Last change
on this file since 347 was 167, checked in by Sanahuja Guillaume, 8 years ago |
modifs pour template vectors
|
File size:
1.1 KB
|
Line | |
---|
1 | // %flair:license{
|
---|
2 | // This file is part of the Flair framework distributed under the
|
---|
3 | // CECILL-C License, Version 1.0.
|
---|
4 | // %flair:license}
|
---|
5 | // created: 2016/09/01
|
---|
6 | // filename: FixedCamera.h
|
---|
7 | //
|
---|
8 | // author: Guillaume Sanahuja
|
---|
9 | // Copyright Heudiasyc UMR UTC/CNRS 7253
|
---|
10 | //
|
---|
11 | // version: $Id: $
|
---|
12 | //
|
---|
13 | // purpose: cclass for a fixed camera in the gui
|
---|
14 | //
|
---|
15 | /*********************************************************************/
|
---|
16 |
|
---|
17 | #ifndef FIXEDCAMERA_H
|
---|
18 | #define FIXEDCAMERA_H
|
---|
19 |
|
---|
20 | #include "VisualizationCamera.h"
|
---|
21 | #include <Vector3D.h>
|
---|
22 |
|
---|
23 | namespace flair {
|
---|
24 | namespace simulator {
|
---|
25 |
|
---|
26 | class FixedCamera : public VisualizationCamera {
|
---|
27 | public:
|
---|
28 | FixedCamera(std::string name,core::Vector3Df position,core::Vector3Df lookat=core::Vector3Df(0,0,0),float rotateSpeed = -3.0f, float zoomSpeed = .05f);
|
---|
29 | ~FixedCamera();
|
---|
30 |
|
---|
31 | void animateNode(irr::scene::ISceneNode *node, irr::u32 timeMs);
|
---|
32 |
|
---|
33 | private:
|
---|
34 | irr::core::position2df RotateStart;
|
---|
35 | bool Rotating;
|
---|
36 | float rotateSpeed;
|
---|
37 | float zoomSpeed;
|
---|
38 | float fov;
|
---|
39 | irr::core::vector3df target,cameraAxeY;
|
---|
40 | };
|
---|
41 |
|
---|
42 | } // end namespace simulator
|
---|
43 | } // end namespace flair
|
---|
44 |
|
---|
45 | #endif // FIXEDCAMERA_H
|
---|
Note:
See
TracBrowser
for help on using the repository browser.