1 | // %flair:license{
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2 | // This file is part of the Flair framework distributed under the
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3 | // CECILL-C License, Version 1.0.
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4 | // %flair:license}
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5 | // created: 2014/11/26
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6 | // filename: Vector3Ddata.cpp
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7 | //
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8 | // author: Guillaume Sanahuja
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9 | // Copyright Heudiasyc UMR UTC/CNRS 7253
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10 | //
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11 | // version: $Id: $
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12 | //
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13 | // purpose: Class defining a 3D vector and a io_data
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14 | //
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15 | //
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16 | /*********************************************************************/
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17 |
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18 | #include "Vector3Ddata.h"
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19 | #include <string.h>
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20 |
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21 | #define X 0
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22 | #define Y 1
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23 | #define Z 2
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24 |
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25 | using std::string;
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26 |
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27 | namespace flair {
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28 | namespace core {
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29 |
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30 | /*! \class Vector3DdataElement
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31 | */
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32 | class Vector3DdataElement : public IODataElement {
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33 | public:
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34 | Vector3DdataElement(const Vector3Ddata *data, string name, uint32_t elem)
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35 | : IODataElement(data, name) {
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36 | this->data = data;
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37 | this->elem = elem;
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38 | size = 4;
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39 | }
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40 |
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41 | ~Vector3DdataElement() {}
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42 |
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43 | void CopyData(char *dst) const {
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44 | float value;
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45 | data->GetMutex();
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46 | switch (elem) {
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47 | case X:
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48 | value = data->x;
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49 | break;
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50 | case Y:
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51 | value = data->y;
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52 | break;
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53 | case Z:
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54 | value = data->z;
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55 | break;
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56 | default:
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57 | data->Err("type not handled\n");
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58 | value = 0;
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59 | break;
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60 | }
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61 | data->ReleaseMutex();
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62 |
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63 | memcpy(dst, &value, sizeof(float));
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64 | }
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65 |
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66 | ScalarType const &GetDataType() const { return dataType; }
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67 |
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68 | private:
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69 | const Vector3Ddata *data;
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70 | uint32_t elem;
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71 | FloatType dataType;
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72 | };
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73 |
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74 | Vector3Ddata::Vector3Ddata(const Object *parent, string name, float x, float y,
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75 | float z, uint32_t n)
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76 | : io_data(parent, name, n), Vector3D(x, y, z) {}
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77 |
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78 | Vector3Ddata::~Vector3Ddata() {}
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79 |
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80 | void Vector3Ddata::CopyDatas(char *dst) const {
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81 | GetMutex();
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82 | memcpy(dst, &x, sizeof(float));
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83 | memcpy(dst + sizeof(float), &y, sizeof(float));
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84 | memcpy(dst + 2 * sizeof(float), &z, sizeof(float));
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85 | ReleaseMutex();
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86 | }
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87 |
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88 | IODataElement *Vector3Ddata::XElement(void) const {
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89 | return new Vector3DdataElement(this, "x", X);
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90 | }
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91 |
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92 | IODataElement *Vector3Ddata::YElement(void) const {
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93 | return new Vector3DdataElement(this, "y", Y);
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94 | }
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95 |
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96 | IODataElement *Vector3Ddata::ZElement(void) const {
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97 | return new Vector3DdataElement(this, "z", Z);
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98 | }
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99 |
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100 | } // end namespace core
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101 | } // end namespace flair
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