Last change
on this file since 433 was 286, checked in by Sanahuja Guillaume, 6 years ago |
draw vrpn axis in simulator
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File size:
983 bytes
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1 | // %flair:license{
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2 | // This file is part of the Flair framework distributed under the
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3 | // CECILL-C License, Version 1.0.
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4 | // %flair:license}
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5 | // created: 2018/12/11
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6 | // filename: UavVrpnObject.cpp
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7 | //
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8 | // author: Guillaume Sanahuja
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9 | // Copyright Heudiasyc UMR UTC/CNRS 7253
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10 | //
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11 | // version: $Id: $
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12 | //
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13 | // purpose: uav vrpn object, can display a real vrpn object in a simulated environment
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14 | //
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15 | /*********************************************************************/
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16 | #ifdef GL
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17 |
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18 | #include "UavVrpnObject.h"
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19 | #include "UavVrpnObject_impl.h"
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20 |
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21 | using namespace flair::sensor;
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22 |
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23 | namespace flair {
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24 | namespace simulator {
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25 |
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26 | UavVrpnObject::UavVrpnObject(std::string name,VrpnClient *client)
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27 | : VrpnObject(name,client->GetTabWidget(),client){
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28 |
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29 |
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30 | pimpl_ = new UavVrpnObject_impl(this, name);
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31 | pimpl_->setPosition(irr::core::vector3df(4,4,100));
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32 | }
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33 |
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34 | UavVrpnObject::~UavVrpnObject() {
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35 | delete pimpl_;
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36 | }
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37 |
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38 | } // end namespace simulator
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39 | } // end namespace flair
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40 |
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41 | #endif // GL |
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