1 | // %flair:license{
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2 | // This file is part of the Flair framework distributed under the
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3 | // CECILL-C License, Version 1.0.
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4 | // %flair:license}
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5 | /*!
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6 | * \file MetaDualShock3.h
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7 | * \brief Classe intégrant la manette DualShock3 et les consignes joystick
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8 | * \author Guillaume Sanahuja, Copyright Heudiasyc UMR UTC/CNRS 7253
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9 | * \date 2014/01/14
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10 | * \version 3.4
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11 | */
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12 |
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13 | #ifndef METADUALSHOCK3_H
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14 | #define METADUALSHOCK3_H
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15 |
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16 | #include <TargetController.h>
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17 | #include <IODevice.h>
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18 |
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19 | namespace flair {
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20 | namespace core {
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21 | class AhrsData;
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22 | class Quaternion;
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23 | }
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24 | namespace filter {
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25 | class Ahrs;
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26 | }
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27 | }
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28 |
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29 | class MetaDualShock3_impl;
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30 |
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31 | namespace flair {
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32 | namespace meta {
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33 |
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34 | /*! \class MetaDualShock3
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35 | *
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36 | * \brief Classe intégrant la manette MetaDualShock3
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37 | */
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38 | class MetaDualShock3 : public core::IODevice {
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39 | friend class ::MetaDualShock3_impl;
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40 |
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41 | public:
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42 | MetaDualShock3(core::FrameworkManager *parent, std::string name,
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43 | sensor::TargetController *controller);
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44 | ~MetaDualShock3();
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45 | core::AhrsData *GetReferenceOrientation(void) const;
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46 | float ZRef(void) const;
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47 | float DzRef(void) const;
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48 | void SetYawRef(float value);
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49 | /*!
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50 | * \brief Set yaw reference
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51 | *
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52 | * Yaw part of the output quaternion is obtained by integrating the wz desired
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53 | *angular speed.\n
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54 | * This method reset the yaw.
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55 | *
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56 | * \param value value, only the yaw part of the quaternion is used
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57 | */
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58 | void SetYawRef(core::Quaternion const &value);
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59 | void SetZRef(float value);
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60 | float RollTrim(void) const;
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61 | float PitchTrim(void) const;
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62 | void ErrorNotify(void);
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63 | void Rumble(uint8_t left_force, uint8_t left_timeout = 20,
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64 | uint8_t right_force = 0, uint8_t right_timeout = 0);
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65 | void SetLedON(unsigned int ledId);
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66 | void SetLedOFF(unsigned int ledId);
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67 | void FlashLed(unsigned int ledId, uint8_t on_timeout, uint8_t off_timeout);
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68 |
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69 | private:
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70 | class MetaDualShock3_impl* pimpl_;
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71 | void UpdateFrom(const flair::core::io_data *data);
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72 | sensor::TargetController *controller;
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73 | };
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74 | } // end namespace meta
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75 | } // end namespace flair
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76 | #endif // METADUALSHOCK3_H
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