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Timestamp:
May 31, 2017, 3:54:26 PM (4 years ago)
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Sanahuja Guillaume
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doc

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  • trunk/doc/Flair/classflair_1_1core_1_1_vector3_d-members.html

    r47 r50  
    109109<div class="header">
    110110  <div class="headertitle">
    111 <div class="title">flair::core::Vector3D Member List</div>  </div>
     111<div class="title">flair::core::Vector3D&lt; T &gt; Member List</div>  </div>
    112112</div><!--header-->
    113113<div class="contents">
    114114
    115 <p>This is the complete list of members for <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a>, including all inherited members.</p>
     115<p>This is the complete list of members for <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a>, including all inherited members.</p>
    116116<table class="directory">
    117   <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a6787f33bc83a7e98f906a65f6add13ab">GetNorm</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
    118   <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#ac366fd091759be0c39ef8d342f5d2007">Normalize</a>(void)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
    119   <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>operator+=</b>(const Vector3D &amp;vector) (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
    120   <tr bgcolor="#f0f0f0"><td class="entry"><b>operator-=</b>(const Vector3D &amp;vector) (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
    121   <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>operator=</b>(const Vector3D &amp;vector) (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
    122   <tr bgcolor="#f0f0f0"><td class="entry"><b>operator[]</b>(size_t idx) (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
    123   <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>operator[]</b>(size_t idx) const  (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
    124   <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#abf242a58a3126477a930e34a7a9d6097">Rotate</a>(const RotationMatrix &amp;matrix)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
    125   <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#aba5e970bf0b6cdb650bf8b31771fa360">Rotate</a>(const Quaternion &amp;quaternion)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
    126   <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#ac752f69f6eabcfdcc5a7a87938acca5b">RotateX</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
    127   <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a12718713487838295bbfa7d37a62fe4b">RotateXDeg</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
    128   <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a6f35427a9d3ceac38b7fd288bb9ddde8">RotateY</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
    129   <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#ac0841a063753ae1b3ceb98fe7ae72e60">RotateYDeg</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
    130   <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a2576c1e8cc0113884d30c6d6b158a0b1">RotateZ</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
    131   <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#abdfb5c26a13ca21ad5674ec5d1f83ec8">RotateZDeg</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
    132   <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a5cb64b1d1a281549d8ec8ae87ad7ab85">Saturate</a>(const Vector3D &amp;min, const Vector3D &amp;max)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
    133   <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a84b84ea0d3a45915d5869a04d7641a38">Saturate</a>(float min, float max)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
    134   <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#aa7d73d1f9cfd2f9a6da275ac92ed215e">Saturate</a>(const Vector3D &amp;value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
    135   <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a3ad4bdcace1ac9bcb5abc85f7d9e5a71">Saturate</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
    136   <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a3fd138b1900ecdbde6c769418690f0ab">To2Dxy</a>(Vector2D &amp;vector) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
    137   <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a2e429622d42ce939ec33d04cf68f6c66">To2Dxy</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
    138   <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a665b8d12fefcce0292ff2a64d98cae04">Vector3D</a>(float x=0, float y=0, float z=0)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
    139   <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a6762d159674d7a41f7222788f1e22521">x</a></td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
    140   <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a384aaec66e633291ca72453027f5c7a7">y</a></td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
    141   <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#ab63f9cacf690d26f2ac1669c4dc2fa72">z</a></td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
    142   <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a32d5a51c0d55cb421b8ea03328a116c4">~Vector3D</a>()</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D</a></td><td class="entry"></td></tr>
     117  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a4249aef85a1848a2952dfafbe6caad12">GetNorm</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
     118  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a8230b1bbc50b49afac2758e44bcbb02c">Normalize</a>(void)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
     119  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>operator+=</b>(const Vector3D&lt; T &gt; &amp;vector) (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
     120  <tr bgcolor="#f0f0f0"><td class="entry"><b>operator-=</b>(const Vector3D&lt; T &gt; &amp;vector) (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
     121  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>operator=</b>(const Vector3D&lt; S &gt; &amp;vector) (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
     122  <tr bgcolor="#f0f0f0"><td class="entry"><b>operator[]</b>(size_t idx) (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
     123  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>operator[]</b>(size_t idx) const  (defined in <a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a>)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
     124  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a5b55225f9547b97a21758c1e2b65dea3">Rotate</a>(const RotationMatrix &amp;matrix)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
     125  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a1c4c2cbb39ec5583856b3114924d6f86">Rotate</a>(const Quaternion &amp;quaternion)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
     126  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a195e8601b80e5e85a4d361c5a9b746a0">RotateX</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
     127  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a70eb14b1c286020f1e5a092a6188b361">RotateXDeg</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
     128  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a47b3902a89379a918cd9f5441aa7c748">RotateY</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
     129  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a57a22e954ffffa6f9c8d828788ac1eac">RotateYDeg</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
     130  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#aaa82d7a6693e70ff7b242aceb977e9c0">RotateZ</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
     131  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a3cd28096c5b268d44fae64ff3de97c60">RotateZDeg</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
     132  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a82a85beea28856be5b64f1d773ecebec">Saturate</a>(const Vector3D&lt; T &gt; &amp;min, const Vector3D&lt; T &gt; &amp;max)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
     133  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a99cd39aa3d52bea0d6f6227f950b3775">Saturate</a>(float min, float max)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
     134  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a0ce7a8a1fd1a493fa23963d80189b500">Saturate</a>(const Vector3D&lt; T &gt; &amp;value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
     135  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a057004d70fec9ca92fc47b8f02eb44ed">Saturate</a>(float value)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
     136  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a2ca154983653645e266a1c2331222a79">To2Dxy</a>(Vector2D&lt; T &gt; &amp;vector) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
     137  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#af7bca23dab226f26818cddcac3771b0e">To2Dxy</a>(void) const </td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
     138  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a4434fbd95b0f760a7f374d8068238c87">Vector3D</a>(T x=0, T y=0, T z=0)</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
     139  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#abb356ca2add4d7cd62c3e1772ce84a4f">x</a></td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
     140  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#a62a7b867d542c4aee7634f8a58b25256">y</a></td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
     141  <tr class="even"><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#ab0c47253b9de56abf0fbe9661f9e1812">z</a></td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
     142  <tr><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html#ae09b7edbe9f6be35b9f171eefd401b99">~Vector3D</a>()</td><td class="entry"><a class="el" href="classflair_1_1core_1_1_vector3_d.html">flair::core::Vector3D&lt; T &gt;</a></td><td class="entry"></td></tr>
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