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[9] | 1 | // %flair:license{
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| 2 | // This file is part of the Flair framework distributed under the
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| 3 | // CECILL-C License, Version 1.0.
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| 4 | // %flair:license}
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[8] | 5 | // created: 2013/08/02
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| 6 | // filename: Parser.h
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| 7 | //
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| 8 | // author: César Richard
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| 9 | // Copyright Heudiasyc UMR UTC/CNRS 7253
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| 10 | //
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| 11 | // version: $Id: $
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| 12 | //
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| 13 | // purpose: classe chargeant un XML decrivant une map
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| 14 | //
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| 15 | /*********************************************************************/
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| 16 |
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| 17 | #ifndef PARSER_H
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| 18 | #define PARSER_H
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| 19 |
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| 20 | #include <Gui.h>
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| 21 | #include <libxml/parser.h>
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| 22 | #include <libxml/tree.h>
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| 23 |
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| 24 | namespace flair
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| 25 | {
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| 26 | namespace simulator
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| 27 | {
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| 28 | class Parser:public Gui
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| 29 | {
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| 30 |
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| 31 | /*can create:
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| 32 | - cylinders: in y axis
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| 33 |
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| 34 | */
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| 35 | public:
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| 36 | Parser(Simulator* parent,int app_width, int app_height,int scene_width, int scene_height,std::string media_path, std::string xmlFile);
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| 37 | ~Parser();
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| 38 |
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| 39 |
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| 40 | private:
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| 41 | xmlDoc *doc;
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| 42 | std::string media_path;
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| 43 | Simulator* parent;
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| 44 | void processElements(xmlNode * a_node);
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| 45 | void processObjects(xmlNode * a_node);
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| 46 | void processParams(xmlNode * a_node);
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| 47 | irr::core::vector3df getMeshVect(xmlNode * mesh_node, xmlChar * param);
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| 48 | irr::core::vector3df getSceneVect(xmlNode * mesh_node, xmlChar * param, bool isScale=false);
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| 49 | };
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| 50 | }
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| 51 | }
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| 52 | #endif // PARSER_H
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