Flair
Framework Libre Air
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Class encapsulating a UDT socket. More...
#include <UdtSocket.h>
Public Member Functions | |
UdtSocket (const Object *parent, const std::string name, bool blockOnSend=false, bool blockOnReceive=true) | |
void | Listen (const unsigned int port, const std::string localAddress="ANY") |
Returns a socket which listens on a specific port/address. More... | |
UdtSocket * | Accept (Time timeout) |
Returns a socket on a new incoming connexion. More... | |
bool | Connect (const unsigned int port, const std::string distantAddress, Time timeout) |
Returns a socket connected to a distant host. More... | |
ssize_t | SendMessage (const char *message, size_t message_len, Time timeout) |
Send a message waiting up to timeout ns. More... | |
ssize_t | RecvMessage (char *buf, size_t buf_len, Time timeout) |
Receive a message. More... | |
uint16_t | NetworkToHost16 (uint16_t data) |
! See Socket.h for a more generic implementation of network/host endianness More... | |
uint16_t | HostToNetwork16 (uint16_t data) |
uint32_t | NetworkToHost32 (uint32_t data) |
uint32_t | HostToNetwork32 (uint32_t data) |
Public Member Functions inherited from flair::core::ConnectedSocket | |
ConnectedSocket (const Object *parent, const std::string name) | |
Constructor. More... | |
~ConnectedSocket () | |
Destructor. More... | |
std::string | ReadString (const size_t &stringLength, Time timeout) |
uint16_t | ReadUInt16 (Time const &timeout) |
void | WriteUInt16 (uint16_t const &data, Time const &timeout) |
uint32_t | ReadUInt32 (Time const &timeout) |
void | WriteUInt32 (uint32_t const &data, Time const &timeout) |
Public Member Functions inherited from flair::core::Object | |
Object (const Object *parent=NULL, std::string name="", std::string type="") | |
Constructor. More... | |
virtual | ~Object () |
Destructor. More... | |
std::string | ObjectName (void) const |
Name. More... | |
std::string | ObjectType (void) const |
Type. More... | |
const Object * | Parent (void) const |
Parent. More... | |
std::vector< const Object * > * | TypeChilds (void) const |
Childs of the same type. More... | |
std::vector< const Object * > * | Childs (void) const |
Childs. More... | |
void | Information (const char *function, int line, const char *format,...) const |
Formatted information. More... | |
void | Warning (const char *function, const char *format,...) const |
Formatted warning. More... | |
void | Error (const char *function, const char *format,...) const |
Formatted error. More... | |
bool | ErrorOccured (bool recursive=true) const |
Has an errror occured? More... | |
Additional Inherited Members | |
Public Types inherited from flair::core::Object | |
enum | color_t { Auto = 0, Red = 31, Green = 32, Orange = 33 } |
Class encapsulating a UDT socket.
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virtual |
Returns a socket which listens on a specific port/address.
const | Object* parentObject |
const | string name |
unsigned | int port |
const | localAddress (defaults to any) |
Implements flair::core::ConnectedSocket.
Returns a socket on a new incoming connexion.
timeout | timeout (in nanoseconds) |
Implements flair::core::ConnectedSocket.
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virtual |
Returns a socket connected to a distant host.
const | Object* parentObject |
const | string name |
unsigned | int port |
const | distantAddress |
timeout | timeout (in nanoseconds) |
Implements flair::core::ConnectedSocket.
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virtual |
Send a message waiting up to timeout ns.
message | message |
message_len | message length |
timeout | timeout (in nanoseconds) |
Implements flair::core::ConnectedSocket.
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virtual |
Receive a message.
Receive a message and wait up to timeout ns.
buf | buffer to put the message |
buf_len | buffer length |
timeout | timeout (in nanoseconds) |
Implements flair::core::ConnectedSocket.
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virtual |
! See Socket.h for a more generic implementation of network/host endianness
Implements flair::core::ConnectedSocket.