Last change
on this file was 13, checked in by Bayard Gildas, 9 years ago |
formatting script + include reformatted
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File size:
981 bytes
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1 | // %flair:license{
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2 | // This file is part of the Flair framework distributed under the
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3 | // CECILL-C License, Version 1.0.
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4 | // %flair:license}
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5 | /*!
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6 | * \file SimuUsGL.h
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7 | * \brief Class for a simulation us
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8 | * \author Guillaume Sanahuja, Copyright Heudiasyc UMR UTC/CNRS 7253
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9 | * \date 2014/02/07
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10 | * \version 3.4
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11 | */
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12 |
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13 | #ifndef SIMUUSGL_H
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14 | #define SIMUUSGL_H
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15 |
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16 | #include <SimuUs.h>
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17 | #include <SensorGL.h>
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18 |
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19 | namespace flair {
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20 | namespace gui {
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21 | class DoubleSpinBox;
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22 | class Vector3DSpinBox;
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23 | }
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24 | }
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25 |
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26 | namespace flair {
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27 | namespace simulator {
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28 | class Model;
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29 | }
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30 | }
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31 |
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32 | namespace flair {
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33 | namespace sensor {
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34 | /*! \class SimuUsGL
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35 | * \brief Class for a simulation us
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36 | *
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37 | */
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38 | class SimuUsGL : public SimuUs, public SensorGL {
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39 | public:
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40 | SimuUsGL(const simulator::Model *parent, std::string name, int dev_id);
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41 | ~SimuUsGL();
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42 |
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43 | private:
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44 | void UpdateFrom(const core::io_data *data);
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45 | gui::DoubleSpinBox *range;
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46 | gui::Vector3DSpinBox *position, *direction;
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47 | };
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48 | } // end namespace sensor
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49 | } // end namespace flair
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50 | #endif // SIMUUSGL_H
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