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107<a href="#nested-classes">Classes</a> &#124;
108<a href="#func-members">Functions</a> </div>
109 <div class="headertitle">
110<div class="title">flair::simulator Namespace Reference</div> </div>
111</div><!--header-->
112<div class="contents">
113
114<p>Simulator classes
115<a href="#details">More...</a></p>
116<table class="memberdecls">
117<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="nested-classes"></a>
118Classes</h2></td></tr>
119<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_blade.html">Blade</a></td></tr>
120<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
121<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_castle.html">Castle</a></td></tr>
122<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
123<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_discrete_time_variable.html">DiscreteTimeVariable</a></td></tr>
124<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
125<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_gui.html">Gui</a></td></tr>
126<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
127<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_man.html">Man</a></td></tr>
128<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
129<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_mesh_scene_node.html">MeshSceneNode</a></td></tr>
130<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
131<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_model.html">Model</a></td></tr>
132<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
133<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_parser.html">Parser</a></td></tr>
134<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
135<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_simulator.html">Simulator</a></td></tr>
136<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
137<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_x4.html">X4</a></td></tr>
138<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
139<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_x8.html">X8</a></td></tr>
140<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
141</table><table class="memberdecls">
142<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
143Functions</h2></td></tr>
144<tr class="memitem:ae9e80df7cec26d47485e223706ad9ba0"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classflair_1_1simulator_1_1_gui.html">Gui</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflair_1_1simulator.html#ae9e80df7cec26d47485e223706ad9ba0">getGui</a> (void)</td></tr>
145<tr class="memdesc:ae9e80df7cec26d47485e223706ad9ba0"><td class="mdescLeft">&#160;</td><td class="mdescRight">get <a class="el" href="classflair_1_1simulator_1_1_gui.html">Gui</a> <a href="#ae9e80df7cec26d47485e223706ad9ba0">More...</a><br /></td></tr>
146<tr class="separator:ae9e80df7cec26d47485e223706ad9ba0"><td class="memSeparator" colspan="2">&#160;</td></tr>
147<tr class="memitem:af1542beb63c97de9ee352a70d5519464"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="af1542beb63c97de9ee352a70d5519464"></a>
148bool&#160;</td><td class="memItemRight" valign="bottom"><b>noGui</b> (void)</td></tr>
149<tr class="separator:af1542beb63c97de9ee352a70d5519464"><td class="memSeparator" colspan="2">&#160;</td></tr>
150<tr class="memitem:a9674320d42ccd0c205b568fbdf1614f8"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a9674320d42ccd0c205b568fbdf1614f8"></a>
151bool&#160;</td><td class="memItemRight" valign="bottom"><b>isGlExtensionSupported</b> (const std::string &amp;ext)</td></tr>
152<tr class="separator:a9674320d42ccd0c205b568fbdf1614f8"><td class="memSeparator" colspan="2">&#160;</td></tr>
153<tr class="memitem:a1b5518c4b0b9860b7fe83b9517941b67"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflair_1_1simulator.html#a1b5518c4b0b9860b7fe83b9517941b67">ToIrrlichtScale</a> (float value)</td></tr>
154<tr class="memdesc:a1b5518c4b0b9860b7fe83b9517941b67"><td class="mdescLeft">&#160;</td><td class="mdescRight">Convert to irrlicht scale. <a href="#a1b5518c4b0b9860b7fe83b9517941b67">More...</a><br /></td></tr>
155<tr class="separator:a1b5518c4b0b9860b7fe83b9517941b67"><td class="memSeparator" colspan="2">&#160;</td></tr>
156<tr class="memitem:a6df2a9fa0f507ed531a2101341afaabb"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflair_1_1simulator.html#a6df2a9fa0f507ed531a2101341afaabb">ToSimulatorScale</a> (float value)</td></tr>
157<tr class="memdesc:a6df2a9fa0f507ed531a2101341afaabb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Convert to simulator scale. <a href="#a6df2a9fa0f507ed531a2101341afaabb">More...</a><br /></td></tr>
158<tr class="separator:a6df2a9fa0f507ed531a2101341afaabb"><td class="memSeparator" colspan="2">&#160;</td></tr>
159<tr class="memitem:a9600e49e9243bb6eff5f12fc87589070"><td class="memItemLeft" align="right" valign="top">irr::core::vector3df&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflair_1_1simulator.html#a9600e49e9243bb6eff5f12fc87589070">ToIrrlichtCoordinates</a> (irr::core::vector3df vect)</td></tr>
160<tr class="memdesc:a9600e49e9243bb6eff5f12fc87589070"><td class="mdescLeft">&#160;</td><td class="mdescRight">Convert to irrlicht coordinates. <a href="#a9600e49e9243bb6eff5f12fc87589070">More...</a><br /></td></tr>
161<tr class="separator:a9600e49e9243bb6eff5f12fc87589070"><td class="memSeparator" colspan="2">&#160;</td></tr>
162<tr class="memitem:a1c39c876645906172c84c1e81d33ee5b"><td class="memItemLeft" align="right" valign="top">irr::core::vector3df&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflair_1_1simulator.html#a1c39c876645906172c84c1e81d33ee5b">ToIrrlichtCoordinates</a> (<a class="el" href="classflair_1_1core_1_1_vector3_d.html">core::Vector3D</a> vect)</td></tr>
163<tr class="memdesc:a1c39c876645906172c84c1e81d33ee5b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Convert to irrlicht coordinates. <a href="#a1c39c876645906172c84c1e81d33ee5b">More...</a><br /></td></tr>
164<tr class="separator:a1c39c876645906172c84c1e81d33ee5b"><td class="memSeparator" colspan="2">&#160;</td></tr>
165<tr class="memitem:a6398ff83d7de20a1a0e598a95072acab"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">core::Vector3D</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflair_1_1simulator.html#a6398ff83d7de20a1a0e598a95072acab">ToSimulatorCoordinates</a> (irr::core::vector3df vect)</td></tr>
166<tr class="memdesc:a6398ff83d7de20a1a0e598a95072acab"><td class="mdescLeft">&#160;</td><td class="mdescRight">Convert to simulator coordinates. <a href="#a6398ff83d7de20a1a0e598a95072acab">More...</a><br /></td></tr>
167<tr class="separator:a6398ff83d7de20a1a0e598a95072acab"><td class="memSeparator" colspan="2">&#160;</td></tr>
168<tr class="memitem:afaa0173b3c906e2841e92a151e5219e3"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classflair_1_1core_1_1_quaternion.html">core::Quaternion</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflair_1_1simulator.html#afaa0173b3c906e2841e92a151e5219e3">ToIrrlichtOrientation</a> (<a class="el" href="classflair_1_1core_1_1_quaternion.html">core::Quaternion</a> quat)</td></tr>
169<tr class="memdesc:afaa0173b3c906e2841e92a151e5219e3"><td class="mdescLeft">&#160;</td><td class="mdescRight">Convert to irrlicht orientation. <a href="#afaa0173b3c906e2841e92a151e5219e3">More...</a><br /></td></tr>
170<tr class="separator:afaa0173b3c906e2841e92a151e5219e3"><td class="memSeparator" colspan="2">&#160;</td></tr>
171<tr class="memitem:a9739213d82cf7ff924a6ef218490c564"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classflair_1_1simulator_1_1_simulator.html">Simulator</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflair_1_1simulator.html#a9739213d82cf7ff924a6ef218490c564">getSimulator</a> (void)</td></tr>
172<tr class="memdesc:a9739213d82cf7ff924a6ef218490c564"><td class="mdescLeft">&#160;</td><td class="mdescRight">get <a class="el" href="classflair_1_1simulator_1_1_simulator.html">Simulator</a> <a href="#a9739213d82cf7ff924a6ef218490c564">More...</a><br /></td></tr>
173<tr class="separator:a9739213d82cf7ff924a6ef218490c564"><td class="memSeparator" colspan="2">&#160;</td></tr>
174</table>
175<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
176<div class="textblock"><p>Simulator classes </p>
177</div><h2 class="groupheader">Function Documentation</h2>
178<a class="anchor" id="ae9e80df7cec26d47485e223706ad9ba0"></a>
179<div class="memitem">
180<div class="memproto">
181 <table class="memname">
182 <tr>
183 <td class="memname"><a class="el" href="classflair_1_1simulator_1_1_gui.html">Gui</a>* flair::simulator::getGui </td>
184 <td>(</td>
185 <td class="paramtype">void&#160;</td>
186 <td class="paramname"></td><td>)</td>
187 <td></td>
188 </tr>
189 </table>
190</div><div class="memdoc">
191
192<p>get <a class="el" href="classflair_1_1simulator_1_1_gui.html">Gui</a> </p>
193<dl class="section return"><dt>Returns</dt><dd>the <a class="el" href="classflair_1_1simulator_1_1_gui.html">Gui</a> </dd></dl>
194
195</div>
196</div>
197<a class="anchor" id="a1b5518c4b0b9860b7fe83b9517941b67"></a>
198<div class="memitem">
199<div class="memproto">
200 <table class="memname">
201 <tr>
202 <td class="memname">float flair::simulator::ToIrrlichtScale </td>
203 <td>(</td>
204 <td class="paramtype">float&#160;</td>
205 <td class="paramname"><em>value</em></td><td>)</td>
206 <td></td>
207 </tr>
208 </table>
209</div><div class="memdoc">
210
211<p>Convert to irrlicht scale. </p>
212<dl class="params"><dt>Parameters</dt><dd>
213 <table class="params">
214 <tr><td class="paramname">value</td><td>value in simulator scale</td></tr>
215 </table>
216 </dd>
217</dl>
218<dl class="section return"><dt>Returns</dt><dd>value in irrlicht scale </dd></dl>
219
220</div>
221</div>
222<a class="anchor" id="a6df2a9fa0f507ed531a2101341afaabb"></a>
223<div class="memitem">
224<div class="memproto">
225 <table class="memname">
226 <tr>
227 <td class="memname">float flair::simulator::ToSimulatorScale </td>
228 <td>(</td>
229 <td class="paramtype">float&#160;</td>
230 <td class="paramname"><em>value</em></td><td>)</td>
231 <td></td>
232 </tr>
233 </table>
234</div><div class="memdoc">
235
236<p>Convert to simulator scale. </p>
237<dl class="params"><dt>Parameters</dt><dd>
238 <table class="params">
239 <tr><td class="paramname">value</td><td>value in irrlicht scale</td></tr>
240 </table>
241 </dd>
242</dl>
243<dl class="section return"><dt>Returns</dt><dd>value in simulator scale </dd></dl>
244
245</div>
246</div>
247<a class="anchor" id="a9600e49e9243bb6eff5f12fc87589070"></a>
248<div class="memitem">
249<div class="memproto">
250 <table class="memname">
251 <tr>
252 <td class="memname">irr::core::vector3df flair::simulator::ToIrrlichtCoordinates </td>
253 <td>(</td>
254 <td class="paramtype">irr::core::vector3df&#160;</td>
255 <td class="paramname"><em>vect</em></td><td>)</td>
256 <td></td>
257 </tr>
258 </table>
259</div><div class="memdoc">
260
261<p>Convert to irrlicht coordinates. </p>
262<p>irrlicht is left handed and as a different scale</p>
263<dl class="params"><dt>Parameters</dt><dd>
264 <table class="params">
265 <tr><td class="paramname">vect</td><td>vector in simulator coordinates</td></tr>
266 </table>
267 </dd>
268</dl>
269<dl class="section return"><dt>Returns</dt><dd>vector in irrlicht coordinates </dd></dl>
270
271</div>
272</div>
273<a class="anchor" id="a1c39c876645906172c84c1e81d33ee5b"></a>
274<div class="memitem">
275<div class="memproto">
276 <table class="memname">
277 <tr>
278 <td class="memname">irr::core::vector3df flair::simulator::ToIrrlichtCoordinates </td>
279 <td>(</td>
280 <td class="paramtype">core::Vector3D&#160;</td>
281 <td class="paramname"><em>vect</em></td><td>)</td>
282 <td></td>
283 </tr>
284 </table>
285</div><div class="memdoc">
286
287<p>Convert to irrlicht coordinates. </p>
288<p>irrlicht is left handed and as a different scale</p>
289<dl class="params"><dt>Parameters</dt><dd>
290 <table class="params">
291 <tr><td class="paramname">vect</td><td>vector in simulator coordinates</td></tr>
292 </table>
293 </dd>
294</dl>
295<dl class="section return"><dt>Returns</dt><dd>vector in irrlicht coordinates </dd></dl>
296
297</div>
298</div>
299<a class="anchor" id="a6398ff83d7de20a1a0e598a95072acab"></a>
300<div class="memitem">
301<div class="memproto">
302 <table class="memname">
303 <tr>
304 <td class="memname"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">core::Vector3D</a> flair::simulator::ToSimulatorCoordinates </td>
305 <td>(</td>
306 <td class="paramtype">irr::core::vector3df&#160;</td>
307 <td class="paramname"><em>vect</em></td><td>)</td>
308 <td></td>
309 </tr>
310 </table>
311</div><div class="memdoc">
312
313<p>Convert to simulator coordinates. </p>
314<p>irrlicht is left handed and as a different scale</p>
315<dl class="params"><dt>Parameters</dt><dd>
316 <table class="params">
317 <tr><td class="paramname">vect</td><td>vector in irrlicht coordinates</td></tr>
318 </table>
319 </dd>
320</dl>
321<dl class="section return"><dt>Returns</dt><dd>vector in simulator coordinates </dd></dl>
322
323</div>
324</div>
325<a class="anchor" id="afaa0173b3c906e2841e92a151e5219e3"></a>
326<div class="memitem">
327<div class="memproto">
328 <table class="memname">
329 <tr>
330 <td class="memname"><a class="el" href="classflair_1_1core_1_1_quaternion.html">core::Quaternion</a> flair::simulator::ToIrrlichtOrientation </td>
331 <td>(</td>
332 <td class="paramtype">core::Quaternion&#160;</td>
333 <td class="paramname"><em>quat</em></td><td>)</td>
334 <td></td>
335 </tr>
336 </table>
337</div><div class="memdoc">
338
339<p>Convert to irrlicht orientation. </p>
340<p>irrlicht is left handed</p>
341<dl class="params"><dt>Parameters</dt><dd>
342 <table class="params">
343 <tr><td class="paramname">quat</td><td>quaternion in simulator frame</td></tr>
344 </table>
345 </dd>
346</dl>
347<dl class="section return"><dt>Returns</dt><dd>quaternion in irrlicht frame </dd></dl>
348
349</div>
350</div>
351<a class="anchor" id="a9739213d82cf7ff924a6ef218490c564"></a>
352<div class="memitem">
353<div class="memproto">
354 <table class="memname">
355 <tr>
356 <td class="memname"><a class="el" href="classflair_1_1simulator_1_1_simulator.html">Simulator</a>* flair::simulator::getSimulator </td>
357 <td>(</td>
358 <td class="paramtype">void&#160;</td>
359 <td class="paramname"></td><td>)</td>
360 <td></td>
361 </tr>
362 </table>
363</div><div class="memdoc">
364
365<p>get <a class="el" href="classflair_1_1simulator_1_1_simulator.html">Simulator</a> </p>
366<dl class="section return"><dt>Returns</dt><dd>the <a class="el" href="classflair_1_1simulator_1_1_simulator.html">Simulator</a> </dd></dl>
367
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