Changeset 34 in flair-dev for trunk/doc/Flair/_gui_8h_source.html


Ignore:
Timestamp:
Sep 28, 2016, 8:40:33 AM (8 years ago)
Author:
Sanahuja Guillaume
Message:

doc

File:
1 edited

Legend:

Unmodified
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  • trunk/doc/Flair/_gui_8h_source.html

    r33 r34  
    162162<div class="line"><a name="l00052"></a><span class="lineno"><a class="line" href="classflair_1_1simulator_1_1_gui.html">   52</a></span>&#160;<span class="keyword">class </span><a class="code" href="classflair_1_1simulator_1_1_gui.html">Gui</a> : <span class="keyword">public</span> <a class="code" href="classflair_1_1core_1_1_object.html">core::Object</a> {</div>
    163163<div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;  <span class="keyword">friend</span> class ::Simulator_impl;</div>
    164 <div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;</div>
    165 <div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;<span class="keyword">public</span>:</div>
    166 <div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;  <a class="code" href="classflair_1_1simulator_1_1_gui.html">Gui</a>(<span class="keyword">const</span> <a class="code" href="classflair_1_1simulator_1_1_simulator.html">Simulator</a> *parent, std::string name, <span class="keywordtype">int</span> app_width, <span class="keywordtype">int</span> app_height,</div>
    167 <div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;      <span class="keywordtype">int</span> scene_width, <span class="keywordtype">int</span> scene_height, std::string media_path,</div>
    168 <div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;      irr::video::E_DRIVER_TYPE driver_type = irr::video::EDT_OPENGL);</div>
    169 <div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;  ~<a class="code" href="classflair_1_1simulator_1_1_gui.html">Gui</a>();</div>
    170 <div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;  irr::core::vector3df getRotation(<span class="keywordtype">void</span>) <span class="keyword">const</span>;</div>
    171 <div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;  irr::video::ITexture *getTexture(std::string filename) <span class="keyword">const</span>;</div>
    172 <div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;  irr::scene::IAnimatedMesh *getMesh(std::string filename) <span class="keyword">const</span>;</div>
    173 <div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;  irr::scene::ISceneManager *getSceneManager(<span class="keywordtype">void</span>) <span class="keyword">const</span>;</div>
    174 <div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;  <span class="keywordtype">float</span> getAspectRatio(<span class="keywordtype">void</span>) <span class="keyword">const</span>;</div>
    175 <div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;</div>
    176 <div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;<span class="keyword">protected</span>:</div>
    177 <div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;  irr::IrrlichtDevice *getDevice(<span class="keywordtype">void</span>) <span class="keyword">const</span>;</div>
    178 <div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;  <span class="keywordtype">void</span> setMesh(std::string file,</div>
    179 <div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;               irr::core::vector3df position = irr::core::vector3df(0, 0, 0),</div>
    180 <div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;               irr::core::vector3df rotation = irr::core::vector3df(0, 0, 0),</div>
    181 <div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;               irr::core::vector3df scale = irr::core::vector3df(1, 1, 1));</div>
    182 <div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;</div>
    183 <div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;<span class="keyword">private</span>:</div>
    184 <div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;  Gui_impl *pimpl_;</div>
    185 <div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;};</div>
    186 <div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;</div>
    187 <div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;<a class="code" href="classflair_1_1simulator_1_1_gui.html">Gui</a> *<a class="code" href="namespaceflair_1_1simulator.html#ae9e80df7cec26d47485e223706ad9ba0">getGui</a>(<span class="keywordtype">void</span>);</div>
    188 <div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;</div>
    189 <div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;<span class="keywordtype">bool</span> noGui(<span class="keywordtype">void</span>);</div>
    190 <div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;</div>
    191 <div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;<span class="keywordtype">bool</span> isGlExtensionSupported(</div>
    192 <div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;    <span class="keyword">const</span> std::string &amp;ext); <span class="comment">// check if a extension is supported</span></div>
    193 <div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;</div>
    194 <div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;<span class="keywordtype">float</span> <a class="code" href="namespaceflair_1_1simulator.html#a1b5518c4b0b9860b7fe83b9517941b67">ToIrrlichtScale</a>(<span class="keywordtype">float</span> value);</div>
    195 <div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;</div>
    196 <div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;<span class="keywordtype">float</span> <a class="code" href="namespaceflair_1_1simulator.html#a6df2a9fa0f507ed531a2101341afaabb">ToSimulatorScale</a>(<span class="keywordtype">float</span> value);</div>
    197 <div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;</div>
    198 <div class="line"><a name="l00116"></a><span class="lineno">  116</span>&#160;irr::core::vector3df <a class="code" href="namespaceflair_1_1simulator.html#a9600e49e9243bb6eff5f12fc87589070">ToIrrlichtCoordinates</a>(irr::core::vector3df vect);</div>
    199 <div class="line"><a name="l00117"></a><span class="lineno">  117</span>&#160;</div>
    200 <div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;irr::core::vector3df <a class="code" href="namespaceflair_1_1simulator.html#a9600e49e9243bb6eff5f12fc87589070">ToIrrlichtCoordinates</a>(<a class="code" href="classflair_1_1core_1_1_vector3_d.html">core::Vector3D</a> vect);</div>
    201 <div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;</div>
    202 <div class="line"><a name="l00138"></a><span class="lineno">  138</span>&#160;<a class="code" href="classflair_1_1core_1_1_vector3_d.html">core::Vector3D</a> <a class="code" href="namespaceflair_1_1simulator.html#a6398ff83d7de20a1a0e598a95072acab">ToSimulatorCoordinates</a>(irr::core::vector3df vect);</div>
    203 <div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;</div>
    204 <div class="line"><a name="l00149"></a><span class="lineno">  149</span>&#160;<a class="code" href="classflair_1_1core_1_1_quaternion.html">core::Quaternion</a> <a class="code" href="namespaceflair_1_1simulator.html#afaa0173b3c906e2841e92a151e5219e3">ToIrrlichtOrientation</a>(<a class="code" href="classflair_1_1core_1_1_quaternion.html">core::Quaternion</a> quat);</div>
    205 <div class="line"><a name="l00150"></a><span class="lineno">  150</span>&#160;</div>
    206 <div class="line"><a name="l00151"></a><span class="lineno">  151</span>&#160;} <span class="comment">// end namespace simulator</span></div>
    207 <div class="line"><a name="l00152"></a><span class="lineno">  152</span>&#160;} <span class="comment">// end namespace flair</span></div>
    208 <div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;<span class="preprocessor">#endif // GUI_H</span></div>
     164<div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;  <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classflair_1_1simulator_1_1_visualization_camera.html">VisualizationCamera</a>;</div>
     165<div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;</div>
     166<div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;<span class="keyword">public</span>:</div>
     167<div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;  <a class="code" href="classflair_1_1simulator_1_1_gui.html">Gui</a>(<span class="keyword">const</span> <a class="code" href="classflair_1_1simulator_1_1_simulator.html">Simulator</a> *parent, std::string name, <span class="keywordtype">int</span> app_width, <span class="keywordtype">int</span> app_height,</div>
     168<div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;      <span class="keywordtype">int</span> scene_width, <span class="keywordtype">int</span> scene_height, std::string media_path,</div>
     169<div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;      irr::video::E_DRIVER_TYPE driver_type = irr::video::EDT_OPENGL);</div>
     170<div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;  ~<a class="code" href="classflair_1_1simulator_1_1_gui.html">Gui</a>();</div>
     171<div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;  irr::core::vector3df getRotation(<span class="keywordtype">void</span>) <span class="keyword">const</span>;</div>
     172<div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;  irr::video::ITexture *getTexture(std::string filename) <span class="keyword">const</span>;</div>
     173<div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;  irr::scene::IAnimatedMesh *getMesh(std::string filename) <span class="keyword">const</span>;</div>
     174<div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;  irr::scene::ISceneManager *getSceneManager(<span class="keywordtype">void</span>) <span class="keyword">const</span>;</div>
     175<div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;  irr::IrrlichtDevice *getDevice(<span class="keywordtype">void</span>) <span class="keyword">const</span>;</div>
     176<div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;  <span class="keywordtype">float</span> getAspectRatio(<span class="keywordtype">void</span>) <span class="keyword">const</span>;</div>
     177<div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;</div>
     178<div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;<span class="keyword">protected</span>:</div>
     179<div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;  <span class="keywordtype">void</span> setMesh(std::string file,</div>
     180<div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;               irr::core::vector3df position = irr::core::vector3df(0, 0, 0),</div>
     181<div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;               irr::core::vector3df rotation = irr::core::vector3df(0, 0, 0),</div>
     182<div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;               irr::core::vector3df scale = irr::core::vector3df(1, 1, 1));</div>
     183<div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;</div>
     184<div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;<span class="keyword">private</span>:</div>
     185<div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;  Gui_impl *pimpl_;</div>
     186<div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;};</div>
     187<div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;</div>
     188<div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;<a class="code" href="classflair_1_1simulator_1_1_gui.html">Gui</a> *<a class="code" href="namespaceflair_1_1simulator.html#ae9e80df7cec26d47485e223706ad9ba0">getGui</a>(<span class="keywordtype">void</span>);</div>
     189<div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;</div>
     190<div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;<span class="keywordtype">bool</span> noGui(<span class="keywordtype">void</span>);</div>
     191<div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;</div>
     192<div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;<span class="keywordtype">bool</span> isGlExtensionSupported(</div>
     193<div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;    <span class="keyword">const</span> std::string &amp;ext); <span class="comment">// check if a extension is supported</span></div>
     194<div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;</div>
     195<div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;<span class="keywordtype">float</span> <a class="code" href="namespaceflair_1_1simulator.html#a1b5518c4b0b9860b7fe83b9517941b67">ToIrrlichtScale</a>(<span class="keywordtype">float</span> value);</div>
     196<div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;</div>
     197<div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;<span class="keywordtype">float</span> <a class="code" href="namespaceflair_1_1simulator.html#a6df2a9fa0f507ed531a2101341afaabb">ToSimulatorScale</a>(<span class="keywordtype">float</span> value);</div>
     198<div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;</div>
     199<div class="line"><a name="l00117"></a><span class="lineno">  117</span>&#160;irr::core::vector3df <a class="code" href="namespaceflair_1_1simulator.html#a9600e49e9243bb6eff5f12fc87589070">ToIrrlichtCoordinates</a>(irr::core::vector3df vect);</div>
     200<div class="line"><a name="l00118"></a><span class="lineno">  118</span>&#160;</div>
     201<div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;irr::core::vector3df <a class="code" href="namespaceflair_1_1simulator.html#a9600e49e9243bb6eff5f12fc87589070">ToIrrlichtCoordinates</a>(<a class="code" href="classflair_1_1core_1_1_vector3_d.html">core::Vector3D</a> vect);</div>
     202<div class="line"><a name="l00129"></a><span class="lineno">  129</span>&#160;</div>
     203<div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;<a class="code" href="classflair_1_1core_1_1_vector3_d.html">core::Vector3D</a> <a class="code" href="namespaceflair_1_1simulator.html#a6398ff83d7de20a1a0e598a95072acab">ToSimulatorCoordinates</a>(irr::core::vector3df vect);</div>
     204<div class="line"><a name="l00140"></a><span class="lineno">  140</span>&#160;</div>
     205<div class="line"><a name="l00150"></a><span class="lineno">  150</span>&#160;<a class="code" href="classflair_1_1core_1_1_quaternion.html">core::Quaternion</a> <a class="code" href="namespaceflair_1_1simulator.html#afaa0173b3c906e2841e92a151e5219e3">ToIrrlichtOrientation</a>(<a class="code" href="classflair_1_1core_1_1_quaternion.html">core::Quaternion</a> quat);</div>
     206<div class="line"><a name="l00151"></a><span class="lineno">  151</span>&#160;</div>
     207<div class="line"><a name="l00152"></a><span class="lineno">  152</span>&#160;} <span class="comment">// end namespace simulator</span></div>
     208<div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;} <span class="comment">// end namespace flair</span></div>
     209<div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160;<span class="preprocessor">#endif // GUI_H</span></div>
    209210<div class="ttc" id="namespaceflair_1_1simulator_html_afaa0173b3c906e2841e92a151e5219e3"><div class="ttname"><a href="namespaceflair_1_1simulator.html#afaa0173b3c906e2841e92a151e5219e3">flair::simulator::ToIrrlichtOrientation</a></div><div class="ttdeci">core::Quaternion ToIrrlichtOrientation(core::Quaternion quat)</div><div class="ttdoc">Convert to irrlicht orientation. </div></div>
    210211<div class="ttc" id="classflair_1_1core_1_1_object_html"><div class="ttname"><a href="classflair_1_1core_1_1_object.html">flair::core::Object</a></div><div class="ttdoc">Base class for all Framework&#39;s classes. </div><div class="ttdef"><b>Definition:</b> Object.h:77</div></div>
     
    212213<div class="ttc" id="classflair_1_1core_1_1_vector3_d_html"><div class="ttname"><a href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></div><div class="ttdoc">Class defining a 3D vector. </div><div class="ttdef"><b>Definition:</b> Vector3D.h:28</div></div>
    213214<div class="ttc" id="classflair_1_1simulator_1_1_simulator_html"><div class="ttname"><a href="classflair_1_1simulator_1_1_simulator.html">flair::simulator::Simulator</a></div><div class="ttdef"><b>Definition:</b> Simulator.h:37</div></div>
     215<div class="ttc" id="classflair_1_1simulator_1_1_visualization_camera_html"><div class="ttname"><a href="classflair_1_1simulator_1_1_visualization_camera.html">flair::simulator::VisualizationCamera</a></div><div class="ttdef"><b>Definition:</b> VisualizationCamera.h:34</div></div>
    214216<div class="ttc" id="namespaceirr_html"><div class="ttname"><a href="namespaceirr.html">irr</a></div><div class="ttdef"><b>Definition:</b> Blade.h:22</div></div>
    215217<div class="ttc" id="classflair_1_1simulator_1_1_gui_html"><div class="ttname"><a href="classflair_1_1simulator_1_1_gui.html">flair::simulator::Gui</a></div><div class="ttdef"><b>Definition:</b> Gui.h:52</div></div>
     
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