Changeset 158 in flair-src for trunk/lib/FlairSimulator/src/X8.h
- Timestamp:
- 03/05/17 10:50:56 (6 years ago)
- File:
-
- 1 edited
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trunk/lib/FlairSimulator/src/X8.h
r157 r158 32 32 } 33 33 34 #ifdef GL35 namespace irr {36 namespace scene {37 class IMesh;38 }39 }40 #endif41 42 34 namespace flair { 43 35 namespace simulator { 44 class Simulator;45 36 class Blade; 46 class MeshSceneNode;47 37 48 38 class X8 : public Model { 49 39 public: 50 X8( const Simulator *parent, std::string name, int dev_id);40 X8(std::string name, uint32_t modelId); 51 41 ~X8(); 52 42 virtual void Draw(void); … … 55 45 protected: 56 46 #ifdef GL 57 irr::scene::IMesh *red_arm, *black_arm, *motor;58 MeshSceneNode *fl_arm, *fr_arm, *rl_arm, *rr_arm;59 MeshSceneNode *tfl_motor, *tfr_motor, *trl_motor, *trr_motor;60 MeshSceneNode *bfl_motor, *bfr_motor, *brl_motor, *brr_motor;61 47 Blade *tfl_blade, *tfr_blade, *trl_blade, *trr_blade; 62 48 Blade *bfl_blade, *bfr_blade, *brl_blade, *brr_blade;
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