1 | // %flair:license{
|
---|
2 | // This file is part of the Flair framework distributed under the
|
---|
3 | // CECILL-C License, Version 1.0.
|
---|
4 | // %flair:license}
|
---|
5 | // created: 2013/03/25
|
---|
6 | // filename: Simulator.cpp
|
---|
7 | //
|
---|
8 | // author: Guillaume Sanahuja
|
---|
9 | // Copyright Heudiasyc UMR UTC/CNRS 7253
|
---|
10 | //
|
---|
11 | // version: $Id: $
|
---|
12 | //
|
---|
13 | // purpose: classe de base du Simulator
|
---|
14 | //
|
---|
15 | /*********************************************************************/
|
---|
16 |
|
---|
17 | #include "Simulator.h"
|
---|
18 | #include "Simulator_impl.h"
|
---|
19 | #include "Euler.h"
|
---|
20 | #include "Quaternion.h"
|
---|
21 | #include "Vector3D.h"
|
---|
22 | #ifdef GL
|
---|
23 | #include "Gui.h"
|
---|
24 | #endif
|
---|
25 |
|
---|
26 | using namespace std;
|
---|
27 | using namespace flair::core;
|
---|
28 |
|
---|
29 | namespace {
|
---|
30 | flair::simulator::Simulator *simu = NULL;
|
---|
31 | }
|
---|
32 |
|
---|
33 | namespace flair {
|
---|
34 | namespace simulator {
|
---|
35 |
|
---|
36 | Simulator *getSimulator(void) { return simu; }
|
---|
37 |
|
---|
38 | Simulator::Simulator(string name, int optitrack_mstime, float yaw_deg)
|
---|
39 | : FrameworkManager(name) {
|
---|
40 | if (simu != NULL)
|
---|
41 | Err("Simulator should be instanced only one time\n");
|
---|
42 |
|
---|
43 | pimpl_ = new Simulator_impl(this, optitrack_mstime, yaw_deg);
|
---|
44 | simu = this;
|
---|
45 | }
|
---|
46 |
|
---|
47 | Simulator::~Simulator() { delete pimpl_; }
|
---|
48 |
|
---|
49 | Quaternion Simulator::ToVRPNReference(Quaternion quat_in) {
|
---|
50 | Quaternion yaw_rot_quat;
|
---|
51 | Euler yaw_rot_euler(
|
---|
52 | 0, 0, -pimpl_->yaw_rad); // yaw_rad is vrpn rotation in earth reference
|
---|
53 | yaw_rot_euler.ToQuaternion(yaw_rot_quat);
|
---|
54 |
|
---|
55 | return yaw_rot_quat * quat_in;
|
---|
56 | }
|
---|
57 |
|
---|
58 | Vector3D Simulator::ToVRPNReference(Vector3D point_in) {
|
---|
59 | Quaternion yaw_rot_quat;
|
---|
60 | Euler yaw_rot_euler(
|
---|
61 | 0, 0, -pimpl_->yaw_rad); // yaw_rad is vrpn rotation in earth reference
|
---|
62 | yaw_rot_euler.ToQuaternion(yaw_rot_quat);
|
---|
63 | point_in.Rotate(yaw_rot_quat);
|
---|
64 |
|
---|
65 | return point_in;
|
---|
66 | }
|
---|
67 |
|
---|
68 | float Simulator::Yaw(void) const { return pimpl_->yaw_rad; }
|
---|
69 |
|
---|
70 | void Simulator::RunSimu(void) { pimpl_->RunSimu(); }
|
---|
71 |
|
---|
72 | } // end namespace simulator
|
---|
73 | } // end namespace flair
|
---|