Last change
on this file since 9 was 8, checked in by Sanahuja Guillaume, 9 years ago |
simulator
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File size:
719 bytes
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[8] | 1 | // created: 2013/03/27
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| 2 | // filename: Castle.h
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| 3 | //
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| 4 | // author: Guillaume Sanahuja
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| 5 | // Copyright Heudiasyc UMR UTC/CNRS 7253
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| 6 | //
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| 7 | // version: $Id: $
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| 8 | //
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| 9 | // purpose: classe chargeant une map chateau
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| 10 | //
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| 11 | /*********************************************************************/
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| 12 |
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| 13 | #ifndef CASTLE_H
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| 14 | #define CASTLE_H
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| 15 |
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| 16 | #include <Gui.h>
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| 17 | namespace flair
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| 18 | {
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| 19 | namespace simulator
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| 20 | {
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| 21 | class Castle:public Gui
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| 22 | {
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| 23 | public:
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| 24 | Castle(const flair::simulator::Simulator* parent,int app_width, int app_height,int scene_width, int scene_height,std::string media_path);
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| 25 | ~Castle();
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| 26 |
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| 27 | private:
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| 28 |
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| 29 | };
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| 30 | } // end namespace simulator
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| 31 | } // end namespace flair
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| 32 | #endif // CASTLE_H
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