1 | // %flair:license{
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2 | // This file is part of the Flair framework distributed under the
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3 | // CECILL-C License, Version 1.0.
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4 | // %flair:license}
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5 | // created: 2015/03/30
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6 | // filename: TargetEthController.cpp
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7 | //
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8 | // author: Gildas Bayard
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9 | // Copyright Heudiasyc UMR UTC/CNRS 7253
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10 | //
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11 | // version: $Id: $
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12 | //
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13 | // purpose: class that gets remote controls through an ethernet connection.
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14 | // Typical use case: a remote control is plugged in a workstation
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15 | // and sends remote control
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16 | // data to a distant target (this class) through Wifi//
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17 | //
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18 | /*********************************************************************/
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19 | #include "TargetEthController.h"
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20 | #include <Controller.h>
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21 | #include <FrameworkManager.h>
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22 | #include <TcpSocket.h>
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23 | #include <Socket.h>
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24 | #include <cstring>
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25 | #include <string>
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26 | #include <cvmatrix.h>
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27 | #include <stdexcept>
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28 |
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29 | #include <unistd.h> // for sleep (debug)
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30 |
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31 | using namespace flair::core;
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32 | using namespace flair::gui;
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33 | using std::string;
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34 |
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35 | namespace flair {
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36 | namespace sensor {
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37 |
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38 | TargetEthController::TargetEthController(string name, uint16_t _port,
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39 | uint8_t priority)
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40 | : TargetController(name, priority), listeningPort(_port),
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41 | receiveCurrentPosition(0) {
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42 | const bool blocking = true;
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43 | listeningSocket =
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44 | new TcpSocket(getFrameworkManager(), "TEC_listening_socket", blocking, blocking);
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45 | dataSocket =
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46 | new Socket(getFrameworkManager(), "TEC_data_socket", _port + 1); // receiving side
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47 | }
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48 |
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49 | TargetEthController::~TargetEthController() {
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50 | // We are (currently) the server side. We must ask the client side to initiate
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51 | // tcp connexion closing to avoid the server socket
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52 | // to get stuck in TIME_WAIT state
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53 | Message msg(32);
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54 | if (controlSocket) {
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55 | Message cancelAcquisition(sizeof(ControllerAction));
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56 | ControllerAction exit = ControllerAction::Exit;
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57 | memcpy(cancelAcquisition.buffer, &exit, sizeof(ControllerAction));
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58 | controlSocket->SendMessage(cancelAcquisition.buffer,
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59 | cancelAcquisition.bufferSize);
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60 | // We don't expect any more data from the client, we're just waiting for the
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61 | // socket to be closed by the client
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62 | controlSocket->RecvMessage(msg.buffer, msg.bufferSize);
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63 | }
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64 |
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65 | // TargetController calls TargetEthController methods in its run
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66 | // we must stop the thread now
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67 | SafeStop();
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68 | Join();
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69 | }
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70 |
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71 | bool TargetEthController::IsConnected() const {
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72 | // TODO
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73 | }
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74 |
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75 | bool TargetEthController::IsDataFrameReady() {
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76 | // read up to the last data
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77 | ssize_t received;
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78 | size_t bytesToReceive = dataFrameSize - receiveCurrentPosition;
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79 | bool fullDatagramReceived = false;
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80 |
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81 | do {
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82 | received=dataSocket->RecvMessage(receiveFrameBuffer+receiveCurrentPosition,bytesToReceive,TIME_NONBLOCK);
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83 | if (received>0) {
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84 | receiveCurrentPosition+=received;
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85 | bytesToReceive-=received;
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86 | if (bytesToReceive==0) {
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87 | //a full datagram has been read in receiveFrameBuffer
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88 | fullDatagramReceived=true;
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89 | //we swap the data and reception buffers to avoid copy
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90 | char *swapFrameBuffer=dataFrameBuffer;
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91 | dataFrameBuffer=receiveFrameBuffer;
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92 | receiveFrameBuffer=swapFrameBuffer;
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93 | receiveCurrentPosition=0;
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94 | bytesToReceive=dataFrameSize;
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95 | }
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96 | }
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97 | } while (!(received<0));
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98 |
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99 | return fullDatagramReceived;
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100 | }
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101 |
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102 | uint8_t TargetEthController::getByteOrNull(char *buffer, int byte,
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103 | size_t bufferSize) {
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104 | if (byte < bufferSize)
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105 | return buffer[byte];
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106 | else
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107 | return 0;
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108 | }
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109 |
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110 | uint32_t TargetEthController::charBufferToUint32(char *buffer,
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111 | size_t bufferSize) {
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112 | union {
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113 | uint32_t int32;
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114 | char byte[4];
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115 | } bitField;
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116 | if (!IsBigEndian()) {
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117 | bitField.byte[0] = getByteOrNull(buffer, 3, bufferSize);
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118 | bitField.byte[1] = getByteOrNull(buffer, 2, bufferSize);
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119 | bitField.byte[2] = getByteOrNull(buffer, 1, bufferSize);
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120 | bitField.byte[3] = getByteOrNull(buffer, 0, bufferSize);
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121 | } else {
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122 | bitField.byte[0] = getByteOrNull(buffer, 0, bufferSize);
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123 | bitField.byte[1] = getByteOrNull(buffer, 1, bufferSize);
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124 | bitField.byte[2] = getByteOrNull(buffer, 2, bufferSize);
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125 | bitField.byte[3] = getByteOrNull(buffer, 3, bufferSize);
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126 | }
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127 | return bitField.int32;
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128 | }
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129 |
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130 | // read _up_to_16_bits_ in a buffer
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131 | uint16_t TargetEthController::readBits(uint8_t offsetInBits,
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132 | uint8_t valueSizeInBits, char *buffer,
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133 | size_t bufferSize) {
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134 | // parameters check
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135 | if (valueSizeInBits > 16)
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136 | throw std::range_error("bitfield should be at max 16bits wide");
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137 | size_t minBufferSize = (offsetInBits + valueSizeInBits) / 8;
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138 | if ((offsetInBits + valueSizeInBits) % 8 != 0)
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139 | minBufferSize++;
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140 | if (bufferSize < minBufferSize)
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141 | throw std::range_error("buffer too small");
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142 | // skip first bytes
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143 | size_t bytesToSkip = offsetInBits / 8;
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144 | buffer += bytesToSkip;
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145 | bufferSize -= bytesToSkip;
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146 | offsetInBits -= bytesToSkip * 8;
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147 | // take care of endianness
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148 | uint32_t value = charBufferToUint32(buffer, bufferSize);
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149 | value >>= 32 - offsetInBits - valueSizeInBits;
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150 | value &= (1 << valueSizeInBits) - 1;
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151 | return (uint16_t)value;
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152 | }
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153 |
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154 | void TargetEthController::AcquireAxisData(core::cvmatrix &axis) {
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155 | axis.GetMutex();
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156 | // char testFrameBuffer[3]={(char)0x09,(char)0x59,(char)0xB8};
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157 | for (unsigned int i = 0; i < axisNumber; i++) {
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158 | uint16_t rawAxisValue =
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159 | readBits(i * bitsPerAxis, bitsPerAxis, dataFrameBuffer, dataFrameSize);
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160 | // uint16_t
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161 | // rawAxisValue=readBits(i*bitsPerAxis,bitsPerAxis,testFrameBuffer);
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162 | uint16_t scale = 1 << (bitsPerAxis - 1);
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163 | // Thread::Info("RawAxisValue=%d, scale=%d => scaled rawValue=%d, float
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164 | // value)%f\n",rawAxisValue,scale,rawAxisValue-scale,(rawAxisValue-scale)/(float)scale);
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165 | axis.SetValueNoMutex(i, 0, (rawAxisValue - scale) / (float)scale);
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166 | }
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167 | axis.ReleaseMutex();
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168 | }
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169 |
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170 | void TargetEthController::AcquireButtonData(core::cvmatrix &button) {
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171 | uint8_t buttonValue;
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172 | int currentButton = 0;
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173 | button.GetMutex();
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174 | /*
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175 | for (unsigned int i=0;i<buttonNumber;i++) {
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176 | memcpy(&buttonValue,buttonOffset+i*sizeof(bool),sizeof(bool));
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177 | dataSocket->NetworkToHost((char*)&buttonValue,sizeof(bool));
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178 | button.SetValueNoMutex(i,0,buttonValue);
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179 | // if (buttonValue) Thread::Info("Debug: button '%s' pressed\n",
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180 | GetButtonName(i).c_str());
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181 | }*/
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182 | for (unsigned int i = 0; i < buttonNumber / 8; i++) {
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183 | memcpy(&buttonValue, dataFrameBuffer + buttonOffset + i * sizeof(uint8_t),
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184 | sizeof(uint8_t));
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185 | // dataSocket->NetworkToHost((char*)&buttonValue,sizeof(uint8_t));
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186 | for (unsigned int j = 0; j < 8; j++) {
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187 | button.SetValueNoMutex(currentButton, 0, (buttonValue >> j) & 0x01);
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188 | currentButton++;
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189 | }
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190 | }
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191 | button.ReleaseMutex();
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192 | }
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193 |
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194 | string TargetEthController::GetAxisName(unsigned int axisId) const {
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195 | // TODO: should throw an exception if axisName==NULL or axisId>axisNumber
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196 | return axisName[axisId];
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197 | }
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198 |
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199 | string TargetEthController::GetButtonName(unsigned int buttonId) const {
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200 | // TODO: should throw an exception if buttonName==NULL or
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201 | // buttonId>buttonNumber
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202 | return buttonName[buttonId];
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203 | }
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204 |
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205 | bool TargetEthController::ProcessMessage(Message *msg) {
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206 | return !(controlSocket->SendMessage(msg->buffer, msg->bufferSize, 0) < 0);
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207 | }
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208 |
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209 | bool TargetEthController::IsControllerActionSupported(
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210 | ControllerAction action) const {
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211 | // TODO: here we should ask the remote side (host). Probably through the
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212 | // control socket
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213 | switch (action) {
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214 | case ControllerAction::SetLedOn:
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215 | return true;
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216 | case ControllerAction::SetLedOff:
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217 | return true;
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218 | case ControllerAction::Rumble:
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219 | return true;
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220 | case ControllerAction::FlashLed:
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221 | return true;
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222 | default:
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223 | return false;
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224 | }
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225 | }
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226 |
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227 | bool TargetEthController::ControllerInitialization() {
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228 | char message[1024];
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229 | ssize_t received;
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230 | bool connected = false;
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231 | bool mustReadMore;
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232 |
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233 | listeningSocket->Listen(listeningPort);
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234 | Thread::Info("Debug: Listening to port %d\n", listeningPort);
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235 | // accept incoming connection
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236 | bool connectionAccepted = false;
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237 | while (!connectionAccepted) {
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238 | controlSocket = listeningSocket->Accept(10);
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239 | if (controlSocket == nullptr) {
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240 | // Timeout (or error btw)
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241 | if (ToBeStopped())
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242 | return false;
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243 | } else
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244 | connectionAccepted = true;
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245 | }
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246 | Thread::Info("Debug: Connexion accepted\n");
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247 |
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248 | // get axis stuff
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249 | bool axisNumberRead = false;
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250 | while (!axisNumberRead) {
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251 | try {
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252 | axisNumber = controlSocket->ReadUInt32(10);
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253 | // Thread::Info("Debug: axisNumber %d\n", axisNumber);
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254 | axisNumberRead = true;
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255 | } catch (std::runtime_error e) {
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256 | // timeout
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257 | if (ToBeStopped())
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258 | return false;
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259 | }
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260 | }
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261 | bool bitsPerAxisRead = false;
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262 | while (!bitsPerAxisRead) {
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263 | try {
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264 | bitsPerAxis = controlSocket->ReadUInt32(10);
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265 | // Thread::Info("Debug: bits per axis %d\n", bitsPerAxis);
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266 | bitsPerAxisRead = true;
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267 | } catch (std::runtime_error e) {
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268 | // timeout
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269 | if (ToBeStopped())
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270 | return false;
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271 | }
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272 | }
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273 | axisName = new string[axisNumber];
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274 | for (unsigned int i = 0; i < axisNumber; i++) {
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275 | // read string size
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276 | int stringSize;
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277 | bool stringSizeRead = false;
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278 | while (!stringSizeRead) {
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279 | try {
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280 | stringSize = controlSocket->ReadUInt32(10);
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281 | stringSizeRead = true;
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282 | } catch (std::runtime_error e) {
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283 | // timeout
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284 | if (ToBeStopped())
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285 | return false;
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286 | }
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287 | }
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288 | // read string
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289 | bool axisNameRead = false;
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290 | while (!axisNameRead) {
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291 | try {
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292 | axisName[i] = controlSocket->ReadString(stringSize, 10);
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293 | axisNameRead = true;
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294 | } catch (std::runtime_error e) {
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295 | // timeout
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296 | if (ToBeStopped())
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297 | return false;
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298 | }
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299 | }
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300 | // Thread::Info("Debug: axisName for axis %d %s\n", i, axisName[i].c_str());
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301 | }
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302 |
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303 | // get button stuff
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304 | bool buttonNumberRead = false;
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305 | while (!buttonNumberRead) {
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306 | try {
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307 | buttonNumber = controlSocket->ReadUInt32(10);
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308 | buttonNumberRead = true;
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309 | } catch (std::runtime_error e) {
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310 | // timeout
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311 | if (ToBeStopped())
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312 | return false;
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313 | }
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314 | }
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315 | // Thread::Info("Debug: buttonNumber %d\n", buttonNumber);
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316 | buttonName = new string[buttonNumber];
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317 | for (unsigned int i = 0; i < buttonNumber; i++) {
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318 | // read string size
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319 | int stringSize;
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320 | bool stringSizeRead = false;
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321 | while (!stringSizeRead) {
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322 | try {
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323 | stringSize = controlSocket->ReadUInt32(10);
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324 | stringSizeRead = true;
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325 | } catch (std::runtime_error e) {
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326 | // timeout
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327 | if (ToBeStopped())
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328 | return false;
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329 | }
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330 | }
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331 | // read string
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332 | bool buttonNameRead = false;
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333 | while (!buttonNameRead) {
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334 | try {
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335 | buttonName[i] = controlSocket->ReadString(stringSize, 10);
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336 | buttonNameRead = true;
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337 | } catch (std::runtime_error e) {
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338 | // timeout
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339 | if (ToBeStopped())
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340 | return false;
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341 | }
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342 | }
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343 | // Thread::Info("Debug: buttonName for button %d %s\n", i,
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344 | // buttonName[i].c_str());
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345 | }
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346 |
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347 | // dataFrameSize=axisNumber*sizeof(float)+buttonNumber/8*sizeof(uint8_t);
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348 | buttonOffset = (axisNumber * bitsPerAxis) / 8;
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349 | if ((axisNumber * bitsPerAxis) % 8 != 0)
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350 | buttonOffset++;
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351 | dataFrameSize = buttonOffset + (buttonNumber / 8) * sizeof(uint8_t);
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352 | if ((buttonNumber % 8) != 0)
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353 | dataFrameSize++;
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354 | dataFrameBuffer = new char[dataFrameSize];
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355 | receiveFrameBuffer = new char[dataFrameSize];
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356 |
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357 | Thread::Info("Controller connected with host side\n");
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358 | if (buttonNumber % 8 != 0)
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359 | Thread::Err("Button number is not multiple of 8\n");
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360 | return true;
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361 | }
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362 |
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363 | } // end namespace sensor
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364 | } // end namespace flair
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