[66] | 1 | /// @date created 2010/03/26 - 14:30
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| 2 | /// @author Gerald Dherbomez
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| 3 | /// @copyright Heudiasyc UMR UTC/CNRS 6599
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| 4 | /// @version $Id: $
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| 5 |
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| 6 | #ifndef VELODYNECOMPONENT_H
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| 7 | #define VELODYNECOMPONENT_H
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| 8 |
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[99] | 9 | #include <QtNetwork/qhostaddress.h>
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[66] | 10 | #include <qthread.h>
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| 11 |
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| 12 | #include "Pacpus/kernel/ComponentBase.h"
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| 13 | #include "Pacpus/kernel/DbiteFile.h"
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| 14 | #include "Pacpus/kernel/road_time.h"
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| 15 | #include "Pacpus/PacpusTools/ShMem.h"
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| 16 | #include "structure_velodyne.h"
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| 17 |
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| 18 | // TODO !
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| 19 | // faire une classe VelodyneDecoding qui s'occupera de traiter les données en provenance du slot readPendingDatagrams
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| 20 | // en effet, la classe VelodyneComponent vit dans le thread GUI alors que le socket udp vit dans le thread de VelodyneComponent
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| 21 | // du coup la connexion signal/slot n'est pas directe et mise en file d'attente. Il semble qu'il y ait ensuite un accès concurrent
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| 22 | // quelque part qui fait planter le programme.
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| 23 | // pas de plantage en mode monothread !
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| 24 | // cf. discussion http://lists.trolltech.com/qt-interest/2007-01/msg00757.html qui donne des infos et détails du même type
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| 25 | // rem : la classe VelodyneDecoding devra être instancier dans le run() de VelodyneComponent pour que la connexion
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| 26 | // se fassent entre des objets ayant le même contexte de thread !
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| 27 |
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| 28 | // Export macro for AlascaXT DLL for Windows only
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| 29 | #ifdef WIN32
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| 30 | # ifdef VELODYNEHDL64S2_EXPORTS
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| 31 | // make DLL
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| 32 | # define VELODYNEHDL64S2_API __declspec(dllexport)
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| 33 | # else
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| 34 | // use DLL
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| 35 | # define VELODYNEHDL64S2_API __declspec(dllimport)
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| 36 | # endif
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| 37 | #else
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| 38 | // On other platforms, simply ignore this
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| 39 | # define VELODYNEHDL64S2_API
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| 40 | #endif
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| 41 |
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| 42 | class QUdpSocket;
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| 43 |
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| 44 | namespace pacpus {
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| 45 |
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| 46 | class VELODYNEHDL64S2_API VelodyneComponent
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| 47 | : public QThread
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| 48 | , public ComponentBase
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| 49 | {
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| 50 | Q_OBJECT
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| 51 |
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| 52 | public:
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| 53 | VelodyneComponent(QString name);
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| 54 | ~VelodyneComponent();
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| 55 |
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| 56 | /// to stop the processing thread
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| 57 | virtual void stopActivity();
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| 58 | /// to start the processing thread
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| 59 | virtual void startActivity();
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| 60 | virtual ComponentBase::COMPONENT_CONFIGURATION configureComponent(XmlComponentConfig config);
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| 61 |
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| 62 | public Q_SLOTS:
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| 63 | void readPendingDatagrams();
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| 64 |
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| 65 | protected:
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| 66 | void initialize();
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| 67 | void close();
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| 68 | void initSocket();
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| 69 | void closeSocket();
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| 70 | void run();
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| 71 | void processTheDatagram(road_time_t time, QByteArray data);
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| 72 | void record();
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| 73 | void exposeData();
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| 74 | void switchBuffer();
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| 75 |
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| 76 | private:
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| 77 | QUdpSocket * mSocket;
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| 78 |
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| 79 | bool mStartOfScan, mEndOfScan;
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| 80 | unsigned short mBlockIndex;
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| 81 |
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| 82 | /// The Velodyne IP or hostname
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| 83 | QHostAddress mHost;
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| 84 |
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| 85 | /// The Velodyne port
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| 86 | quint16 mPort;
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| 87 |
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| 88 | struct VelodynePolarData mVelodyneDataBuffer[2];
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| 89 | struct VelodynePolarData * mVelodyneData; // a pointer to the current velodyneDataBuffer_
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| 90 | struct VelodynePolarData * mFullBuffer; // a pointer to the velodyne data which is completly filled
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| 91 |
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| 92 | int mCurrentVelodyneData;
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| 93 | int mPreviousAngle;
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| 94 | bool mRunning;
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| 95 |
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| 96 | DbiteFile mVelodyneSphericDataFile;
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| 97 |
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| 98 | ShMem * mShMem;
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| 99 | };
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| 100 |
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| 101 | } // namespace pacpus
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| 102 |
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| 103 | #endif // VELODYNECOMPONENT_H
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