source: flair-dev/trunk/include/FlairSimulator/Man.h@ 20

Last change on this file since 20 was 13, checked in by Bayard Gildas, 9 years ago

formatting script + include reformatted

File size: 1.1 KB
RevLine 
[9]1// %flair:license{
[13]2// This file is part of the Flair framework distributed under the
3// CECILL-C License, Version 1.0.
[9]4// %flair:license}
[8]5// created: 2013/04/15
6// filename: Man.h
7//
8// author: Guillaume Sanahuja
9// Copyright Heudiasyc UMR UTC/CNRS 7253
10//
11// version: $Id: $
12//
13// purpose: classe chargeant un personnage
14//
15/*********************************************************************/
16
17#ifndef MAN_H
18#define MAN_H
19
20#include <Model.h>
21
[13]22namespace irr {
23namespace scene {
24class IAnimatedMeshSceneNode;
[8]25}
[13]26}
[8]27
[13]28namespace flair {
29namespace gui {
30class DoubleSpinBox;
[8]31}
[13]32}
[8]33
[13]34namespace flair {
35namespace simulator {
36class Simulator;
[8]37
[13]38class Man : private Model {
39public:
40 Man(const Simulator *parent, std::string name);
41 ~Man();
[8]42
[13]43private:
44 size_t dbtSize(void) const;
45 void WritedbtBuf(char *dbtbuf);
46 void ReaddbtBuf(char *dbtbuf);
47 void CalcModel(void);
48 void AnimateModel(void){};
49 bool OnEvent(const irr::SEvent &event);
[8]50
[13]51 irr::scene::IAnimatedMeshSceneNode *node;
52 gui::DoubleSpinBox *t_speed, *r_speed;
53};
[8]54} // end namespace simulator
55} // end namespace flair
56#endif // MAN_H
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