source: flair-dev/trunk/doc/Flair/namespaceflair_1_1simulator.html@ 74

Last change on this file since 74 was 74, checked in by Sanahuja Guillaume, 7 years ago

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109<a href="#nested-classes">Classes</a> &#124;
110<a href="#func-members">Functions</a> </div>
111 <div class="headertitle">
112<div class="title">flair::simulator Namespace Reference</div> </div>
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115
116<p>Simulator classes
117<a href="#details">More...</a></p>
118<table class="memberdecls">
119<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="nested-classes"></a>
120Classes</h2></td></tr>
121<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_blade.html">Blade</a></td></tr>
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125<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_discrete_time_variable.html">DiscreteTimeVariable</a></td></tr>
126<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
127<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_fixed_camera.html">FixedCamera</a></td></tr>
128<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
129<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_gui.html">Gui</a></td></tr>
130<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
131<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_man.html">Man</a></td></tr>
132<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
133<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_mesh_scene_node.html">MeshSceneNode</a></td></tr>
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135<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_model.html">Model</a></td></tr>
136<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
137<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_parser.html">Parser</a></td></tr>
138<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
139<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_simulator.html">Simulator</a></td></tr>
140<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
141<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_visualization_camera.html">VisualizationCamera</a></td></tr>
142<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
143<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_x4.html">X4</a></td></tr>
144<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
145<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">class &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classflair_1_1simulator_1_1_x8.html">X8</a></td></tr>
146<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
147</table><table class="memberdecls">
148<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
149Functions</h2></td></tr>
150<tr class="memitem:ae9e80df7cec26d47485e223706ad9ba0"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classflair_1_1simulator_1_1_gui.html">Gui</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflair_1_1simulator.html#ae9e80df7cec26d47485e223706ad9ba0">getGui</a> (void)</td></tr>
151<tr class="memdesc:ae9e80df7cec26d47485e223706ad9ba0"><td class="mdescLeft">&#160;</td><td class="mdescRight">get <a class="el" href="classflair_1_1simulator_1_1_gui.html">Gui</a> <a href="#ae9e80df7cec26d47485e223706ad9ba0">More...</a><br /></td></tr>
152<tr class="separator:ae9e80df7cec26d47485e223706ad9ba0"><td class="memSeparator" colspan="2">&#160;</td></tr>
153<tr class="memitem:af1542beb63c97de9ee352a70d5519464"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="af1542beb63c97de9ee352a70d5519464"></a>
154bool&#160;</td><td class="memItemRight" valign="bottom"><b>noGui</b> (void)</td></tr>
155<tr class="separator:af1542beb63c97de9ee352a70d5519464"><td class="memSeparator" colspan="2">&#160;</td></tr>
156<tr class="memitem:a9674320d42ccd0c205b568fbdf1614f8"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a9674320d42ccd0c205b568fbdf1614f8"></a>
157bool&#160;</td><td class="memItemRight" valign="bottom"><b>isGlExtensionSupported</b> (const std::string &amp;ext)</td></tr>
158<tr class="separator:a9674320d42ccd0c205b568fbdf1614f8"><td class="memSeparator" colspan="2">&#160;</td></tr>
159<tr class="memitem:a1b5518c4b0b9860b7fe83b9517941b67"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflair_1_1simulator.html#a1b5518c4b0b9860b7fe83b9517941b67">ToIrrlichtScale</a> (float value)</td></tr>
160<tr class="memdesc:a1b5518c4b0b9860b7fe83b9517941b67"><td class="mdescLeft">&#160;</td><td class="mdescRight">Convert to irrlicht scale. <a href="#a1b5518c4b0b9860b7fe83b9517941b67">More...</a><br /></td></tr>
161<tr class="separator:a1b5518c4b0b9860b7fe83b9517941b67"><td class="memSeparator" colspan="2">&#160;</td></tr>
162<tr class="memitem:a6df2a9fa0f507ed531a2101341afaabb"><td class="memItemLeft" align="right" valign="top">float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflair_1_1simulator.html#a6df2a9fa0f507ed531a2101341afaabb">ToSimulatorScale</a> (float value)</td></tr>
163<tr class="memdesc:a6df2a9fa0f507ed531a2101341afaabb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Convert to simulator scale. <a href="#a6df2a9fa0f507ed531a2101341afaabb">More...</a><br /></td></tr>
164<tr class="separator:a6df2a9fa0f507ed531a2101341afaabb"><td class="memSeparator" colspan="2">&#160;</td></tr>
165<tr class="memitem:a9600e49e9243bb6eff5f12fc87589070"><td class="memItemLeft" align="right" valign="top">irr::core::vector3df&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflair_1_1simulator.html#a9600e49e9243bb6eff5f12fc87589070">ToIrrlichtCoordinates</a> (irr::core::vector3df vect)</td></tr>
166<tr class="memdesc:a9600e49e9243bb6eff5f12fc87589070"><td class="mdescLeft">&#160;</td><td class="mdescRight">Convert to irrlicht coordinates. <a href="#a9600e49e9243bb6eff5f12fc87589070">More...</a><br /></td></tr>
167<tr class="separator:a9600e49e9243bb6eff5f12fc87589070"><td class="memSeparator" colspan="2">&#160;</td></tr>
168<tr class="memitem:ad951195fb04b21b2367f37b3699afa51"><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
169<tr class="memitem:ad951195fb04b21b2367f37b3699afa51"><td class="memTemplItemLeft" align="right" valign="top">irr::core::vector3df&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="namespaceflair_1_1simulator.html#ad951195fb04b21b2367f37b3699afa51">ToIrrlichtCoordinates</a> (<a class="el" href="classflair_1_1core_1_1_vector3_d.html">core::Vector3D</a>&lt; T &gt; vect)</td></tr>
170<tr class="memdesc:ad951195fb04b21b2367f37b3699afa51"><td class="mdescLeft">&#160;</td><td class="mdescRight">Convert to irrlicht coordinates. <a href="#ad951195fb04b21b2367f37b3699afa51">More...</a><br /></td></tr>
171<tr class="separator:ad951195fb04b21b2367f37b3699afa51"><td class="memSeparator" colspan="2">&#160;</td></tr>
172<tr class="memitem:ae51687a32b0d25175f0c849f1bf84db1"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">core::Vector3Df</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflair_1_1simulator.html#ae51687a32b0d25175f0c849f1bf84db1">ToSimulatorCoordinates</a> (irr::core::vector3df vect)</td></tr>
173<tr class="memdesc:ae51687a32b0d25175f0c849f1bf84db1"><td class="mdescLeft">&#160;</td><td class="mdescRight">Convert to simulator coordinates. <a href="#ae51687a32b0d25175f0c849f1bf84db1">More...</a><br /></td></tr>
174<tr class="separator:ae51687a32b0d25175f0c849f1bf84db1"><td class="memSeparator" colspan="2">&#160;</td></tr>
175<tr class="memitem:afaa0173b3c906e2841e92a151e5219e3"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classflair_1_1core_1_1_quaternion.html">core::Quaternion</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflair_1_1simulator.html#afaa0173b3c906e2841e92a151e5219e3">ToIrrlichtOrientation</a> (<a class="el" href="classflair_1_1core_1_1_quaternion.html">core::Quaternion</a> quat)</td></tr>
176<tr class="memdesc:afaa0173b3c906e2841e92a151e5219e3"><td class="mdescLeft">&#160;</td><td class="mdescRight">Convert to irrlicht orientation. <a href="#afaa0173b3c906e2841e92a151e5219e3">More...</a><br /></td></tr>
177<tr class="separator:afaa0173b3c906e2841e92a151e5219e3"><td class="memSeparator" colspan="2">&#160;</td></tr>
178<tr class="memitem:a9739213d82cf7ff924a6ef218490c564"><td class="memItemLeft" align="right" valign="top"><a class="el" href="classflair_1_1simulator_1_1_simulator.html">Simulator</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="namespaceflair_1_1simulator.html#a9739213d82cf7ff924a6ef218490c564">getSimulator</a> (void)</td></tr>
179<tr class="memdesc:a9739213d82cf7ff924a6ef218490c564"><td class="mdescLeft">&#160;</td><td class="mdescRight">get <a class="el" href="classflair_1_1simulator_1_1_simulator.html">Simulator</a> <a href="#a9739213d82cf7ff924a6ef218490c564">More...</a><br /></td></tr>
180<tr class="separator:a9739213d82cf7ff924a6ef218490c564"><td class="memSeparator" colspan="2">&#160;</td></tr>
181</table>
182<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
183<div class="textblock"><p>Simulator classes </p>
184</div><h2 class="groupheader">Function Documentation</h2>
185<a class="anchor" id="ae9e80df7cec26d47485e223706ad9ba0"></a>
186<div class="memitem">
187<div class="memproto">
188 <table class="memname">
189 <tr>
190 <td class="memname"><a class="el" href="classflair_1_1simulator_1_1_gui.html">Gui</a>* flair::simulator::getGui </td>
191 <td>(</td>
192 <td class="paramtype">void&#160;</td>
193 <td class="paramname"></td><td>)</td>
194 <td></td>
195 </tr>
196 </table>
197</div><div class="memdoc">
198
199<p>get <a class="el" href="classflair_1_1simulator_1_1_gui.html">Gui</a> </p>
200<dl class="section return"><dt>Returns</dt><dd>the <a class="el" href="classflair_1_1simulator_1_1_gui.html">Gui</a> </dd></dl>
201
202</div>
203</div>
204<a class="anchor" id="a1b5518c4b0b9860b7fe83b9517941b67"></a>
205<div class="memitem">
206<div class="memproto">
207 <table class="memname">
208 <tr>
209 <td class="memname">float flair::simulator::ToIrrlichtScale </td>
210 <td>(</td>
211 <td class="paramtype">float&#160;</td>
212 <td class="paramname"><em>value</em></td><td>)</td>
213 <td></td>
214 </tr>
215 </table>
216</div><div class="memdoc">
217
218<p>Convert to irrlicht scale. </p>
219<dl class="params"><dt>Parameters</dt><dd>
220 <table class="params">
221 <tr><td class="paramname">value</td><td>value in simulator scale</td></tr>
222 </table>
223 </dd>
224</dl>
225<dl class="section return"><dt>Returns</dt><dd>value in irrlicht scale </dd></dl>
226
227</div>
228</div>
229<a class="anchor" id="a6df2a9fa0f507ed531a2101341afaabb"></a>
230<div class="memitem">
231<div class="memproto">
232 <table class="memname">
233 <tr>
234 <td class="memname">float flair::simulator::ToSimulatorScale </td>
235 <td>(</td>
236 <td class="paramtype">float&#160;</td>
237 <td class="paramname"><em>value</em></td><td>)</td>
238 <td></td>
239 </tr>
240 </table>
241</div><div class="memdoc">
242
243<p>Convert to simulator scale. </p>
244<dl class="params"><dt>Parameters</dt><dd>
245 <table class="params">
246 <tr><td class="paramname">value</td><td>value in irrlicht scale</td></tr>
247 </table>
248 </dd>
249</dl>
250<dl class="section return"><dt>Returns</dt><dd>value in simulator scale </dd></dl>
251
252</div>
253</div>
254<a class="anchor" id="a9600e49e9243bb6eff5f12fc87589070"></a>
255<div class="memitem">
256<div class="memproto">
257 <table class="memname">
258 <tr>
259 <td class="memname">irr::core::vector3df flair::simulator::ToIrrlichtCoordinates </td>
260 <td>(</td>
261 <td class="paramtype">irr::core::vector3df&#160;</td>
262 <td class="paramname"><em>vect</em></td><td>)</td>
263 <td></td>
264 </tr>
265 </table>
266</div><div class="memdoc">
267
268<p>Convert to irrlicht coordinates. </p>
269<p>irrlicht is left handed and as a different scale</p>
270<dl class="params"><dt>Parameters</dt><dd>
271 <table class="params">
272 <tr><td class="paramname">vect</td><td>vector in simulator coordinates</td></tr>
273 </table>
274 </dd>
275</dl>
276<dl class="section return"><dt>Returns</dt><dd>vector in irrlicht coordinates </dd></dl>
277
278</div>
279</div>
280<a class="anchor" id="ad951195fb04b21b2367f37b3699afa51"></a>
281<div class="memitem">
282<div class="memproto">
283<div class="memtemplate">
284template&lt;typename T &gt; </div>
285 <table class="memname">
286 <tr>
287 <td class="memname">irr::core::vector3df flair::simulator::ToIrrlichtCoordinates </td>
288 <td>(</td>
289 <td class="paramtype"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">core::Vector3D</a>&lt; T &gt;&#160;</td>
290 <td class="paramname"><em>vect</em></td><td>)</td>
291 <td></td>
292 </tr>
293 </table>
294</div><div class="memdoc">
295
296<p>Convert to irrlicht coordinates. </p>
297<p>irrlicht is left handed and as a different scale</p>
298<dl class="params"><dt>Parameters</dt><dd>
299 <table class="params">
300 <tr><td class="paramname">vect</td><td>vector in simulator coordinates</td></tr>
301 </table>
302 </dd>
303</dl>
304<dl class="section return"><dt>Returns</dt><dd>vector in irrlicht coordinates </dd></dl>
305
306</div>
307</div>
308<a class="anchor" id="ae51687a32b0d25175f0c849f1bf84db1"></a>
309<div class="memitem">
310<div class="memproto">
311 <table class="memname">
312 <tr>
313 <td class="memname"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">core::Vector3Df</a> flair::simulator::ToSimulatorCoordinates </td>
314 <td>(</td>
315 <td class="paramtype">irr::core::vector3df&#160;</td>
316 <td class="paramname"><em>vect</em></td><td>)</td>
317 <td></td>
318 </tr>
319 </table>
320</div><div class="memdoc">
321
322<p>Convert to simulator coordinates. </p>
323<p>irrlicht is left handed and as a different scale</p>
324<dl class="params"><dt>Parameters</dt><dd>
325 <table class="params">
326 <tr><td class="paramname">vect</td><td>vector in irrlicht coordinates</td></tr>
327 </table>
328 </dd>
329</dl>
330<dl class="section return"><dt>Returns</dt><dd>vector in simulator coordinates </dd></dl>
331
332</div>
333</div>
334<a class="anchor" id="afaa0173b3c906e2841e92a151e5219e3"></a>
335<div class="memitem">
336<div class="memproto">
337 <table class="memname">
338 <tr>
339 <td class="memname"><a class="el" href="classflair_1_1core_1_1_quaternion.html">core::Quaternion</a> flair::simulator::ToIrrlichtOrientation </td>
340 <td>(</td>
341 <td class="paramtype"><a class="el" href="classflair_1_1core_1_1_quaternion.html">core::Quaternion</a>&#160;</td>
342 <td class="paramname"><em>quat</em></td><td>)</td>
343 <td></td>
344 </tr>
345 </table>
346</div><div class="memdoc">
347
348<p>Convert to irrlicht orientation. </p>
349<p>irrlicht is left handed</p>
350<dl class="params"><dt>Parameters</dt><dd>
351 <table class="params">
352 <tr><td class="paramname">quat</td><td>quaternion in simulator frame</td></tr>
353 </table>
354 </dd>
355</dl>
356<dl class="section return"><dt>Returns</dt><dd>quaternion in irrlicht frame </dd></dl>
357
358</div>
359</div>
360<a class="anchor" id="a9739213d82cf7ff924a6ef218490c564"></a>
361<div class="memitem">
362<div class="memproto">
363 <table class="memname">
364 <tr>
365 <td class="memname"><a class="el" href="classflair_1_1simulator_1_1_simulator.html">Simulator</a>* flair::simulator::getSimulator </td>
366 <td>(</td>
367 <td class="paramtype">void&#160;</td>
368 <td class="paramname"></td><td>)</td>
369 <td></td>
370 </tr>
371 </table>
372</div><div class="memdoc">
373
374<p>get <a class="el" href="classflair_1_1simulator_1_1_simulator.html">Simulator</a> </p>
375<dl class="section return"><dt>Returns</dt><dd>the <a class="el" href="classflair_1_1simulator_1_1_simulator.html">Simulator</a> </dd></dl>
376
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