Last change
on this file since 204 was 158, checked in by Sanahuja Guillaume, 8 years ago |
corrected simu/device id for sensors
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File size:
1.3 KB
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[10] | 1 | // %flair:license{
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[15] | 2 | // This file is part of the Flair framework distributed under the
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| 3 | // CECILL-C License, Version 1.0.
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[10] | 4 | // %flair:license}
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[8] | 5 | // created: 2013/03/25
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| 6 | // filename: GenericObject.h
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| 7 | //
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| 8 | // author: Cesar Richard
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| 9 | // Copyright Heudiasyc UMR UTC/CNRS 7253
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| 10 | //
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| 11 | // version: $Id: $
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| 12 | //
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| 13 | // purpose: classe definissant un modele a simuler
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| 14 | //
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| 15 | /*********************************************************************/
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| 16 |
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| 17 | #ifndef GENERICOBJECT_H
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| 18 | #define GENERICOBJECT_H
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| 19 | #ifdef GL
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| 20 |
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[134] | 21 | #include <vector3d.h>
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[8] | 22 |
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[15] | 23 | namespace irr {
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[134] | 24 | namespace scene {
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| 25 | class IMesh;
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| 26 | class IMeshSceneNode;
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| 27 | class ITriangleSelector;
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| 28 | class ISceneNode;
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| 29 | }
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[8] | 30 | }
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| 31 |
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| 32 | class Simulator_impl;
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| 33 |
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[15] | 34 | namespace flair {
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| 35 | namespace simulator {
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[8] | 36 |
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[134] | 37 | class GenericObject {
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[15] | 38 | friend class ::Simulator_impl;
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[8] | 39 |
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| 40 | public:
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[158] | 41 | GenericObject(irr::scene::IMesh *mesh);
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[15] | 42 | virtual ~GenericObject();
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[8] | 43 |
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[15] | 44 | irr::scene::ITriangleSelector *TriangleSelector(void);
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| 45 | void setScale(float value);
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[134] | 46 | void setScale(const irr::core::vector3df& scale);
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| 47 | void setPosition(const irr::core::vector3df& position);
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| 48 | void setRotation(const irr::core::vector3df& rotation);
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| 49 |
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[8] | 50 | private:
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[15] | 51 | irr::scene::ITriangleSelector *selector;
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[134] | 52 | irr::scene::IMeshSceneNode *meshSceneNode;
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| 53 | };
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[8] | 54 | } // end namespace simulator
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| 55 | } // end namespace flair
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| 56 | #endif // GL
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| 57 | #endif // GENERICOBJECT_H
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