Last change
on this file since 89 was 15, checked in by Bayard Gildas, 9 years ago |
sources reformatted with flair-format-dir script
|
File size:
824 bytes
|
Line | |
---|
1 | // %flair:license{
|
---|
2 | // This file is part of the Flair framework distributed under the
|
---|
3 | // CECILL-C License, Version 1.0.
|
---|
4 | // %flair:license}
|
---|
5 | // created: 2013/03/27
|
---|
6 | // filename: Castle.h
|
---|
7 | //
|
---|
8 | // author: Guillaume Sanahuja
|
---|
9 | // Copyright Heudiasyc UMR UTC/CNRS 7253
|
---|
10 | //
|
---|
11 | // version: $Id: $
|
---|
12 | //
|
---|
13 | // purpose: classe chargeant une map chateau
|
---|
14 | //
|
---|
15 | /*********************************************************************/
|
---|
16 |
|
---|
17 | #ifndef CASTLE_H
|
---|
18 | #define CASTLE_H
|
---|
19 |
|
---|
20 | #include <Gui.h>
|
---|
21 | namespace flair {
|
---|
22 | namespace simulator {
|
---|
23 | class Castle : public Gui {
|
---|
24 | public:
|
---|
25 | Castle(const flair::simulator::Simulator *parent, int app_width,
|
---|
26 | int app_height, int scene_width, int scene_height,
|
---|
27 | std::string media_path);
|
---|
28 | ~Castle();
|
---|
29 |
|
---|
30 | private:
|
---|
31 | };
|
---|
32 | } // end namespace simulator
|
---|
33 | } // end namespace flair
|
---|
34 | #endif // CASTLE_H
|
---|
Note:
See
TracBrowser
for help on using the repository browser.