Changeset 50 in flair-dev for trunk/include/FlairSimulator/X4.h


Ignore:
Timestamp:
May 31, 2017, 3:54:26 PM (8 years ago)
Author:
Sanahuja Guillaume
Message:

doc

File:
1 edited

Legend:

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  • trunk/include/FlairSimulator/X4.h

    r34 r50  
    1919
    2020#include <Model.h>
    21 #include <stdint.h>
    22 #include <stdio.h>
    2321
    2422namespace flair {
     
    3432}
    3533
    36 #ifdef GL
    37 namespace irr {
    38 namespace scene {
    39 class IMesh;
    40 }
    41 }
    42 #endif
    43 
    4434namespace flair {
    4535namespace simulator {
    46 class Simulator;
    4736class Blade;
    48 class MeshSceneNode;
    4937
    5038class X4 : public Model {
    5139public:
    52   X4(const Simulator *parent, std::string name, int dev_id);
     40  X4(std::string name, uint32_t modelId);
    5341  ~X4();
    5442#ifdef GL
     
    5745
    5846protected:
    59   irr::scene::IMesh *red_arm, *black_arm, *motor;
    60   MeshSceneNode *fl_arm, *fr_arm, *rl_arm, *rr_arm;
    61   MeshSceneNode *fl_motor, *fr_motor, *rl_motor, *rr_motor;
    6247  Blade *fl_blade, *fr_blade, *rl_blade, *rr_blade;
    6348  core::Mutex *motor_speed_mutex;
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