source: flair-src/branches/mavlink/lib/FlairSensorActuator/src/Ps3Eye.cpp@ 60

Last change on this file since 60 was 15, checked in by Bayard Gildas, 9 years ago

sources reformatted with flair-format-dir script

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1// %flair:license{
2// This file is part of the Flair framework distributed under the
3// CECILL-C License, Version 1.0.
4// %flair:license}
5// created: 2012/01/19
6// filename: Ps3Eye.cpp
7//
8// author: Guillaume Sanahuja
9// Copyright Heudiasyc UMR UTC/CNRS 7253
10//
11// version: $Id: $
12//
13// purpose: objet integrant la camera Ps3Eye
14//
15//
16/*********************************************************************/
17
18#include "Ps3Eye.h"
19#include <GroupBox.h>
20#include <DoubleSpinBox.h>
21#include <CheckBox.h>
22#include <GridLayout.h>
23#include <cvimage.h>
24#include <FrameworkManager.h>
25#include <stdio.h>
26
27using std::string;
28using namespace flair::core;
29using namespace flair::gui;
30
31namespace flair {
32namespace sensor {
33
34Ps3Eye::Ps3Eye(const FrameworkManager *parent, string name, int camera_index,
35 uint8_t priority)
36 : V4LCamera(parent, name, camera_index, 320, 240,
37 cvimage::Type::Format::YUYV, priority) {}
38
39Ps3Eye::~Ps3Eye() {}
40
41} // end namespace sensor
42} // end namespace flair
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