1 | // %flair:license{
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2 | // This file is part of the Flair framework distributed under the
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3 | // CECILL-C License, Version 1.0.
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4 | // %flair:license}
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5 | // created: 2015/03/30
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6 | // filename: TargetController.cpp
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7 | //
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8 | // author: Gildas Bayard
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9 | // Copyright Heudiasyc UMR UTC/CNRS 7253
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10 | //
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11 | // version: $Id: $
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12 | //
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13 | // purpose: Base class for target side remote controls
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14 | //
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15 | //
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16 | /*********************************************************************/
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17 | #include "TargetController.h"
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18 | #include "Controller.h"
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19 | #include <TabWidget.h>
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20 | #include <Tab.h>
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21 | #include <FrameworkManager.h>
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22 | #include <cvmatrix.h>
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23 |
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24 | #include <cstring>
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25 | #include <string>
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26 |
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27 | #include <unistd.h> //for usleep
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28 |
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29 | using namespace flair::core;
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30 | using namespace flair::gui;
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31 | using std::string;
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32 |
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33 | namespace flair {
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34 | namespace sensor {
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35 |
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36 | TargetController::TargetController(const FrameworkManager *parent, string name,
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37 | uint8_t priority)
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38 | : Thread(parent, name, priority), IODevice(parent, name) {
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39 | main_tab = new Tab(getFrameworkManager()->GetTabWidget(), name);
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40 | TabWidget *tab = new TabWidget(main_tab->NewRow(), name);
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41 | setup_tab = new Tab(tab, "Reglages");
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42 | }
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43 |
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44 | TargetController::~TargetController() {
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45 | SafeStop();
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46 | Join();
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47 | }
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48 |
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49 | std::string TargetController::GetAxisName(unsigned int axisId) const {
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50 | return string("axis") + std::to_string(axisId);
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51 | }
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52 |
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53 | std::string TargetController::GetButtonName(unsigned int buttonId) const {
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54 | return string("button") + std::to_string(buttonId);
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55 | }
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56 |
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57 | bool TargetController::SetLedOn(unsigned int ledId) {
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58 | if (!IsControllerActionSupported(ControllerAction::SetLedOn))
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59 | return false;
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60 | SwitchLedMessage *msgLed = new SwitchLedMessage(true, ledId);
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61 | changeStateQueue.push(msgLed);
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62 | return true;
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63 | }
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64 |
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65 | bool TargetController::SetLedOff(unsigned int ledId) {
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66 | if (!IsControllerActionSupported(ControllerAction::SetLedOn))
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67 | return false;
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68 | SwitchLedMessage *msgLed = new SwitchLedMessage(false, ledId);
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69 | changeStateQueue.push(msgLed);
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70 | return true;
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71 | }
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72 |
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73 | bool TargetController::Rumble(unsigned int leftForce, unsigned int leftTimeout,
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74 | unsigned int rightForce,
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75 | unsigned int rightTimeout) {
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76 | if (!IsControllerActionSupported(ControllerAction::Rumble))
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77 | return false;
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78 | RumbleMessage *msgRumble =
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79 | new RumbleMessage(leftForce, leftTimeout, rightForce, rightTimeout);
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80 | changeStateQueue.push(msgRumble);
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81 | return true;
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82 | }
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83 |
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84 | bool TargetController::FlashLed(unsigned int ledId, unsigned int onTimeout,
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85 | unsigned int offTimeout) {
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86 | if (!IsControllerActionSupported(ControllerAction::FlashLed))
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87 | return false;
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88 | FlashLedMessage *msgFlashLed =
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89 | new FlashLedMessage(ledId, onTimeout, offTimeout);
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90 | changeStateQueue.push(msgFlashLed);
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91 | return true;
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92 | }
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93 |
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94 | float TargetController::GetAxisValue(unsigned int axisId) const {
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95 | // TODO we'd better throw an exception here
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96 | if (axis == NULL)
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97 | return 0;
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98 |
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99 | axis->GetMutex();
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100 | float axisValue = axis->Value(axisId, 0);
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101 | axis->ReleaseMutex();
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102 | return axisValue;
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103 | }
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104 |
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105 | bool TargetController::IsButtonPressed(unsigned int buttonId) const {
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106 | // TODO we'd better throw an exception here
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107 | if (button == NULL)
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108 | return false;
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109 |
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110 | button->GetMutex();
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111 | bool buttonValue = button->Value(buttonId, 0);
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112 | button->ReleaseMutex();
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113 | return buttonValue;
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114 | }
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115 |
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116 | void TargetController::Run() {
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117 | Message *message;
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118 |
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119 | if (getFrameworkManager()->ErrorOccured() || !ControllerInitialization()) {
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120 | SafeStop();
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121 | Thread::Err("An error occured, we don't proceed with the loop.\n");
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122 | } else {
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123 |
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124 | axis = new cvmatrix((IODevice *)this, axisNumber, 1, floatType);
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125 | button =
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126 | new cvmatrix((IODevice *)this, buttonNumber, 1, SignedIntegerType(8));
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127 |
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128 | while (!ToBeStopped()) {
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129 | // Thread::Info("Debug: entering acquisition loop\n");
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130 | if (getFrameworkManager()->ConnectionLost() == true)
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131 | SafeStop();
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132 |
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133 | if (IsDataFrameReady()) {
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134 | // Thread::Info("Debug: data frame is ready\n");
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135 |
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136 | AcquireAxisData(*axis);
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137 | AcquireButtonData(*button);
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138 |
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139 | // send the data
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140 | axis->SetDataTime(GetTime());
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141 | ProcessUpdate(axis);
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142 |
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143 | // send pending controller state change request(s)
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144 |
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145 | while (changeStateQueue.size() != 0) {
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146 | message = changeStateQueue.front();
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147 | if (ProcessMessage(message)) {
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148 | changeStateQueue.pop();
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149 | delete message;
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150 | }
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151 | }
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152 | } else {
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153 | // Thread::Info("Debug: relax...\n");
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154 | usleep(20000); // 20ms
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155 | }
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156 | }
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157 | }
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158 | }
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159 |
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160 | Tab *TargetController::GetTab() const { return setup_tab; }
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161 |
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162 | } // end namespace sensor
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163 | } // end namespace flair
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