Last change
on this file since 86 was 15, checked in by Bayard Gildas, 9 years ago |
sources reformatted with flair-format-dir script
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1 | // %flair:license{
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2 | // This file is part of the Flair framework distributed under the
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3 | // CECILL-C License, Version 1.0.
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4 | // %flair:license}
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5 | // created: 2013/08/02
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6 | // filename: Parser.h
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7 | //
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8 | // author: César Richard
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9 | // Copyright Heudiasyc UMR UTC/CNRS 7253
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10 | //
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11 | // version: $Id: $
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12 | //
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13 | // purpose: classe chargeant un XML decrivant une map
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14 | //
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15 | /*********************************************************************/
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16 |
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17 | #ifndef PARSER_H
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18 | #define PARSER_H
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19 |
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20 | #include <Gui.h>
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21 | #include <libxml/parser.h>
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22 | #include <libxml/tree.h>
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23 |
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24 | namespace flair {
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25 | namespace simulator {
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26 | class Parser : public Gui {
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27 |
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28 | /*can create:
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29 | - cylinders: in y axis
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30 |
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31 | */
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32 | public:
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33 | Parser(Simulator *parent, int app_width, int app_height, int scene_width,
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34 | int scene_height, std::string media_path, std::string xmlFile);
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35 | ~Parser();
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36 |
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37 | private:
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38 | xmlDoc *doc;
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39 | std::string media_path;
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40 | Simulator *parent;
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41 | void processElements(xmlNode *a_node);
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42 | void processObjects(xmlNode *a_node);
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43 | void processParams(xmlNode *a_node);
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44 | irr::core::vector3df getMeshVect(xmlNode *mesh_node, xmlChar *param);
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45 | irr::core::vector3df getSceneVect(xmlNode *mesh_node, xmlChar *param,
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46 | bool isScale = false);
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47 | };
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48 | }
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49 | }
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50 | #endif // PARSER_H
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