1 | // %flair:license{
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2 | // This file is part of the Flair framework distributed under the
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3 | // CECILL-C License, Version 1.0.
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4 | // %flair:license}
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5 | // created: 2013/03/27
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6 | // filename: Gui.cpp
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7 | //
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8 | // author: Guillaume Sanahuja
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9 | // Copyright Heudiasyc UMR UTC/CNRS 7253
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10 | //
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11 | // version: $Id: $
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12 | //
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13 | // purpose: classe definissant une Gui
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14 | //
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15 | /*********************************************************************/
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16 | #ifdef GL
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17 |
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18 | #include "Gui_impl.h"
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19 | #include "Gui.h"
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20 | #include "Simulator.h"
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21 | #include "GenericObject.h"
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22 | #include "Model.h"
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23 | #include "Model_impl.h"
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24 | #include "AnimPoursuite.h"
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25 | #include <Object.h>
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26 | #include <Euler.h>
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27 | #include <irrlicht.h>
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28 | #include <unistd.h>
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29 | #include <sstream>
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30 |
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31 | using namespace irr;
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32 | using namespace irr::video;
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33 | using namespace irr::core;
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34 | using namespace irr::scene;
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35 | using namespace irr::gui;
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36 | using namespace flair::core;
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37 | using namespace flair::simulator;
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38 |
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39 | class MyEventReceiver : public IEventReceiver
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40 | {
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41 | public:
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42 | // This is the one method that we have to implement
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43 | virtual bool OnEvent(const SEvent& event)
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44 | {
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45 | // Remember whether each key is down or up
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46 | if (event.EventType == EET_KEY_INPUT_EVENT )
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47 | KeyIsDown[event.KeyInput.Key] = event.KeyInput.PressedDown;
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48 |
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49 | //Send all other events to camera
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50 | if (event.EventType == EET_MOUSE_INPUT_EVENT && camera)
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51 | //return camera->OnEvent(event);
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52 | return camera->MouseMoved(event,cursorControl->getRelativePosition());
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53 |
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54 | if(model)
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55 | return model->OnEvent(event);
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56 |
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57 | return false;
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58 | }
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59 |
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60 | // This is used to check whether a key is being held down
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61 | virtual bool IsKeyDown(EKEY_CODE keyCode)
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62 | {
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63 | if(KeyIsDown[keyCode]==true)
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64 | {
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65 | KeyIsDown[keyCode]=false;
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66 | return true;
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67 | }
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68 | else
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69 | {
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70 | return false;
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71 | }
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72 | }
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73 |
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74 | MyEventReceiver(ICursorControl* cursorControl)
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75 | {
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76 | this->cursorControl=cursorControl;
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77 | camera=NULL;
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78 | model=NULL;
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79 | for (u32 i=0; i<KEY_KEY_CODES_COUNT; ++i)
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80 | KeyIsDown[i] = false;
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81 | }
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82 | void SetCamera(AnimPoursuite* camera)
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83 | {
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84 | this->camera=camera;
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85 | }
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86 | void SetModel(Model* model)
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87 | {
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88 | this->model=model;
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89 | }
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90 |
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91 | private:
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92 | // We use this array to store the current state of each key
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93 | bool KeyIsDown[KEY_KEY_CODES_COUNT];
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94 | AnimPoursuite* camera;
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95 | Model* model;
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96 | ICursorControl* cursorControl;
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97 | };
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98 |
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99 | Gui_impl::Gui_impl(Gui* self,int app_width, int app_height,int scene_width, int scene_height,std::string media_path,E_DRIVER_TYPE driver_type)
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100 | {
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101 | this->self=self;
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102 | dbtFile_w=NULL;
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103 | dbtFile_r=NULL;
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104 | this->media_path=media_path;
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105 | this->scene_width=scene_width;
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106 | this->scene_height=scene_height;
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107 |
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108 | device =createDevice(driver_type, dimension2d<u32>(app_width, app_height),16, false, false, false);
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109 | receiver=new MyEventReceiver(device->getCursorControl());
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110 | device->setEventReceiver(receiver);
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111 | device->getLogger()->setLogLevel(ELL_NONE);
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112 |
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113 | device->getCursorControl()->setVisible(false);
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114 | device->setResizable(false);
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115 |
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116 | //font = device->getGUIEnvironment()->getBuiltInFont();
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117 | driver = device->getVideoDriver();
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118 | smgr = device->getSceneManager();
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119 |
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120 | smgr->setAmbientLight(video::SColorf(1,1,1));
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121 |
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122 |
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123 | /*
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124 | env = device->getGUIEnvironment();
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125 | IGUISkin* skin = env->getSkin();
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126 | font = env->getFont("./fonthaettenschweiler.bmp");
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127 |
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128 | if (font)
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129 | skin->setFont(font);
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130 |
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131 | // create menu
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132 |
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133 | IGUIContextMenu* menu = env->addMenu();
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134 | menu->setMinSize(core::dimension2du(640,20));
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135 | menu->addItem(L"File", -1, true, true);
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136 | menu->addItem(L"View", -1, true, true);
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137 | menu->addItem(L"Camera", -1, true, true);
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138 | menu->addItem(L"Help", -1, true, true);
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139 |
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140 | // disable alpha
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141 |
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142 | for (s32 i=0; i<gui::EGDC_COUNT ; ++i)
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143 | {
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144 | video::SColor col = env->getSkin()->getColor((gui::EGUI_DEFAULT_COLOR)i);
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145 | col.setAlpha(255);
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146 | env->getSkin()->setColor((gui::EGUI_DEFAULT_COLOR)i, col);
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147 | }
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148 | */
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149 | }
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150 |
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151 | Gui_impl::~Gui_impl()
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152 | {
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153 | //printf("del Gui_impl\n");
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154 | device->drop();
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155 |
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156 | delete receiver;
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157 | // printf("del Gui_impl ok\n");
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158 | }
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159 |
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160 | void Gui_impl::setMesh(std::string file,vector3df position,vector3df rotation,vector3df scale)
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161 | {
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162 | IAnimatedMesh* mesh = smgr->getMesh(file.c_str());
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163 |
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164 | if (!mesh) {
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165 | // model could not be loaded
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166 | self->Err("Model %s could not be loaded\n",file.c_str());
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167 | return;
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168 | }
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169 |
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170 |
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171 | node = smgr->addOctreeSceneNode(mesh->getMesh(0), 0, -1, 1024);
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172 | node->setPosition(position);
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173 | rotation+=irr::core::vector3df(90,0,Euler::ToDegree(getSimulator()->Yaw()));
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174 | node->setRotation(rotation);
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175 | for(int i=0; i<node->getMaterialCount();i++){
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176 | node->getMaterial(i).TextureLayer->TextureWrapU = video::ETC_REPEAT;
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177 | node->getMaterial(i).TextureLayer->TextureWrapV = video::ETC_REPEAT;
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178 | }
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179 | //Ceillig
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180 | //node->getMaterial(0).getTextureMatrix(0).setTextureScale(scale.X/2.0,scale.Z/2.0);
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181 | //Walls
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182 | node->getMaterial(1).getTextureMatrix(0).setTextureScale(1/(scale.Y/2.5),1/(scale.Z/2.5));
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183 | //Floor
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184 | node->getMaterial(2).getTextureMatrix(0).setTextureScale(1/(scale.X/20.0),1/(scale.Z/20.0));
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185 |
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186 | node->setScale(scale);
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187 | //selector
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188 | selector = smgr->createOctreeTriangleSelector(node->getMesh(), node, 128);
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189 | node->setTriangleSelector(selector);
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190 | }
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191 |
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192 | void Gui_impl::RunGui(std::vector<Model*> models,std::vector<GenericObject*> objects)
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193 | {
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194 | int lastFPS = -1;
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195 | int cam_id=0;
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196 |
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197 | receiver->SetCamera(models.at(cam_id)->pimpl_->animator);
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198 | receiver->SetModel(models.at(cam_id));
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199 |
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200 | for(size_t i=0;i<models.size();i++)
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201 | {
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202 | models.at(i)->Draw();
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203 | }
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204 |
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205 | for(size_t i=0;i<models.size();i++)
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206 | {
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207 | models.at(i)->pimpl_->MetaTriangleSelector()->addTriangleSelector(selector);
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208 | for(size_t j=0;j<objects.size();j++)
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209 | {
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210 | models.at(i)->pimpl_->MetaTriangleSelector()->addTriangleSelector(objects.at(j)->TriangleSelector());
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211 | }
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212 | for(size_t j=0;j<models.size();j++)
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213 | {
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214 | if(i==j) continue;
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215 | models.at(i)->pimpl_->MetaTriangleSelector()->addTriangleSelector(models.at(j)->pimpl_->TriangleSelector());
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216 | }
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217 | }
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218 |
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219 | selector->drop(); // As soon as we're done with the selector, drop it.*/
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220 |
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221 | //wait all models to be started
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222 | for(size_t i=0;i<models.size();i++)
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223 | {
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224 | models.at(i)->pimpl_->SynchronizationPoint();
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225 | }
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226 |
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227 | setWindowCaption(models.at(0),0);
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228 |
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229 | while(device->run())
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230 | {
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231 | if(dbtFile_r!=NULL)//rejeu
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232 | {
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233 | takeScreenshot();//on enregistre l'image precedente
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234 | road_time_t time;
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235 | road_timerange_t tr = 0;
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236 | if(read_hdfile(dbtFile_r,(void*)dbtbuf,&time,&tr)!=0)
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237 | {
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238 | vector3df vect;
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239 | char *buf=dbtbuf;
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240 | for(size_t i=0;i<models.size();i++)
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241 | {
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242 | models.at(i)->ReaddbtBuf(buf);
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243 | buf+=models.at(i)->dbtSize();
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244 | }
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245 | }
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246 | else
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247 | {
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248 | //Printf("fin play\n");
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249 | close_hdfile(dbtFile_r);
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250 | dbtFile_r=NULL;
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251 | free(dbtbuf);
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252 | for(size_t i=0;i<models.size();i++)
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253 | {
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254 | models.at(i)->pimpl_->Resume();
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255 | }
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256 | }
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257 | }
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258 | else//mode normal
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259 | {
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260 | for(size_t i=0;i<models.size();i++)
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261 | {
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262 | models.at(i)->pimpl_->UpdatePos();
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263 | }
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264 | }
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265 |
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266 | driver->beginScene(true, true, video::SColor(255,200,200,200));
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267 |
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268 | //vue poursuite
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269 | smgr->setActiveCamera(models.at(cam_id)->pimpl_->camera);
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270 | driver->setViewPort(core::rect<s32>(0,0,scene_width,scene_height));
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271 | smgr->drawAll();//commente voir plus bas
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272 | /*
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273 | env->drawAll();
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274 | if (font)
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275 | {
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276 | font->draw(L"This demo shows that Irrlicht is also capable of drawing 2D graphics.",
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277 | core::rect<s32>(130,10,300,50),
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278 | video::SColor(255,255,255,255));
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279 | }
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280 | else
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281 | {
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282 | printf("err\n");
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283 | }
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284 | device->setWindowCaption(L"toto");*/
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285 |
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286 | if(dbtFile_r==NULL)//mode normal
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287 | {
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288 | for(size_t i=0;i<models.size();i++)
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289 | {
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290 | models.at(i)->pimpl_->CheckCollision();
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291 | }
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292 | }
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293 |
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294 | for(size_t i=0;i<models.size();i++)
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295 | {
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296 | models.at(i)->ProcessUpdate(NULL);
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297 | }
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298 |
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299 | //on fait ca ici, devrait etre un peu plus haut
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300 | //mais a priori souci avec models.at(i)->pimpl_->CheckCollision(); (setelipsoid?)
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301 | smgr->setActiveCamera(models.at(cam_id)->pimpl_->camera);
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302 | driver->setViewPort(core::rect<s32>(0,0,scene_width,scene_height));
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303 | smgr->drawAll();
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304 |
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305 | driver->endScene();
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306 |
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307 | int fps =driver->getFPS();
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308 | //printf("fps %i\n",fps);
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309 | if (lastFPS != fps)
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310 | {
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311 | setWindowCaption(models.at(cam_id),fps);
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312 | lastFPS = fps;
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313 | }
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314 |
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315 | if(receiver->IsKeyDown(KEY_PRIOR))
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316 | {
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317 | cam_id++;
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318 | if(cam_id>=(int)models.size()) cam_id=0;
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319 | receiver->SetCamera(models.at(cam_id)->pimpl_->animator);
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320 | receiver->SetModel(models.at(cam_id));
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321 | setWindowCaption(models.at(cam_id),fps);
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322 | }
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323 | if(receiver->IsKeyDown(KEY_NEXT))
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324 | {
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325 | cam_id--;
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326 | if(cam_id<0) cam_id=models.size()-1;
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327 | receiver->SetCamera(models.at(cam_id)->pimpl_->animator);
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328 | receiver->SetModel(models.at(cam_id));
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329 | setWindowCaption(models.at(cam_id),fps);
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330 | }
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331 |
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332 | //enregistrement DBT
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333 | if(receiver->IsKeyDown(KEY_KEY_R) && dbtFile_w==NULL)
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334 | {
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335 | dbtFile_w = inithdFile((char*)"./record.dbt",UAV,dbtSize(models));
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336 | dbtbuf=(char*)malloc(dbtSize(models));
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337 | }
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338 | if(receiver->IsKeyDown(KEY_KEY_S) && dbtFile_w!=NULL)
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339 | {
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340 | close_hdfile(dbtFile_w);
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341 | dbtFile_w=NULL;
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342 | free(dbtbuf);
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343 | //rt_printf("stop rec\n");
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344 | }
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345 | if(dbtFile_w!=NULL)
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346 | {
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347 | Time time=GetTime();
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348 | vector3df vect;
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349 | char *buf=dbtbuf;
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350 |
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351 | for(size_t i=0;i<models.size();i++)
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352 | {
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353 | models.at(i)->WritedbtBuf(buf);
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354 | buf+=models.at(i)->dbtSize();
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355 | }
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356 |
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357 | write_hdfile(dbtFile_w,dbtbuf,(road_time_t)(time/1000),(road_timerange_t)(time%1000),dbtSize(models));
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358 | }
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359 |
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360 | //lecture dbt
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361 | if(receiver->IsKeyDown(KEY_KEY_P) && dbtFile_r==NULL)
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362 | {
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363 | dbtFile_r = open_hdfile((char*)"./record.dbt",READ_MODE);
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364 | dbtbuf=(char*)malloc(dbtSize(models));
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365 | //on suspend les models pour ne pas interferer
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366 | for(size_t i=0;i<models.size();i++)
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367 | {
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368 | models.at(i)->pimpl_->Suspend();
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369 | }
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370 | }
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371 | if(receiver->IsKeyDown(KEY_KEY_S) && dbtFile_r!=NULL)
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372 | {
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373 | //rt_printf("stop play\n");
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374 | close_hdfile(dbtFile_r);
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375 | dbtFile_r=NULL;
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376 | free(dbtbuf);
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377 | //on resume les models
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378 | for(size_t i=0;i<models.size();i++)
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379 | {
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380 | models.at(i)->pimpl_->Resume();
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381 | }
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382 | }
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383 |
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384 | }
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385 |
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386 | receiver->SetCamera(NULL);
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387 | receiver->SetModel(NULL);
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388 |
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389 | }
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390 |
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391 | void Gui_impl::setWindowCaption(Object* object, int fps)
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392 | {
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393 | std::ostringstream text;
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394 | text << "Cam: " << object->ObjectName().c_str() << ", Kbd: " << object->ObjectName().c_str() << ", FPS: " << fps;
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395 |
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396 | device->setWindowCaption(stringw(text.str().c_str()).c_str());
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397 | }
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398 |
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399 | void Gui_impl::takeScreenshot(void)
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400 | {
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401 | static int cpt=0;
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402 | //get image from the last rendered frame
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403 | IImage* const image = driver->createScreenShot();
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404 | if (image) //should always be true, but you never know. ;)
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405 | {
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406 | //construct a filename, consisting of local time and file extension
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407 | c8 filename[64];
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408 | //snprintf(filename, 64, "screenshot_%u.png", device->getTimer()->getRealTime());
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409 | snprintf(filename, 64, "screenshot_%u.png", cpt);
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410 | cpt++;
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411 | //write screenshot to file
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412 | if (!driver->writeImageToFile(image, filename))
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413 | device->getLogger()->log(L"Failed to take screenshot.", ELL_WARNING);
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414 |
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415 | //Don't forget to drop image since we don't need it anymore.
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416 | image->drop();
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417 | }
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418 | }
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419 |
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420 | size_t Gui_impl::dbtSize(std::vector<Model*> models)
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421 | {
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422 | size_t size=0;
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423 | for(size_t i=0;i<models.size();i++)
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424 | {
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425 | size+=models.at(i)->dbtSize();
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426 | }
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427 |
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428 | return size;
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429 | }
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430 | #endif //GL
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