[2] | 1 | // %flair:license{
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| 2 | // This file is part of the Flair framework distributed under the
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| 3 | // CECILL-C License, Version 1.0.
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| 4 | // %flair:license}
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| 5 | // created: 2014/11/26
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| 6 | // filename: Vector3Ddata.cpp
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| 7 | //
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| 8 | // author: Guillaume Sanahuja
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| 9 | // Copyright Heudiasyc UMR UTC/CNRS 7253
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| 10 | //
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| 11 | // version: $Id: $
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| 12 | //
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| 13 | // purpose: Class defining a 3D vector and a io_data
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| 14 | //
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| 15 | //
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| 16 | /*********************************************************************/
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| 17 |
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| 18 | #include "Vector3Ddata.h"
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| 19 | #include <string.h>
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| 20 |
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| 21 | #define X 0
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| 22 | #define Y 1
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| 23 | #define Z 2
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| 24 |
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| 25 | using std::string;
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| 26 |
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| 27 | namespace flair { namespace core {
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| 28 |
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| 29 | /*! \class Vector3DdataElement
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| 30 | */
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| 31 | class Vector3DdataElement: public IODataElement {
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| 32 | public:
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| 33 | Vector3DdataElement(const Vector3Ddata *data,string name,uint32_t elem):IODataElement(data,name) {
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| 34 | this->data=data;
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| 35 | this->elem=elem;
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| 36 | size=4;
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| 37 | }
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| 38 |
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| 39 | ~Vector3DdataElement() {
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| 40 | }
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| 41 |
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| 42 | void CopyData(char* dst) const {
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| 43 | float value;
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| 44 | data->GetMutex();
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| 45 | switch(elem) {
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| 46 | case X:
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| 47 | value=data->x;
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| 48 | break;
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| 49 | case Y:
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| 50 | value=data->y;
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| 51 | break;
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| 52 | case Z:
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| 53 | value=data->z;
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| 54 | break;
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| 55 | default:
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| 56 | data->Err("type not handled\n");
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| 57 | value=0;
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| 58 | break;
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| 59 | }
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| 60 | data->ReleaseMutex();
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| 61 |
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| 62 | memcpy(dst,&value,sizeof(float));
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| 63 | }
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| 64 |
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| 65 | ScalarType const &GetDataType() const {
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| 66 | return dataType;
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| 67 | }
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| 68 |
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| 69 | private:
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| 70 | const Vector3Ddata *data;
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| 71 | uint32_t elem;
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| 72 | FloatType dataType;
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| 73 | };
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| 74 |
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| 75 | Vector3Ddata::Vector3Ddata(const Object* parent, string name,float x,float y,float z,uint32_t n): io_data(parent,name,n), Vector3D(x,y,z) {
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| 76 |
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| 77 | }
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| 78 |
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| 79 | Vector3Ddata::~Vector3Ddata() {
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| 80 |
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| 81 | }
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| 82 |
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| 83 | void Vector3Ddata::CopyDatas(char* dst) const {
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| 84 | GetMutex();
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| 85 | memcpy(dst,&x,sizeof(float));
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| 86 | memcpy(dst+sizeof(float),&y,sizeof(float));
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| 87 | memcpy(dst+2*sizeof(float),&z,sizeof(float));
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| 88 | ReleaseMutex();
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| 89 | }
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| 90 |
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| 91 | IODataElement* Vector3Ddata::XElement(void) const {
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| 92 | return new Vector3DdataElement(this,"x",X);
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| 93 | }
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| 94 |
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| 95 | IODataElement* Vector3Ddata::YElement(void) const {
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| 96 | return new Vector3DdataElement(this,"y",Y);
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| 97 | }
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| 98 |
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| 99 | IODataElement* Vector3Ddata::ZElement(void) const {
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| 100 | return new Vector3DdataElement(this,"z",Z);
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| 101 | }
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| 102 |
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| 103 | } // end namespace core
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| 104 | } // end namespace flair
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