0f)</td></tr>
165<tr class="separator:a0e190e1df456fd57679b21909d63a699"><td class="memSeparator" colspan="2">&#160;</td></tr>
166</table>
167</div><!-- contents -->
168</div><!-- doc-content -->
169<!-- start footer part -->
170<div id="nav-path" class="navpath"><!-- id is needed for treeview function! -->
171 <ul>
172 <li class="navelem"><a class="el" href="namespaceflair.html">flair</a></li><li class="navelem"><a class="el" href="namespaceflair_1_1simulator.html">simulator</a></li><li class="navelem"><a class="el" href="classflair_1_1simulator_1_1_mesh_scene_node.html">MeshSceneNode</a></li>
173 <li class="footer">Generated on Thu Jan 31 2019 12:34:24 for Flair by
174 <a href="http://www.doxygen.org/index.html">
175 <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.9.1 </li>
176 </ul>
177</div>
178</body>
179</html>
Note: See TracBrowser for help on using the repository browser.