Changeset 50 in flair-dev for trunk/doc/Flair/classflair_1_1core_1_1_vector3_d-members.html
- Timestamp:
- 05/31/17 15:54:26 (7 years ago)
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trunk/doc/Flair/classflair_1_1core_1_1_vector3_d-members.html
r47 r50 109 109 <div class="header"> 110 110 <div class="headertitle"> 111 <div class="title">flair::core::Vector3D Member List</div> </div>111 <div class="title">flair::core::Vector3D< T > Member List</div> </div> 112 112 </div><!--header--> 113 113 <div class="contents"> 114 114 115 <p>This is the complete list of members for <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D </a>, including all inherited members.</p>115 <p>This is the complete list of members for <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a>, including all inherited members.</p> 116 116 <table class="directory"> 117 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a 6787f33bc83a7e98f906a65f6add13ab">GetNorm</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>118 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a c366fd091759be0c39ef8d342f5d2007">Normalize</a>(void)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>119 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>operator+=</b>(const Vector3D &vector) (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>120 <tr bgcolor="#f0f0f0"><td class="entry"><b>operator-=</b>(const Vector3D &vector) (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>121 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>operator=</b>(const Vector3D &vector) (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>122 <tr bgcolor="#f0f0f0"><td class="entry"><b>operator[]</b>(size_t idx) (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D </a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>123 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>operator[]</b>(size_t idx) const (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D </a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>124 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a bf242a58a3126477a930e34a7a9d6097">Rotate</a>(const RotationMatrix &matrix)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>125 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a ba5e970bf0b6cdb650bf8b31771fa360">Rotate</a>(const Quaternion &quaternion)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>126 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a c752f69f6eabcfdcc5a7a87938acca5b">RotateX</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>127 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a 12718713487838295bbfa7d37a62fe4b">RotateXDeg</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>128 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a 6f35427a9d3ceac38b7fd288bb9ddde8">RotateY</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>129 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a c0841a063753ae1b3ceb98fe7ae72e60">RotateYDeg</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>130 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a 2576c1e8cc0113884d30c6d6b158a0b1">RotateZ</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>131 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a bdfb5c26a13ca21ad5674ec5d1f83ec8">RotateZDeg</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>132 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a 5cb64b1d1a281549d8ec8ae87ad7ab85">Saturate</a>(const Vector3D &min, const Vector3D &max)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>133 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a 84b84ea0d3a45915d5869a04d7641a38">Saturate</a>(float min, float max)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>134 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a a7d73d1f9cfd2f9a6da275ac92ed215e">Saturate</a>(const Vector3D &value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>135 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a 3ad4bdcace1ac9bcb5abc85f7d9e5a71">Saturate</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>136 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a 3fd138b1900ecdbde6c769418690f0ab">To2Dxy</a>(Vector2D &vector) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>137 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a 2e429622d42ce939ec33d04cf68f6c66">To2Dxy</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>138 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a 665b8d12fefcce0292ff2a64d98cae04">Vector3D</a>(float x=0, float y=0, float z=0)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>139 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a 6762d159674d7a41f7222788f1e22521">x</a></td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>140 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a 384aaec66e633291ca72453027f5c7a7">y</a></td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>141 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#ab 63f9cacf690d26f2ac1669c4dc2fa72">z</a></td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>142 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a 32d5a51c0d55cb421b8ea03328a116c4">~Vector3D</a>()</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>117 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a4249aef85a1848a2952dfafbe6caad12">GetNorm</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a></td><td class="entry"></td></tr> 118 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a8230b1bbc50b49afac2758e44bcbb02c">Normalize</a>(void)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a></td><td class="entry"></td></tr> 119 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>operator+=</b>(const Vector3D< T > &vector) (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a></td><td class="entry"></td></tr> 120 <tr bgcolor="#f0f0f0"><td class="entry"><b>operator-=</b>(const Vector3D< T > &vector) (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a></td><td class="entry"></td></tr> 121 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>operator=</b>(const Vector3D< S > &vector) (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a></td><td class="entry"><span class="mlabel">inline</span></td></tr> 122 <tr bgcolor="#f0f0f0"><td class="entry"><b>operator[]</b>(size_t idx) (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a></td><td class="entry"></td></tr> 123 <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>operator[]</b>(size_t idx) const (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a></td><td class="entry"></td></tr> 124 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a5b55225f9547b97a21758c1e2b65dea3">Rotate</a>(const RotationMatrix &matrix)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a></td><td class="entry"></td></tr> 125 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a1c4c2cbb39ec5583856b3114924d6f86">Rotate</a>(const Quaternion &quaternion)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a></td><td class="entry"></td></tr> 126 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a195e8601b80e5e85a4d361c5a9b746a0">RotateX</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a></td><td class="entry"></td></tr> 127 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a70eb14b1c286020f1e5a092a6188b361">RotateXDeg</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a></td><td class="entry"></td></tr> 128 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a47b3902a89379a918cd9f5441aa7c748">RotateY</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a></td><td class="entry"></td></tr> 129 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a57a22e954ffffa6f9c8d828788ac1eac">RotateYDeg</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a></td><td class="entry"></td></tr> 130 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#aaa82d7a6693e70ff7b242aceb977e9c0">RotateZ</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a></td><td class="entry"></td></tr> 131 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a3cd28096c5b268d44fae64ff3de97c60">RotateZDeg</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a></td><td class="entry"></td></tr> 132 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a82a85beea28856be5b64f1d773ecebec">Saturate</a>(const Vector3D< T > &min, const Vector3D< T > &max)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a></td><td class="entry"></td></tr> 133 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a99cd39aa3d52bea0d6f6227f950b3775">Saturate</a>(float min, float max)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a></td><td class="entry"></td></tr> 134 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a0ce7a8a1fd1a493fa23963d80189b500">Saturate</a>(const Vector3D< T > &value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a></td><td class="entry"></td></tr> 135 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a057004d70fec9ca92fc47b8f02eb44ed">Saturate</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a></td><td class="entry"></td></tr> 136 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a2ca154983653645e266a1c2331222a79">To2Dxy</a>(Vector2D< T > &vector) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a></td><td class="entry"></td></tr> 137 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#af7bca23dab226f26818cddcac3771b0e">To2Dxy</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a></td><td class="entry"></td></tr> 138 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a4434fbd95b0f760a7f374d8068238c87">Vector3D</a>(T x=0, T y=0, T z=0)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a></td><td class="entry"></td></tr> 139 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#abb356ca2add4d7cd62c3e1772ce84a4f">x</a></td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a></td><td class="entry"></td></tr> 140 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a62a7b867d542c4aee7634f8a58b25256">y</a></td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a></td><td class="entry"></td></tr> 141 <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#ab0c47253b9de56abf0fbe9661f9e1812">z</a></td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a></td><td class="entry"></td></tr> 142 <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#ae09b7edbe9f6be35b9f171eefd401b99">~Vector3D</a>()</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D< T ></a></td><td class="entry"></td></tr> 143 143 </table></div><!-- contents --> 144 144 </div><!-- doc-content --> … … 146 146 <div id="nav-path" class="navpath"><!-- id is needed for treeview function! --> 147 147 <ul> 148 <li class="footer">Generated on Tue Jan 17 2017 09:52:31for Flair by148 <li class="footer">Generated on Wed May 31 2017 13:50:37 for Flair by 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