Flair
Framework Libre Air
flair::simulator::Blade Class Reference
+ Inheritance diagram for flair::simulator::Blade:

Public Member Functions

 Blade (Model *parent, const irr::core::vector3df &position=irr::core::vector3df(0, 0, 0), bool inverted=false, irr::s32 id=-1)
 
 Blade (irr::scene::ISceneNode *parent, const irr::core::vector3df &position=irr::core::vector3df(0, 0, 0), bool inverted=false, irr::s32 id=-1)
 
virtual void OnRegisterSceneNode (void)
 
virtual void render (void)
 
virtual const irr::core::aabbox3d< irr::f32 > & getBoundingBox (void) const
 
void SetRotationSpeed (float value)