source: flair-dev/trunk/include/FlairCore/TcpSocket.h@ 28

Last change on this file since 28 was 13, checked in by Bayard Gildas, 9 years ago

formatting script + include reformatted

File size: 1.6 KB
Line 
1// %flair:license{
2// This file is part of the Flair framework distributed under the
3// CECILL-C License, Version 1.0.
4// %flair:license}
5/*!
6 * \file TcpSocket.h
7 * \brief Class defining a Tcp socket
8 * \author Gildas Bayard, Copyright Heudiasyc UMR UTC/CNRS 7253
9 * \date 2015/04/28
10 * \version 4.0
11 */
12
13#ifndef TCPSOCKET_H
14#define TCPSOCKET_H
15
16#include <ConnectedSocket.h>
17
18namespace flair {
19namespace core {
20/*! \class TcpSocket
21*
22* \brief Class encapsulating a TCP socket
23*
24*/
25class TcpSocket : public ConnectedSocket {
26public:
27 TcpSocket(const Object *parent, const std::string name,
28 bool blockOnSend = false, bool blockOnReceive = true);
29 ~TcpSocket();
30 void Listen(const unsigned int port, const std::string localAddress = "ANY");
31 TcpSocket *Accept(
32 Time timeout = 0); // should throw an exception if not a listening socket
33 bool Connect(const unsigned int distantPort, const std::string distantAddress,
34 Time timeout = 0); // timeout in milliseconds
35 ssize_t SendMessage(const char *message, size_t message_len,
36 Time timeout = 0); // timeout in milliseconds
37 ssize_t RecvMessage(char *buf, size_t buf_len,
38 Time timeout = 0); // timeout in milliseconds
39
40 uint16_t NetworkToHost16(uint16_t data);
41 uint16_t HostToNetwork16(uint16_t data);
42 uint32_t NetworkToHost32(uint32_t data);
43 uint32_t HostToNetwork32(uint32_t data);
44
45private:
46 int socket; // socket file descriptor
47 bool blockOnSend;
48 bool blockOnReceive;
49 bool isConnected;
50 unsigned int distantPort;
51 std::string distantAddress;
52};
53
54} // end namespace core
55} // end namespace flair
56
57#endif // TCPSOCKET_H
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