Last change
on this file since 23 was 15, checked in by Bayard Gildas, 9 years ago |
sources reformatted with flair-format-dir script
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File size:
824 bytes
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[10] | 1 | // %flair:license{
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[15] | 2 | // This file is part of the Flair framework distributed under the
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| 3 | // CECILL-C License, Version 1.0.
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[10] | 4 | // %flair:license}
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[8] | 5 | // created: 2013/03/27
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| 6 | // filename: Castle.h
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| 7 | //
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| 8 | // author: Guillaume Sanahuja
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| 9 | // Copyright Heudiasyc UMR UTC/CNRS 7253
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| 10 | //
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| 11 | // version: $Id: $
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| 12 | //
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| 13 | // purpose: classe chargeant une map chateau
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| 14 | //
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| 15 | /*********************************************************************/
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| 16 |
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| 17 | #ifndef CASTLE_H
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| 18 | #define CASTLE_H
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| 19 |
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| 20 | #include <Gui.h>
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[15] | 21 | namespace flair {
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| 22 | namespace simulator {
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| 23 | class Castle : public Gui {
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| 24 | public:
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| 25 | Castle(const flair::simulator::Simulator *parent, int app_width,
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| 26 | int app_height, int scene_width, int scene_height,
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| 27 | std::string media_path);
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| 28 | ~Castle();
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[8] | 29 |
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[15] | 30 | private:
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| 31 | };
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[8] | 32 | } // end namespace simulator
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| 33 | } // end namespace flair
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| 34 | #endif // CASTLE_H
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