Index: trunk/doc/Flair/hierarchy.html
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--- trunk/doc/Flair/hierarchy.html	(revision 44)
+++ trunk/doc/Flair/hierarchy.html	(revision 47)
@@ -204,5 +204,5 @@
 <tr id="row_10_3_19_0_0_" class="even" style="display:none;"><td class="entry"><span style="width:80px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_simu_us_g_l.html" target="_self">flair::sensor::SimuUsGL</a></td><td class="desc">Class for a simulation us </td></tr>
 <tr id="row_10_3_19_1_" class="even" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_srf08.html" target="_self">flair::sensor::Srf08</a></td><td class="desc">Class for ultra sonic SRF08 </td></tr>
-<tr id="row_10_3_20_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_10_3_20_" class="arrow" onclick="toggleFolder('10_3_20_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_vrpn_object.html" target="_self">flair::sensor::VrpnObject</a></td><td class="desc">Class for VRPN object </td></tr>
+<tr id="row_10_3_20_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_10_3_20_" class="arrow" onclick="toggleFolder('10_3_20_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_vrpn_object.html" target="_self">flair::sensor::VrpnObject</a></td><td class="desc">Class for VRPN object. The IODevice is created with the <a class="el" href="classflair_1_1sensor_1_1_vrpn_client.html" title="Class to connect to a Vrpn server. The Thread is created with the FrameworkManager as parent...">VrpnClient</a> as parent. <a class="el" href="classflair_1_1sensor_1_1_vrpn_client.html" title="Class to connect to a Vrpn server. The Thread is created with the FrameworkManager as parent...">VrpnClient</a> must be created before </td></tr>
 <tr id="row_10_3_20_0_" class="even" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1meta_1_1_meta_vrpn_object.html" target="_self">flair::meta::MetaVrpnObject</a></td><td class="desc">Classe haut niveau intégrant un objet VRPN </td></tr>
 <tr id="row_10_3_21_" class="even" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_10_3_21_" class="arrow" onclick="toggleFolder('10_3_21_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1simulator_1_1_model.html" target="_self">flair::simulator::Model</a></td><td class="desc"></td></tr>
@@ -232,5 +232,5 @@
 <tr id="row_10_9_0_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1actuator_1_1_bl_ctrl_v2__x4__speed.html" target="_self">flair::actuator::BlCtrlV2_x4_speed</a></td><td class="desc"></td></tr>
 <tr id="row_10_9_1_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1core_1_1_watchdog.html" target="_self">flair::core::Watchdog</a></td><td class="desc"><a class="el" href="classflair_1_1core_1_1_watchdog.html" title="Watchdog class. ">Watchdog</a> class </td></tr>
-<tr id="row_10_9_2_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1meta_1_1_uav_state_machine.html" target="_self">flair::meta::UavStateMachine</a></td><td class="desc">State machine for UAV </td></tr>
+<tr id="row_10_9_2_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1meta_1_1_uav_state_machine.html" target="_self">flair::meta::UavStateMachine</a></td><td class="desc">State machine for UAV The Thread is created with the FrameworkManager as parent. FrameworkManager must be created before. The Thread is synchronized with Ahrs, unless a period is set with SetPeriodUS or SetPeriodMS </td></tr>
 <tr id="row_10_9_3_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_gx3__25__imu.html" target="_self">flair::sensor::Gx3_25_imu</a></td><td class="desc">Class for 3dmgx3-25 <a class="el" href="classflair_1_1sensor_1_1_imu.html" title="Base class for Imu. ">Imu</a> </td></tr>
 <tr id="row_10_9_4_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_hokuyo_u_t_m30_lx.html" target="_self">flair::sensor::HokuyoUTM30Lx</a></td><td class="desc">Classe intégrant le telemetre laser Hokuyo UTM 30lx </td></tr>
@@ -246,5 +246,5 @@
 <tr id="row_10_9_14_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_target_controller.html" target="_self">flair::sensor::TargetController</a></td><td class="desc">Base Class for target side remote controls </td></tr>
 <tr id="row_10_9_15_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_v4_l_camera.html" target="_self">flair::sensor::V4LCamera</a></td><td class="desc">Base class for V4l camera </td></tr>
-<tr id="row_10_9_16_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_vrpn_client.html" target="_self">flair::sensor::VrpnClient</a></td><td class="desc">Class to connect to a Vrpn server </td></tr>
+<tr id="row_10_9_16_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_vrpn_client.html" target="_self">flair::sensor::VrpnClient</a></td><td class="desc">Class to connect to a Vrpn server. The Thread is created with the FrameworkManager as parent. FrameworkManager must be created before. Only one instance of this class is allowed by program </td></tr>
 <tr id="row_10_10_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_10_10_" class="arrow" onclick="toggleFolder('10_10_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1gui_1_1_widget.html" target="_self">flair::gui::Widget</a></td><td class="desc">Abstract class for all Framework's widget classes </td></tr>
 <tr id="row_10_10_0_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_10_10_0_" class="arrow" onclick="toggleFolder('10_10_0_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1gui_1_1_box.html" target="_self">flair::gui::Box</a></td><td class="desc">Abstract class to display a box on the ground station </td></tr>
@@ -273,5 +273,5 @@
 <tr id="row_10_10_7_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1gui_1_1_text_edit.html" target="_self">flair::gui::TextEdit</a></td><td class="desc">Class displaying a <a class="elRef" target="_blank" doxygen="/home/gsanahuj/igep/flair-dev/doc/qt.tag:http://qt-project.org/doc/qt-4.8/" href="http://qt-project.org/doc/qt-4.8/qtextedit.html">QTextEdit</a> on the ground station </td></tr>
 <tr id="row_10_11_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1meta_1_1_meta_us_range_finder.html" target="_self">flair::meta::MetaUsRangeFinder</a></td><td class="desc">Classe haut niveau pour capteur à ultra son </td></tr>
-<tr id="row_10_12_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_10_12_" class="arrow" onclick="toggleFolder('10_12_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1meta_1_1_uav.html" target="_self">flair::meta::Uav</a></td><td class="desc">Base class to construct sensors/actuators depending on uav type </td></tr>
+<tr id="row_10_12_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_10_12_" class="arrow" onclick="toggleFolder('10_12_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1meta_1_1_uav.html" target="_self">flair::meta::Uav</a></td><td class="desc">Base class to construct sensors/actuators depending on uav type. The Object is created with the FrameworkManager as parent. FrameworkManager must be created before. Only one instance of this class is allowed by program </td></tr>
 <tr id="row_10_12_0_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1meta_1_1_hds_x8.html" target="_self">flair::meta::HdsX8</a></td><td class="desc">Class defining a HDS X8 uav </td></tr>
 <tr id="row_10_12_1_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1meta_1_1_simu_x4.html" target="_self">flair::meta::SimuX4</a></td><td class="desc">Class defining a simulation x4 uav </td></tr>
@@ -298,5 +298,5 @@
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-    <li class="footer">Generated on Thu Jan 5 2017 11:01:23 for Flair by
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