source: flair-dev/trunk/include/FlairSimulator/Castle.h@ 12

Last change on this file since 12 was 9, checked in by Sanahuja Guillaume, 9 years ago

lic

File size: 859 bytes
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[9]1// %flair:license{
2// This file is part of the Flair framework distributed under the
3// CECILL-C License, Version 1.0.
4// %flair:license}
[8]5// created: 2013/03/27
6// filename: Castle.h
7//
8// author: Guillaume Sanahuja
9// Copyright Heudiasyc UMR UTC/CNRS 7253
10//
11// version: $Id: $
12//
13// purpose: classe chargeant une map chateau
14//
15/*********************************************************************/
16
17#ifndef CASTLE_H
18#define CASTLE_H
19
20#include <Gui.h>
21namespace flair
22{
23namespace simulator
24{
25 class Castle:public Gui
26 {
27 public:
28 Castle(const flair::simulator::Simulator* parent,int app_width, int app_height,int scene_width, int scene_height,std::string media_path);
29 ~Castle();
30
31 private:
32
33 };
34} // end namespace simulator
35} // end namespace flair
36#endif // CASTLE_H
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