source: flair-src/trunk/lib/FlairSensorActuator/src/V4LCamera.h @ 330

Last change on this file since 330 was 330, checked in by Sanahuja Guillaume, 2 years ago

use less bandwidth in vprnlite

File size: 3.3 KB
Line 
1// %flair:license{
2// This file is part of the Flair framework distributed under the
3// CECILL-C License, Version 1.0.
4// %flair:license}
5/*!
6 * \file V4LCamera.h
7 * \brief Base class for V4l camera
8 * \author Guillaume Sanahuja, Copyright Heudiasyc UMR UTC/CNRS 7253
9 * \date 2014/07/17
10 * \version 4.0
11 */
12
13#ifndef V4LCamera_H
14#define V4LCamera_H
15
16#include <Thread.h>
17#include "Camera.h"
18//todo use pimpl and remove this
19#include <linux/videodev2.h>
20#include <libv4l1-videodev.h>
21#define MAX_V4L_BUFFERS 10
22
23namespace flair {
24namespace core {
25class cvimage;
26}
27namespace gui {
28class DoubleSpinBox;
29class CheckBox;
30class Label;
31}
32}
33
34namespace flair {
35namespace sensor {
36/*! \class V4LCamera
37*
38* \brief Base class for V4l camera
39*/
40class V4LCamera : public core::Thread, public Camera {
41public:
42  /*!
43  * \brief Constructor
44  *
45  * Construct a Camera.
46        * It will be child of the FrameworkManager.
47  *
48  * \param name name
49  * \param camera_index camera index
50  * \param width width
51  * \param height height
52  * \param format image format
53  * \param priority priority of the Thread
54  */
55  V4LCamera(std::string name,
56            uint8_t camera_index, uint16_t width, uint16_t height,
57            core::cvimage::Type::Format format, uint8_t priority);
58
59  /*!
60  * \brief Destructor
61  *
62  */
63  ~V4LCamera();
64 
65    //hack for ps3eye in hds uav
66  //TODO: put this in ps3eye class
67  bool HasProblems(void);
68
69protected:
70  /*!
71  * \brief Set Gain
72  *
73  * \param value value between 0 and 1
74  */
75  virtual void SetGain(float value);
76
77  /*!
78  * \brief Set Auto Gain
79  *
80  * \param value value
81  */
82  virtual void SetAutoGain(bool value);
83
84  /*!
85  * \brief Set Exposure
86  *
87  * \param value value between 0 and 1
88  */
89  virtual void SetExposure(float value);
90
91  /*!
92  * \brief Set Auto Exposure
93  *
94  * \param value value
95  */
96  virtual void SetAutoExposure(bool value);
97
98  /*!
99  * \brief Set Brightness
100  *
101  * \param value value between 0 and 1
102  */
103  virtual void SetBrightness(float value);
104
105  /*!
106  * \brief Set Saturation
107  *
108  * \param value value between 0 and 1
109  */
110  virtual void SetSaturation(float value);
111
112  /*!
113  * \brief Set Hue
114  *
115  * \param value value between 0 and 1
116  */
117  virtual void SetHue(float value);
118
119  /*!
120  * \brief Set Contrast
121  *
122  * \param value value between 0 and 1
123  */
124  virtual void SetContrast(float value);
125 
126private:
127  /*!
128  * \brief Update using provided datas
129  *
130  * Reimplemented from IODevice.
131  *
132  * \param data data from the parent to process
133  */
134  void UpdateFrom(const core::io_data *data){};
135
136  /*!
137  * \brief Run function
138  *
139  * Reimplemented from Thread.
140  *
141  */
142  void Run(void);
143 
144  int device;
145  gui::Tab *sensor_tab;
146  gui::DoubleSpinBox *bright, *exposure, *gain, *contrast, *hue, *sharpness,*sat;
147  gui::CheckBox *autogain, *awb, *autoexposure;
148  gui::Label *fps;
149  bool hasProblems;
150  static int xioctl( int fd, int request, void *arg);
151  void SetProperty(int property,float value);
152  float GetProperty(int property);
153  void GrabFrame(void);
154  int read_frame_v4l2(void);
155  char *RetrieveRawFrame(void);
156  int AllocBuffers(void);
157  struct video_mmap *mmaps;
158  int bufferIndex;
159  struct v4l2_requestbuffers requestbuffers;
160  struct buffer {
161    void *  start;
162    size_t  length;
163  };
164  buffer buffers[MAX_V4L_BUFFERS + 1];
165  char* frame;
166};
167} // end namespace sensor
168} // end namespace flair
169#endif // V4LCamera_H
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