Changeset 50 in flair-dev for trunk/include/FlairSimulator/X4.h
- Timestamp:
- May 31, 2017, 3:54:26 PM (8 years ago)
- File:
-
- 1 edited
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trunk/include/FlairSimulator/X4.h
r34 r50 19 19 20 20 #include <Model.h> 21 #include <stdint.h>22 #include <stdio.h>23 21 24 22 namespace flair { … … 34 32 } 35 33 36 #ifdef GL37 namespace irr {38 namespace scene {39 class IMesh;40 }41 }42 #endif43 44 34 namespace flair { 45 35 namespace simulator { 46 class Simulator;47 36 class Blade; 48 class MeshSceneNode;49 37 50 38 class X4 : public Model { 51 39 public: 52 X4( const Simulator *parent, std::string name, int dev_id);40 X4(std::string name, uint32_t modelId); 53 41 ~X4(); 54 42 #ifdef GL … … 57 45 58 46 protected: 59 irr::scene::IMesh *red_arm, *black_arm, *motor;60 MeshSceneNode *fl_arm, *fr_arm, *rl_arm, *rr_arm;61 MeshSceneNode *fl_motor, *fr_motor, *rl_motor, *rr_motor;62 47 Blade *fl_blade, *fr_blade, *rl_blade, *rr_blade; 63 48 core::Mutex *motor_speed_mutex;
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