AppendLogDescription(std::string description, DataType const &datatype) | flair::core::io_data | protected |
Auto enum value (defined in flair::core::Object) | flair::core::Object | |
Childs(void) const | flair::core::Object | |
color_t enum name (defined in flair::core::Object) | flair::core::Object | |
DataDeltaTime(void) const | flair::core::io_data | |
DataTime(void) const | flair::core::io_data | |
Error(const char *function, const char *format,...) const | flair::core::Object | |
ErrorOccured(bool recursive=true) const | flair::core::Object | |
GetDataTime(Time &time, Time &deltaTime) const | flair::core::io_data | |
GetDataType() const =0 (defined in flair::core::io_data) | flair::core::io_data | pure virtual |
GetMutex(void) const | flair::core::Mutex | |
GetNorm(void) const | flair::core::Vector3D< T > | |
Green enum value (defined in flair::core::Object) | flair::core::Object | |
Information(const char *function, int line, const char *format,...) const | flair::core::Object | |
io_data(const Object *parent, std::string name, int n) | flair::core::io_data | |
Mutex(const Object *parent, std::string name="") | flair::core::Mutex | |
Normalize(void) | flair::core::Vector3D< T > | |
Object(const Object *parent=NULL, std::string name="", std::string type="") | flair::core::Object | |
ObjectName(void) const | flair::core::Object | |
ObjectType(void) const | flair::core::Object | |
operator+=(const Vector3D< T > &vector) (defined in flair::core::Vector3D< T >) | flair::core::Vector3D< T > | |
operator-=(const Vector3D< T > &vector) (defined in flair::core::Vector3D< T >) | flair::core::Vector3D< T > | |
operator=(const Vector3D< S > &vector) (defined in flair::core::Vector3D< T >) | flair::core::Vector3D< T > | inline |
operator[](size_t idx) (defined in flair::core::Vector3D< T >) | flair::core::Vector3D< T > | |
operator[](size_t idx) const (defined in flair::core::Vector3D< T >) | flair::core::Vector3D< T > | |
Orange enum value (defined in flair::core::Object) | flair::core::Object | |
Parent(void) const | flair::core::Object | |
Prev(int n) const | flair::core::io_data | |
prev | flair::core::io_data | protected |
RawRead(char *dst) const =0 | flair::core::io_data | pure virtual |
RawWrite(char *src) | flair::core::io_data | inlinevirtual |
Red enum value (defined in flair::core::Object) | flair::core::Object | |
ReleaseMutex(void) const | flair::core::Mutex | |
Rotate(const RotationMatrix &matrix) | flair::core::Vector3D< T > | |
Rotate(const Quaternion &quaternion) | flair::core::Vector3D< T > | |
RotateX(float value) | flair::core::Vector3D< T > | |
RotateXDeg(float value) | flair::core::Vector3D< T > | |
RotateY(float value) | flair::core::Vector3D< T > | |
RotateYDeg(float value) | flair::core::Vector3D< T > | |
RotateZ(float value) | flair::core::Vector3D< T > | |
RotateZDeg(float value) | flair::core::Vector3D< T > | |
Saturate(const Vector3D< T > &min, const Vector3D< T > &max) | flair::core::Vector3D< T > | |
Saturate(float min, float max) | flair::core::Vector3D< T > | |
Saturate(const Vector3D< T > &value) | flair::core::Vector3D< T > | |
Saturate(float value) | flair::core::Vector3D< T > | |
SetDataTime(Time time) | flair::core::io_data | |
SetDataTime(Time time, Time deltaTime) | flair::core::io_data | |
SetPtrToCircle(void **ptr) | flair::core::io_data | protected |
To2Dxy(Vector2D< T > &vector) const | flair::core::Vector3D< T > | |
To2Dxy(void) const | flair::core::Vector3D< T > | |
TypeChilds(void) const | flair::core::Object | |
Vector3D(T x=0, T y=0, T z=0) | flair::core::Vector3D< T > | |
Vector3Ddata(const Object *parent, std::string name, float x=0, float y=0, float z=0, uint32_t n=1) | flair::core::Vector3Ddata | |
Warning(const char *function, const char *format,...) const | flair::core::Object | |
x | flair::core::Vector3D< T > | |
XElement(void) const | flair::core::Vector3Ddata | |
y | flair::core::Vector3D< T > | |
YElement(void) const | flair::core::Vector3Ddata | |
z | flair::core::Vector3D< T > | |
ZElement(void) const | flair::core::Vector3Ddata | |
~io_data() | flair::core::io_data | virtual |
~Mutex() | flair::core::Mutex | |
~Object() | flair::core::Object | virtual |
~Vector3D() | flair::core::Vector3D< T > | |
~Vector3Ddata() | flair::core::Vector3Ddata | |