[15] | 1 | // %flair:license{
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[10] | 2 | // This file is part of the Flair framework distributed under the
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| 3 | // CECILL-C License, Version 1.0.
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[15] | 4 | // %flair:license}
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[8] | 5 | // created: 2013/08/02
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| 6 | // filename: Parser.cpp
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| 7 | //
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| 8 | // author: César Richard
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| 9 | // Copyright Heudiasyc UMR UTC/CNRS 7253
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| 10 | //
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| 11 | // version: $Id: $
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| 12 | //
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| 13 | // purpose: classe chargeant un XML decrivant une map
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| 14 | //
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| 15 | /*********************************************************************/
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| 16 | #ifdef GL
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| 17 |
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| 18 | #include "Parser.h"
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[134] | 19 | #include "Simulator.h"
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[87] | 20 | #include "FixedCamera.h"
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[134] | 21 | #include "GenericObject.h"
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[87] | 22 | #include <vector3d.h>
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| 23 | #include <Vector3D.h>
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[69] | 24 | #include <IrrlichtDevice.h>
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| 25 | #include <IFileSystem.h>
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[134] | 26 | #include <IAnimatedMesh.h>
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| 27 | #include <IGeometryCreator.h>
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| 28 | #include <ISceneManager.h>
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[8] | 29 |
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| 30 | using namespace irr;
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| 31 | using namespace irr::core;
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| 32 | using namespace irr::scene;
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| 33 | using namespace irr::video;
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| 34 | using namespace flair::core;
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| 35 | using namespace flair::simulator;
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| 36 |
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[15] | 37 | // todo: getMeshVect doit plutot donner point3D et euler
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| 38 | // adaptr le xml et la dtd
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[8] | 39 |
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[15] | 40 | namespace flair {
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| 41 | namespace simulator {
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| 42 | Parser::Parser(Simulator *parent, int app_width, int app_height,
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| 43 | int scene_width, int scene_height, std::string media_path,
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| 44 | std::string xmlFile)
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| 45 | : Gui(parent, "Parser", app_width, app_height, scene_width, scene_height,
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| 46 | media_path) {
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| 47 | this->media_path = media_path;
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| 48 | this->parent = parent;
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| 49 | xmlNode *root_element = NULL;
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| 50 | doc = xmlReadFile(xmlFile.c_str(), NULL, 0);
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| 51 | xmlDtdPtr dtd = NULL;
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| 52 | dtd = xmlParseDTD(NULL,
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| 53 | (const xmlChar *)(media_path.append("/scene.dtd").c_str()));
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[8] | 54 |
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[15] | 55 | if (dtd == NULL) {
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| 56 | // xmlGenericError(xmlGenericErrorContext,
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| 57 | Err("Could not parse DTD scene.dtd\n");
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| 58 | } else {
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| 59 | xmlValidCtxt cvp;
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| 60 | cvp.userData = (void *)stderr;
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| 61 | cvp.error = (xmlValidityErrorFunc)fprintf;
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| 62 | cvp.warning = (xmlValidityWarningFunc)fprintf;
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| 63 | if (!xmlValidateDtd(&cvp, doc, dtd)) {
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| 64 | // xmlGenericError(xmlGenericErrorContext,
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| 65 | Err("Document does not validate against scene.dtd\n");
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[8] | 66 | }
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[15] | 67 | }
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[8] | 68 |
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[15] | 69 | if (doc == NULL) {
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| 70 | Err("error: could not parse file %s\n", xmlFile.c_str());
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| 71 | } else {
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| 72 | /*
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| 73 | * Get the root element node
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| 74 | */
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| 75 | root_element = xmlDocGetRootElement(doc);
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| 76 | processElements(root_element);
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| 77 | }
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[8] | 78 | }
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| 79 |
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[15] | 80 | Parser::~Parser() {
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| 81 | if (doc != NULL) {
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| 82 | /*
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| 83 | * free the document
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| 84 | */
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| 85 | xmlFreeDoc(doc);
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| 86 | ;
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| 87 | }
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| 88 | /*
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| 89 | *Free the global variables that may
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| 90 | *have been allocated by the parser.
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| 91 | */
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| 92 | xmlCleanupParser();
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[8] | 93 | }
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| 94 |
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| 95 | /* Recursive function that prints the XML structure */
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[15] | 96 | void Parser::processElements(xmlNode *a_node) {
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| 97 | xmlNode *cur_node = NULL;
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| 98 | for (cur_node = a_node; cur_node; cur_node = cur_node->next) {
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| 99 | if (cur_node->type == XML_ELEMENT_NODE) {
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| 100 | if (xmlStrEqual(cur_node->name, (xmlChar *)"params")) {
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| 101 | processParams(cur_node->children);
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| 102 | } else if (xmlStrEqual(cur_node->name, (xmlChar *)"objects")) {
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| 103 | processObjects(cur_node->children);
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| 104 | } else {
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| 105 | processElements(cur_node->children);
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| 106 | }
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| 107 | }
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| 108 | }
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[8] | 109 | }
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| 110 |
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[15] | 111 | void Parser::processObjects(xmlNode *a_node) {
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| 112 | xmlNode *cur_node = NULL;
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[8] | 113 |
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[15] | 114 | for (cur_node = a_node; cur_node; cur_node = cur_node->next) {
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| 115 | if (xmlStrEqual(cur_node->name, (xmlChar *)"mesh")) {
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[134] | 116 | FILE *fp;
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| 117 | std::string fileName = this->media_path+"/";
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[15] | 118 | fp = NULL;
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| 119 | fp = fopen(fileName.append((char *)xmlGetProp(
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[134] | 120 | cur_node, (xmlChar *)"model")).c_str(),"rb");
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[15] | 121 | if (fp != NULL) {
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| 122 | GenericObject *object =
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[134] | 123 | new GenericObject(parent, getGui()->getMesh((char *)xmlGetProp(cur_node, (xmlChar *)"model")));
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[15] | 124 | object->setPosition(
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| 125 | getMeshVect(cur_node->children, (xmlChar *)"position"));
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| 126 | object->setRotation(
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| 127 | getMeshVect(cur_node->children, (xmlChar *)"rotation"));
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| 128 | object->setScale(getMeshVect(cur_node->children, (xmlChar *)"scale"));
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| 129 | } else {
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[134] | 130 | Err("FATAL ERROR : File %s %s doesn't exist !\r\n",
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| 131 | (char *)xmlGetProp(cur_node, (xmlChar *)"model"),fileName.c_str());
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[15] | 132 | }
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| 133 | } else if (xmlStrEqual(cur_node->name, (xmlChar *)"cylinder")) {
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[134] | 134 | const IGeometryCreator *geo;
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| 135 | geo = getGui()->getSceneManager()->getGeometryCreator();
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| 136 | IMesh* mesh=geo->createCylinderMesh(
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| 137 | ToIrrlichtScale(atof((char *)xmlGetProp(cur_node, (xmlChar *)"radius"))),
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| 138 | ToIrrlichtScale(atof((char *)xmlGetProp(cur_node, (xmlChar *)"length"))),
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[15] | 139 | atof((char *)xmlGetProp(cur_node, (xmlChar *)"tesselation")),
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[138] | 140 | getScolor(cur_node->children));
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| 141 | //SColor(100, 255, 100, 100));
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[134] | 142 | GenericObject *object = new GenericObject(parent, mesh);
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| 143 | object->setPosition(getMeshVect(cur_node->children, (xmlChar *)"position"));
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| 144 | object->setRotation(getMeshVect(cur_node->children, (xmlChar *)"rotation"));
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[15] | 145 | object->setScale(getMeshVect(cur_node->children, (xmlChar *)"scale"));
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| 146 | } else if (xmlStrEqual(cur_node->name, (xmlChar *)"eight")) {
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[134] | 147 | const IGeometryCreator *geo;
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| 148 | geo = getGui()->getSceneManager()->getGeometryCreator();
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| 149 | IMesh* mesh=geo->createCubeMesh(
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[15] | 150 | vector3df(atof((char *)xmlGetProp(cur_node, (xmlChar *)"length")),
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| 151 | atof((char *)xmlGetProp(cur_node, (xmlChar *)"width")),
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[134] | 152 | atof((char *)xmlGetProp(cur_node, (xmlChar *)"eight"))));
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| 153 |
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| 154 | GenericObject *object =
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| 155 | new GenericObject(parent, mesh);
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[15] | 156 | object->setPosition(
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| 157 | getMeshVect(cur_node->children, (xmlChar *)"position"));
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| 158 | object->setRotation(
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| 159 | getMeshVect(cur_node->children, (xmlChar *)"rotation"));
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| 160 | object->setScale(getMeshVect(cur_node->children, (xmlChar *)"scale"));
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| 161 | }
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| 162 | }
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[8] | 163 | }
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| 164 |
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[15] | 165 | void Parser::processParams(xmlNode *a_node) {
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[8] | 166 |
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[15] | 167 | xmlNode *cur_node = NULL;
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| 168 | for (cur_node = a_node; cur_node; cur_node = cur_node->next) {
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| 169 | if (xmlStrEqual(cur_node->name, (xmlChar *)"archive")) {
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| 170 | std::string file =
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| 171 | media_path + "/" + (char *)xmlGetProp(cur_node, (xmlChar *)"path");
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| 172 | getDevice()->getFileSystem()->addFileArchive(file.c_str());
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| 173 | } else if (xmlStrEqual(cur_node->name, (xmlChar *)"mesh")) {
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| 174 | setMesh((char *)xmlGetProp(cur_node, (xmlChar *)"model"),
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| 175 | getSceneVect(cur_node->children, (xmlChar *)"position"),
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| 176 | getSceneVect(cur_node->children, (xmlChar *)"rotation"),
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| 177 | getSceneVect(cur_node->children, (xmlChar *)"scale", true));
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[87] | 178 | } else if (xmlStrEqual(cur_node->name, (xmlChar *)"camera")) {
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| 179 | FixedCamera* fixedCamera=new FixedCamera(std::string((char *)xmlGetProp(cur_node, (xmlChar *)"name")),
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| 180 | getMeshVector3D(cur_node->children, (xmlChar *)"position"),
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| 181 | getMeshVector3D(cur_node->children, (xmlChar *)"lookat"));
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[15] | 182 | }
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| 183 | }
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[8] | 184 | }
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[138] | 185 |
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| 186 | SColor Parser::getScolor(xmlNode *mesh_node) {
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| 187 | xmlNode *cur_node = NULL;
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| 188 | for (cur_node = mesh_node; cur_node; cur_node = cur_node->next) {
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| 189 | if (xmlStrEqual(cur_node->name, (xmlChar *)"color")) {
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| 190 | return SColor(atoi((char *)xmlGetProp(cur_node, (xmlChar *)"a")),
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| 191 | atoi((char *)xmlGetProp(cur_node, (xmlChar *)"r")),
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| 192 | atoi((char *)xmlGetProp(cur_node, (xmlChar *)"g")),
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| 193 | atoi((char *)xmlGetProp(cur_node, (xmlChar *)"b")));
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| 194 | }
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| 195 | }
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| 196 | return SColor(255,0, 0, 0);
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| 197 | }
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| 198 |
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[15] | 199 | // todo rendre un vector3D framework
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| 200 | // retirer irr::core::vector3df ToIrrlichtCoordinates(irr::core::vector3df
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| 201 | // vect);
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| 202 | vector3df Parser::getMeshVect(xmlNode *mesh_node, xmlChar *param) {
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| 203 | xmlNode *cur_node = NULL;
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| 204 | for (cur_node = mesh_node; cur_node; cur_node = cur_node->next) {
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| 205 | if (xmlStrEqual(cur_node->name, param)) {
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| 206 | return vector3df(atof((char *)xmlGetProp(cur_node, (xmlChar *)"x")),
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| 207 | atof((char *)xmlGetProp(cur_node, (xmlChar *)"y")),
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| 208 | atof((char *)xmlGetProp(cur_node, (xmlChar *)"z")));
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| 209 | }
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| 210 | }
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| 211 | return vector3df(0, 0, 0);
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[8] | 212 | }
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[87] | 213 |
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| 214 | Vector3D Parser::getMeshVector3D(xmlNode *mesh_node, xmlChar *param) {
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| 215 | xmlNode *cur_node = NULL;
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| 216 | for (cur_node = mesh_node; cur_node; cur_node = cur_node->next) {
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| 217 | if (xmlStrEqual(cur_node->name, param)) {
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| 218 | return Vector3D(atof((char *)xmlGetProp(cur_node, (xmlChar *)"x")),
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| 219 | atof((char *)xmlGetProp(cur_node, (xmlChar *)"y")),
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| 220 | atof((char *)xmlGetProp(cur_node, (xmlChar *)"z")));
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| 221 | }
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| 222 | }
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| 223 | return Vector3D(0, 0, 0);
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| 224 | }
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[8] | 225 |
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[15] | 226 | vector3df Parser::getSceneVect(xmlNode *mesh_node, xmlChar *param,
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| 227 | bool isScale) {
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| 228 | xmlNode *cur_node = NULL;
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| 229 | for (cur_node = mesh_node; cur_node; cur_node = cur_node->next) {
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| 230 | if (xmlStrEqual(cur_node->name, param)) {
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| 231 | if (isScale) {
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| 232 | return vector3df(atof((char *)xmlGetProp(cur_node, (xmlChar *)"x")),
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| 233 | atof((char *)xmlGetProp(cur_node, (xmlChar *)"z")),
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| 234 | atof((char *)xmlGetProp(cur_node, (xmlChar *)"y")));
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| 235 | }
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| 236 | return vector3df(atof((char *)xmlGetProp(cur_node, (xmlChar *)"x")),
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| 237 | -atof((char *)xmlGetProp(cur_node, (xmlChar *)"z")),
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| 238 | atof((char *)xmlGetProp(cur_node, (xmlChar *)"y")));
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| 239 | }
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| 240 | }
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| 241 | return vector3df(0, 0, 0);
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[8] | 242 | }
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| 243 |
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| 244 | } // end namespace simulator
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| 245 | } // end namespace flair
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[15] | 246 | #endif // GL
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