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108  <div class="summary">
109<a href="#nested-classes">Classes</a> &#124;
110<a href="#func-members">Functions</a>  </div>
111  <div class="headertitle">
112<div class="title">flair::simulator Namespace Reference</div>  </div>
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114<div class="contents">
115
116<p>Simulator classes 
117<a href="#details">More...</a></p>
118<table class="memberdecls">
119<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="nested-classes"></a>
120Classes</h2></td></tr>
121<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_blade.html">Blade</a></td></tr>
122<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
123<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_castle.html">Castle</a></td></tr>
124<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
125<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_discrete_time_variable.html">DiscreteTimeVariable</a></td></tr>
126<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
127<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_gui.html">Gui</a></td></tr>
128<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
129<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_man.html">Man</a></td></tr>
130<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
131<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_mesh_scene_node.html">MeshSceneNode</a></td></tr>
132<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
133<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_model.html">Model</a></td></tr>
134<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
135<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_parser.html">Parser</a></td></tr>
136<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
137<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_simulator.html">Simulator</a></td></tr>
138<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
139<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_x4.html">X4</a></td></tr>
140<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
141<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_x8.html">X8</a></td></tr>
142<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
143</table><table class="memberdecls">
144<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
145Functions</h2></td></tr>
146<tr class="memitem:ae9e80df7cec26d47485e223706ad9ba0"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classflair_1_1simulator_1_1_gui.html">Gui</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflair_1_1simulator.html#ae9e80df7cec26d47485e223706ad9ba0">getGui</a> (void)</td></tr>
147<tr class="memdesc:ae9e80df7cec26d47485e223706ad9ba0"><td class="mdescLeft">&#160;</td><td class="mdescRight">get <a class="el" href="classflair_1_1simulator_1_1_gui.html">Gui</a>  <a href="#ae9e80df7cec26d47485e223706ad9ba0">More...</a><br /></td></tr>
148<tr class="separator:ae9e80df7cec26d47485e223706ad9ba0"><td class="memSeparator" colspan="2">&#160;</td></tr>
149<tr class="memitem:af1542beb63c97de9ee352a70d5519464"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="af1542beb63c97de9ee352a70d5519464"></a>
150bool&#160;</td><td class="memItemRight" valign="bottom"><b>noGui</b> (void)</td></tr>
151<tr class="separator:af1542beb63c97de9ee352a70d5519464"><td class="memSeparator" colspan="2">&#160;</td></tr>
152<tr class="memitem:a9674320d42ccd0c205b568fbdf1614f8"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a9674320d42ccd0c205b568fbdf1614f8"></a>
153bool&#160;</td><td class="memItemRight" valign="bottom"><b>isGlExtensionSupported</b> (const std::string &amp;ext)</td></tr>
154<tr class="separator:a9674320d42ccd0c205b568fbdf1614f8"><td class="memSeparator" colspan="2">&#160;</td></tr>
155<tr class="memitem:a1b5518c4b0b9860b7fe83b9517941b67"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflair_1_1simulator.html#a1b5518c4b0b9860b7fe83b9517941b67">ToIrrlichtScale</a> (float value)</td></tr>
156<tr class="memdesc:a1b5518c4b0b9860b7fe83b9517941b67"><td class="mdescLeft">&#160;</td><td class="mdescRight">Convert to irrlicht scale.  <a href="#a1b5518c4b0b9860b7fe83b9517941b67">More...</a><br /></td></tr>
157<tr class="separator:a1b5518c4b0b9860b7fe83b9517941b67"><td class="memSeparator" colspan="2">&#160;</td></tr>
158<tr class="memitem:a6df2a9fa0f507ed531a2101341afaabb"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflair_1_1simulator.html#a6df2a9fa0f507ed531a2101341afaabb">ToSimulatorScale</a> (float value)</td></tr>
159<tr class="memdesc:a6df2a9fa0f507ed531a2101341afaabb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Convert to simulator scale.  <a href="#a6df2a9fa0f507ed531a2101341afaabb">More...</a><br /></td></tr>
160<tr class="separator:a6df2a9fa0f507ed531a2101341afaabb"><td class="memSeparator" colspan="2">&#160;</td></tr>
161<tr class="memitem:a9600e49e9243bb6eff5f12fc87589070"><td class="memItemLeft" align="right" valign="top">irr::core::vector3df&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflair_1_1simulator.html#a9600e49e9243bb6eff5f12fc87589070">ToIrrlichtCoordinates</a> (irr::core::vector3df vect)</td></tr>
162<tr class="memdesc:a9600e49e9243bb6eff5f12fc87589070"><td class="mdescLeft">&#160;</td><td class="mdescRight">Convert to irrlicht coordinates.  <a href="#a9600e49e9243bb6eff5f12fc87589070">More...</a><br /></td></tr>
163<tr class="separator:a9600e49e9243bb6eff5f12fc87589070"><td class="memSeparator" colspan="2">&#160;</td></tr>
164<tr class="memitem:a1c39c876645906172c84c1e81d33ee5b"><td class="memItemLeft" align="right" valign="top">irr::core::vector3df&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflair_1_1simulator.html#a1c39c876645906172c84c1e81d33ee5b">ToIrrlichtCoordinates</a> (<a class="el" href="classflair_1_1core_1_1_vector3_d.html">core::Vector3D</a> vect)</td></tr>
165<tr class="memdesc:a1c39c876645906172c84c1e81d33ee5b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Convert to irrlicht coordinates.  <a href="#a1c39c876645906172c84c1e81d33ee5b">More...</a><br /></td></tr>
166<tr class="separator:a1c39c876645906172c84c1e81d33ee5b"><td class="memSeparator" colspan="2">&#160;</td></tr>
167<tr class="memitem:a6398ff83d7de20a1a0e598a95072acab"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">core::Vector3D</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflair_1_1simulator.html#a6398ff83d7de20a1a0e598a95072acab">ToSimulatorCoordinates</a> (irr::core::vector3df vect)</td></tr>
168<tr class="memdesc:a6398ff83d7de20a1a0e598a95072acab"><td class="mdescLeft">&#160;</td><td class="mdescRight">Convert to simulator coordinates.  <a href="#a6398ff83d7de20a1a0e598a95072acab">More...</a><br /></td></tr>
169<tr class="separator:a6398ff83d7de20a1a0e598a95072acab"><td class="memSeparator" colspan="2">&#160;</td></tr>
170<tr class="memitem:afaa0173b3c906e2841e92a151e5219e3"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classflair_1_1core_1_1_quaternion.html">core::Quaternion</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflair_1_1simulator.html#afaa0173b3c906e2841e92a151e5219e3">ToIrrlichtOrientation</a> (<a class="el" href="classflair_1_1core_1_1_quaternion.html">core::Quaternion</a> quat)</td></tr>
171<tr class="memdesc:afaa0173b3c906e2841e92a151e5219e3"><td class="mdescLeft">&#160;</td><td class="mdescRight">Convert to irrlicht orientation.  <a href="#afaa0173b3c906e2841e92a151e5219e3">More...</a><br /></td></tr>
172<tr class="separator:afaa0173b3c906e2841e92a151e5219e3"><td class="memSeparator" colspan="2">&#160;</td></tr>
173<tr class="memitem:a9739213d82cf7ff924a6ef218490c564"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classflair_1_1simulator_1_1_simulator.html">Simulator</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflair_1_1simulator.html#a9739213d82cf7ff924a6ef218490c564">getSimulator</a> (void)</td></tr>
174<tr class="memdesc:a9739213d82cf7ff924a6ef218490c564"><td class="mdescLeft">&#160;</td><td class="mdescRight">get <a class="el" href="classflair_1_1simulator_1_1_simulator.html">Simulator</a>  <a href="#a9739213d82cf7ff924a6ef218490c564">More...</a><br /></td></tr>
175<tr class="separator:a9739213d82cf7ff924a6ef218490c564"><td class="memSeparator" colspan="2">&#160;</td></tr>
176</table>
177<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
178<div class="textblock"><p>Simulator classes </p>
179</div><h2 class="groupheader">Function Documentation</h2>
180<a class="anchor" id="ae9e80df7cec26d47485e223706ad9ba0"></a>
181<div class="memitem">
182<div class="memproto">
183      <table class="memname">
184        <tr>
185          <td class="memname"><a class="el" href="classflair_1_1simulator_1_1_gui.html">Gui</a>* flair::simulator::getGui </td>
186          <td>(</td>
187          <td class="paramtype">void&#160;</td>
188          <td class="paramname"></td><td>)</td>
189          <td></td>
190        </tr>
191      </table>
192</div><div class="memdoc">
193
194<p>get <a class="el" href="classflair_1_1simulator_1_1_gui.html">Gui</a> </p>
195<dl class="section return"><dt>Returns</dt><dd>the <a class="el" href="classflair_1_1simulator_1_1_gui.html">Gui</a> </dd></dl>
196
197</div>
198</div>
199<a class="anchor" id="a1b5518c4b0b9860b7fe83b9517941b67"></a>
200<div class="memitem">
201<div class="memproto">
202      <table class="memname">
203        <tr>
204          <td class="memname">float flair::simulator::ToIrrlichtScale </td>
205          <td>(</td>
206          <td class="paramtype">float&#160;</td>
207          <td class="paramname"><em>value</em></td><td>)</td>
208          <td></td>
209        </tr>
210      </table>
211</div><div class="memdoc">
212
213<p>Convert to irrlicht scale. </p>
214<dl class="params"><dt>Parameters</dt><dd>
215  <table class="params">
216    <tr><td class="paramname">value</td><td>value in simulator scale</td></tr>
217  </table>
218  </dd>
219</dl>
220<dl class="section return"><dt>Returns</dt><dd>value in irrlicht scale </dd></dl>
221
222</div>
223</div>
224<a class="anchor" id="a6df2a9fa0f507ed531a2101341afaabb"></a>
225<div class="memitem">
226<div class="memproto">
227      <table class="memname">
228        <tr>
229          <td class="memname">float flair::simulator::ToSimulatorScale </td>
230          <td>(</td>
231          <td class="paramtype">float&#160;</td>
232          <td class="paramname"><em>value</em></td><td>)</td>
233          <td></td>
234        </tr>
235      </table>
236</div><div class="memdoc">
237
238<p>Convert to simulator scale. </p>
239<dl class="params"><dt>Parameters</dt><dd>
240  <table class="params">
241    <tr><td class="paramname">value</td><td>value in irrlicht scale</td></tr>
242  </table>
243  </dd>
244</dl>
245<dl class="section return"><dt>Returns</dt><dd>value in simulator scale </dd></dl>
246
247</div>
248</div>
249<a class="anchor" id="a9600e49e9243bb6eff5f12fc87589070"></a>
250<div class="memitem">
251<div class="memproto">
252      <table class="memname">
253        <tr>
254          <td class="memname">irr::core::vector3df flair::simulator::ToIrrlichtCoordinates </td>
255          <td>(</td>
256          <td class="paramtype">irr::core::vector3df&#160;</td>
257          <td class="paramname"><em>vect</em></td><td>)</td>
258          <td></td>
259        </tr>
260      </table>
261</div><div class="memdoc">
262
263<p>Convert to irrlicht coordinates. </p>
264<p>irrlicht is left handed and as a different scale</p>
265<dl class="params"><dt>Parameters</dt><dd>
266  <table class="params">
267    <tr><td class="paramname">vect</td><td>vector in simulator coordinates</td></tr>
268  </table>
269  </dd>
270</dl>
271<dl class="section return"><dt>Returns</dt><dd>vector in irrlicht coordinates </dd></dl>
272
273</div>
274</div>
275<a class="anchor" id="a1c39c876645906172c84c1e81d33ee5b"></a>
276<div class="memitem">
277<div class="memproto">
278      <table class="memname">
279        <tr>
280          <td class="memname">irr::core::vector3df flair::simulator::ToIrrlichtCoordinates </td>
281          <td>(</td>
282          <td class="paramtype"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">core::Vector3D</a>&#160;</td>
283          <td class="paramname"><em>vect</em></td><td>)</td>
284          <td></td>
285        </tr>
286      </table>
287</div><div class="memdoc">
288
289<p>Convert to irrlicht coordinates. </p>
290<p>irrlicht is left handed and as a different scale</p>
291<dl class="params"><dt>Parameters</dt><dd>
292  <table class="params">
293    <tr><td class="paramname">vect</td><td>vector in simulator coordinates</td></tr>
294  </table>
295  </dd>
296</dl>
297<dl class="section return"><dt>Returns</dt><dd>vector in irrlicht coordinates </dd></dl>
298
299</div>
300</div>
301<a class="anchor" id="a6398ff83d7de20a1a0e598a95072acab"></a>
302<div class="memitem">
303<div class="memproto">
304      <table class="memname">
305        <tr>
306          <td class="memname"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">core::Vector3D</a> flair::simulator::ToSimulatorCoordinates </td>
307          <td>(</td>
308          <td class="paramtype">irr::core::vector3df&#160;</td>
309          <td class="paramname"><em>vect</em></td><td>)</td>
310          <td></td>
311        </tr>
312      </table>
313</div><div class="memdoc">
314
315<p>Convert to simulator coordinates. </p>
316<p>irrlicht is left handed and as a different scale</p>
317<dl class="params"><dt>Parameters</dt><dd>
318  <table class="params">
319    <tr><td class="paramname">vect</td><td>vector in irrlicht coordinates</td></tr>
320  </table>
321  </dd>
322</dl>
323<dl class="section return"><dt>Returns</dt><dd>vector in simulator coordinates </dd></dl>
324
325</div>
326</div>
327<a class="anchor" id="afaa0173b3c906e2841e92a151e5219e3"></a>
328<div class="memitem">
329<div class="memproto">
330      <table class="memname">
331        <tr>
332          <td class="memname"><a class="el" href="classflair_1_1core_1_1_quaternion.html">core::Quaternion</a> flair::simulator::ToIrrlichtOrientation </td>
333          <td>(</td>
334          <td class="paramtype"><a class="el" href="classflair_1_1core_1_1_quaternion.html">core::Quaternion</a>&#160;</td>
335          <td class="paramname"><em>quat</em></td><td>)</td>
336          <td></td>
337        </tr>
338      </table>
339</div><div class="memdoc">
340
341<p>Convert to irrlicht orientation. </p>
342<p>irrlicht is left handed</p>
343<dl class="params"><dt>Parameters</dt><dd>
344  <table class="params">
345    <tr><td class="paramname">quat</td><td>quaternion in simulator frame</td></tr>
346  </table>
347  </dd>
348</dl>
349<dl class="section return"><dt>Returns</dt><dd>quaternion in irrlicht frame </dd></dl>
350
351</div>
352</div>
353<a class="anchor" id="a9739213d82cf7ff924a6ef218490c564"></a>
354<div class="memitem">
355<div class="memproto">
356      <table class="memname">
357        <tr>
358          <td class="memname"><a class="el" href="classflair_1_1simulator_1_1_simulator.html">Simulator</a>* flair::simulator::getSimulator </td>
359          <td>(</td>
360          <td class="paramtype">void&#160;</td>
361          <td class="paramname"></td><td>)</td>
362          <td></td>
363        </tr>
364      </table>
365</div><div class="memdoc">
366
367<p>get <a class="el" href="classflair_1_1simulator_1_1_simulator.html">Simulator</a> </p>
368<dl class="section return"><dt>Returns</dt><dd>the <a class="el" href="classflair_1_1simulator_1_1_simulator.html">Simulator</a> </dd></dl>
369
370</div>
371</div>
372</div><!-- contents -->
373</div><!-- doc-content -->
374<!-- start footer part -->
375<div id="nav-path" class="navpath"><!-- id is needed for treeview function! -->
376  <ul>
377    <li class="navelem"><a class="el" href="namespaceflair.html">flair</a></li><li class="navelem"><a class="el" href="namespaceflair_1_1simulator.html">simulator</a></li>
378    <li class="footer">Generated on Fri Jul 1 2016 07:23:46 for Flair by
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380    <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.9.1 </li>
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