1 | // created: 2015/03/30
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2 | // filename: EmulatedController.cpp
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3 | //
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4 | // author: Gildas Bayard
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5 | // Copyright Heudiasyc UMR UTC/CNRS 7253
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6 | //
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7 | // version: $Id: $
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8 | //
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9 | // purpose: class that emulate a remote control.
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10 | // Typical use case: run a demo without any reliable communication channel
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11 | //
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12 | /*********************************************************************/
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13 | #include "EmulatedController.h"
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14 | #include <Controller.h>
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15 | #include <TcpSocket.h>
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16 | #include <UdpSocket.h>
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17 | #include <cstring>
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18 | #include <string>
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19 | #include <cvmatrix.h>
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20 | #include <stdexcept>
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21 |
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22 | using namespace flair::core;
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23 | using namespace flair::gui;
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24 | using std::string;
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25 |
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26 | namespace flair { namespace sensor {
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27 |
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28 | EmulatedController::EmulatedController(string name,uint8_t priority) :
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29 | TargetController(name,priority) {
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30 | SetIsReady(true);
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31 | }
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32 |
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33 | EmulatedController::~EmulatedController() {
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34 | //TargetController calls TargetEthController methods in its run
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35 | //we must stop the thread now
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36 | SafeStop();
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37 | Join();
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38 | }
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39 |
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40 | bool EmulatedController::IsConnected() const {
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41 | return true;
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42 | }
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43 |
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44 | bool EmulatedController::IsDataFrameReady(){
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45 | return true;
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46 | }
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47 |
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48 | template<typename T> void EmulatedController::fillVectorNoMutex(cvmatrix &vector,T data[],unsigned int size) {
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49 | for (unsigned int i=0; i<size; i++) {
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50 | vector.SetValueNoMutex(i,0,data[i]);
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51 | }
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52 | }
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53 |
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54 | void EmulatedController::fillVectorNoMutex(cvmatrix &destination,cvmatrix &source,unsigned int size) {
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55 | for (unsigned int i=0; i<size; i++) {
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56 | destination.SetValueNoMutex(i,0,source.Value(i,0));
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57 | }
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58 | }
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59 |
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60 | void EmulatedController::StepData::Print() {
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61 | Printf("<StepData %s, duration=%d, axisData={%f,%f,%f,%f}, buttonData={%c,%c,%c,%c,%c,%c,%c,%c,%c,%c,%c,%c,%c,%c,%c,%c} />\n",description.c_str(),durationMs,
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62 | axisData->Value(0,0),axisData->Value(1,0),axisData->Value(2,0),axisData->Value(3,0),
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63 | buttonData->Value(0,0)?'X':'-',buttonData->Value(1,0)?'X':'-',buttonData->Value(2,0)?'X':'-',buttonData->Value(3,0)?'X':'-',
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64 | buttonData->Value(4,0)?'X':'-',buttonData->Value(5,0)?'X':'-',buttonData->Value(6,0)?'X':'-',buttonData->Value(7,0)?'X':'-',
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65 | buttonData->Value(8,0)?'X':'-',buttonData->Value(9,0)?'X':'-',buttonData->Value(10,0)?'X':'-',buttonData->Value(11,0)?'X':'-',
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66 | buttonData->Value(12,0)?'X':'-',buttonData->Value(13,0)?'X':'-',buttonData->Value(14,0)?'X':'-',buttonData->Value(15,0)?'X':'-'
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67 | );
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68 | }
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69 |
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70 | void EmulatedController::AddStep(unsigned int durationMs,string description,uint16_t buttonPressed, float leftAxisX, float leftAxisY, float rightAxisX, float rightAxisY) {
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71 | cvmatrix *axisMatrix=new cvmatrix((IODevice *)this,4,1,floatType);
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72 | axisMatrix->SetValueNoMutex(0,0,leftAxisX);
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73 | axisMatrix->SetValueNoMutex(1,0,leftAxisY);
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74 | axisMatrix->SetValueNoMutex(2,0,rightAxisX);
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75 | axisMatrix->SetValueNoMutex(3,0,rightAxisY);
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76 |
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77 | cvmatrix *buttonMatrix=new cvmatrix((IODevice *)this,16,1,SignedIntegerType(8));
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78 | if (buttonPressed&(uint16_t)ButtonType::start) buttonMatrix->SetValueNoMutex(0,0,1);
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79 | if (buttonPressed&(uint16_t)ButtonType::select) buttonMatrix->SetValueNoMutex(1,0,1);
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80 | if (buttonPressed&(uint16_t)ButtonType::square) buttonMatrix->SetValueNoMutex(2,0,1);
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81 | if (buttonPressed&(uint16_t)ButtonType::triangle) buttonMatrix->SetValueNoMutex(3,0,1);
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82 | if (buttonPressed&(uint16_t)ButtonType::circle) buttonMatrix->SetValueNoMutex(4,0,1);
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83 | if (buttonPressed&(uint16_t)ButtonType::cross) buttonMatrix->SetValueNoMutex(5,0,1);
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84 | if (buttonPressed&(uint16_t)ButtonType::left1) buttonMatrix->SetValueNoMutex(6,0,1);
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85 | if (buttonPressed&(uint16_t)ButtonType::left2) buttonMatrix->SetValueNoMutex(7,0,1);
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86 | if (buttonPressed&(uint16_t)ButtonType::left3) buttonMatrix->SetValueNoMutex(8,0,1);
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87 | if (buttonPressed&(uint16_t)ButtonType::right1) buttonMatrix->SetValueNoMutex(9,0,1);
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88 | if (buttonPressed&(uint16_t)ButtonType::right2) buttonMatrix->SetValueNoMutex(10,0,1);
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89 | if (buttonPressed&(uint16_t)ButtonType::right3) buttonMatrix->SetValueNoMutex(11,0,1);
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90 | if (buttonPressed&(uint16_t)ButtonType::up) buttonMatrix->SetValueNoMutex(12,0,1);
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91 | if (buttonPressed&(uint16_t)ButtonType::down) buttonMatrix->SetValueNoMutex(13,0,1);
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92 | if (buttonPressed&(uint16_t)ButtonType::left) buttonMatrix->SetValueNoMutex(14,0,1);
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93 | if (buttonPressed&(uint16_t)ButtonType::right) buttonMatrix->SetValueNoMutex(15,0,1);
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94 |
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95 | StepData step={durationMs,axisMatrix,buttonMatrix,description};
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96 | //step.Print();
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97 | steps.push_back(step);
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98 | }
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99 |
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100 | void EmulatedController::ComputeControllerData(DataType dataType, cvmatrix &data) {
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101 | static Time startStepTime=GetTime();
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102 |
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103 | Time now=GetTime();
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104 |
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105 | axis->GetMutex();
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106 | button->GetMutex();
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107 |
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108 | if (steps.empty()) {
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109 | if (dataType==DataType::axis) {
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110 | float values[]={0.,0.,0.,0.};
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111 | fillVectorNoMutex(data,values,4);
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112 | }
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113 | if (dataType==DataType::button) {
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114 | int values[]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
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115 | fillVectorNoMutex(data,values,16);
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116 | }
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117 | } else {
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118 | StepData currentStep=steps.front();
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119 | if (dataType==DataType::axis) fillVectorNoMutex(data,*(currentStep.axisData),4);
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120 | if (dataType==DataType::button) fillVectorNoMutex(data,*(currentStep.buttonData),16);
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121 | if (now-startStepTime>(Time)currentStep.durationMs*1000*1000) {
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122 | Thread::Info("Step '%s' done\n",currentStep.description.c_str());
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123 | startStepTime=now;
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124 | steps.pop_front();
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125 | }
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126 | }
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127 |
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128 | button->ReleaseMutex();
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129 | axis->ReleaseMutex();
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130 | }
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131 |
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132 | void EmulatedController::AcquireAxisData(core::cvmatrix &axis) {
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133 | ComputeControllerData(DataType::axis,axis);
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134 | }
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135 |
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136 | void EmulatedController::AcquireButtonData(core::cvmatrix &button) {
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137 | ComputeControllerData(DataType::button,button);
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138 | }
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139 |
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140 | bool EmulatedController::ProcessMessage(Message *msg) {
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141 | return false;
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142 | }
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143 |
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144 | bool EmulatedController::ControllerInitialization() {
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145 | axisNumber=4;
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146 | buttonNumber=16;
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147 | return true;
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148 | }
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149 |
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150 | } // end namespace sensor
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151 | } // end namespace flair
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