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[43] | 1 | CustomReferenceAngles
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| 3 | This is a minimal skeleton to use the UavStateMachine class.
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| 4 | It shows how to set custom reference angles, and use the default control laws.
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| 6 | The custom reference angle mode is activated by clicking on the "start CustomReferenceAngles" button on ground station, or with R1 button on the Dualshock 3.
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| 7 | The custom reference angle mode is deactivated by clicking on the "stop CustomReferenceAngles" button on ground station, or with X button on the Dualshock 3.
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| 8 |
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