- Timestamp:
- Mar 6, 2017, 10:11:48 PM (8 years ago)
- File:
-
- 1 edited
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trunk/lib/FlairSimulator/src/Model_impl.cpp
r158 r163 200 200 201 201 states_mutex->GetMutex(); 202 //self->state[0].Pos.x=0; 203 //self->state[0].Pos.y=0; 202 204 nodePosition = ToIrrlichtCoordinates(self->state[0].Pos); 203 205 nodeOrientation = ToIrrlichtOrientation(self->state[0].Quat);
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