[2] | 1 | // %flair:license{
|
---|
[15] | 2 | // This file is part of the Flair framework distributed under the
|
---|
| 3 | // CECILL-C License, Version 1.0.
|
---|
[2] | 4 | // %flair:license}
|
---|
| 5 | // created: 2015/04/21
|
---|
| 6 | // filename: ConnectedSocket.cpp
|
---|
| 7 | //
|
---|
| 8 | // author: Gildas Bayard
|
---|
| 9 | // Copyright Heudiasyc UMR UTC/CNRS 7253
|
---|
| 10 | //
|
---|
| 11 | // version: $Id: $
|
---|
| 12 | //
|
---|
| 13 | // purpose: Class defining a connected socket
|
---|
| 14 | //
|
---|
| 15 | //
|
---|
| 16 | /*********************************************************************/
|
---|
| 17 | #include "ConnectedSocket.h"
|
---|
| 18 | #include <string.h>
|
---|
| 19 | #include <stdexcept>
|
---|
| 20 |
|
---|
| 21 | using std::string;
|
---|
| 22 |
|
---|
[15] | 23 | namespace flair {
|
---|
| 24 | namespace core {
|
---|
[2] | 25 |
|
---|
[15] | 26 | ConnectedSocket::ConnectedSocket(const Object *parent, const std::string name)
|
---|
| 27 | : Object(parent, name){};
|
---|
[2] | 28 |
|
---|
[15] | 29 | ConnectedSocket::~ConnectedSocket(){};
|
---|
[2] | 30 |
|
---|
[15] | 31 | uint16_t ConnectedSocket::ReadUInt16(Time const &timeout) {
|
---|
| 32 | char buffer[sizeof(uint16_t)];
|
---|
| 33 | size_t alreadyReceived = 0;
|
---|
| 34 | Time remainingTimeout = timeout; // ms
|
---|
| 35 | do {
|
---|
| 36 | Time beforeTime = GetTime(); // ns
|
---|
| 37 | ssize_t received =
|
---|
| 38 | RecvMessage(buffer + alreadyReceived,
|
---|
| 39 | sizeof(uint16_t) - alreadyReceived, remainingTimeout);
|
---|
| 40 | remainingTimeout -= (GetTime() - beforeTime) / 100000;
|
---|
| 41 | if ((received < 0) || (remainingTimeout < 0))
|
---|
| 42 | throw std::runtime_error("Timeout");
|
---|
| 43 | alreadyReceived += received;
|
---|
| 44 | } while (alreadyReceived != sizeof(uint16_t));
|
---|
| 45 | uint16_t *dataInNetworkEndianness = (uint16_t *)buffer;
|
---|
| 46 | uint16_t myinteger = NetworkToHost16(*dataInNetworkEndianness);
|
---|
| 47 | return myinteger;
|
---|
[2] | 48 | }
|
---|
| 49 |
|
---|
[15] | 50 | void ConnectedSocket::WriteUInt16(uint16_t const &data, Time const &timeout) {
|
---|
| 51 | uint16_t dataInNetworkEndianness = HostToNetwork16(data);
|
---|
| 52 | char *buffer = (char *)&dataInNetworkEndianness;
|
---|
| 53 | size_t alreadySent = 0;
|
---|
| 54 | Time remainingTimeout = timeout; // ms
|
---|
| 55 | do {
|
---|
| 56 | Time beforeTime = GetTime(); // ns
|
---|
| 57 | ssize_t sent = SendMessage(
|
---|
| 58 | buffer + alreadySent, sizeof(uint16_t) - alreadySent, remainingTimeout);
|
---|
| 59 | remainingTimeout -= (GetTime() - beforeTime) / 100000;
|
---|
| 60 | if ((sent < 0) || (remainingTimeout < 0))
|
---|
| 61 | throw std::runtime_error("Timeout");
|
---|
| 62 | alreadySent += sent;
|
---|
| 63 | } while (alreadySent != sizeof(uint16_t));
|
---|
[2] | 64 | }
|
---|
| 65 |
|
---|
[15] | 66 | uint32_t ConnectedSocket::ReadUInt32(Time const &timeout) {
|
---|
| 67 | char buffer[sizeof(uint32_t)];
|
---|
| 68 | size_t alreadyReceived = 0;
|
---|
| 69 | Time remainingTimeout = timeout; // ms
|
---|
| 70 | do {
|
---|
| 71 | Time beforeTime = GetTime(); // ns
|
---|
| 72 | ssize_t received =
|
---|
| 73 | RecvMessage(buffer + alreadyReceived,
|
---|
| 74 | sizeof(uint32_t) - alreadyReceived, remainingTimeout);
|
---|
| 75 | remainingTimeout -= (GetTime() - beforeTime) / 100000;
|
---|
| 76 | if ((received < 0) || (remainingTimeout < 0))
|
---|
| 77 | throw std::runtime_error("Timeout");
|
---|
| 78 | alreadyReceived += received;
|
---|
| 79 | } while (alreadyReceived != sizeof(uint32_t));
|
---|
| 80 | uint32_t *dataInNetworkEndianness = (uint32_t *)buffer;
|
---|
| 81 | uint32_t myinteger = NetworkToHost32(*dataInNetworkEndianness);
|
---|
| 82 | return myinteger;
|
---|
[2] | 83 | }
|
---|
| 84 |
|
---|
[15] | 85 | void ConnectedSocket::WriteUInt32(uint32_t const &data, Time const &timeout) {
|
---|
| 86 | uint32_t dataInNetworkEndianness = HostToNetwork32(data);
|
---|
| 87 | char *buffer = (char *)&dataInNetworkEndianness;
|
---|
| 88 | size_t alreadySent = 0;
|
---|
| 89 | Time remainingTimeout = timeout; // ms
|
---|
| 90 | do {
|
---|
| 91 | Time beforeTime = GetTime(); // ns
|
---|
| 92 | ssize_t sent = SendMessage(
|
---|
| 93 | buffer + alreadySent, sizeof(uint32_t) - alreadySent, remainingTimeout);
|
---|
| 94 | remainingTimeout -= (GetTime() - beforeTime) / 100000;
|
---|
| 95 | if ((sent < 0) || (remainingTimeout < 0))
|
---|
| 96 | throw std::runtime_error("Timeout");
|
---|
| 97 | alreadySent += sent;
|
---|
| 98 | } while (alreadySent != sizeof(uint32_t));
|
---|
[2] | 99 | }
|
---|
| 100 |
|
---|
| 101 | string ConnectedSocket::ReadString(const size_t &stringSize, Time timeout) {
|
---|
[15] | 102 | char buffer[stringSize + 1];
|
---|
| 103 | size_t alreadyReceived = 0;
|
---|
| 104 | Time remainingTimeout = timeout; // ms
|
---|
| 105 | do {
|
---|
| 106 | Time beforeTime = GetTime(); // ns
|
---|
| 107 | ssize_t received =
|
---|
| 108 | RecvMessage(buffer + alreadyReceived, stringSize - alreadyReceived,
|
---|
| 109 | remainingTimeout);
|
---|
| 110 | remainingTimeout -= (GetTime() - beforeTime) / 100000;
|
---|
| 111 | if ((received < 0) || (remainingTimeout < 0))
|
---|
| 112 | throw std::runtime_error("Timeout");
|
---|
| 113 | alreadyReceived += received;
|
---|
| 114 | } while (alreadyReceived != stringSize);
|
---|
| 115 | buffer[stringSize] = '\0';
|
---|
[2] | 116 |
|
---|
[15] | 117 | string mystring = buffer;
|
---|
| 118 | return mystring;
|
---|
[2] | 119 | }
|
---|
| 120 |
|
---|
| 121 | } // end namespace core
|
---|
| 122 | } // end namespace flair
|
---|