Changeset 74 in flair-dev for trunk/doc/Flair/hierarchy.html


Ignore:
Timestamp:
05/24/18 11:46:38 (6 years ago)
Author:
Sanahuja Guillaume
Message:

added simupressuresensor

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/doc/Flair/hierarchy.html

    r68 r74  
    159159<tr id="row_10_3_1_2_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1actuator_1_1_simu_bldc.html" target="_self">flair::actuator::SimuBldc</a></td><td class="desc">Class for a simulation bldc </td></tr>
    160160<tr id="row_10_3_1_3_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1actuator_1_1_x_bldc.html" target="_self">flair::actuator::XBldc</a></td><td class="desc">Class for Xufo <a class="el" href="classflair_1_1actuator_1_1_bldc.html" title="Base class for brushless motors drivers. ">Bldc</a> </td></tr>
    161 <tr id="row_10_3_2_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_10_3_2_" class="arrow" onclick="toggleFolder('10_3_2_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_ahrs.html" target="_self">flair::filter::Ahrs</a></td><td class="desc">Abstract class for AHRS </td></tr>
    162 <tr id="row_10_3_2_0_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_ahrs_complementary_filter.html" target="_self">flair::filter::AhrsComplementaryFilter</a></td><td class="desc">Class defining an <a class="el" href="classflair_1_1filter_1_1_ahrs.html" title="Abstract class for AHRS. ">Ahrs</a> complementary filter </td></tr>
    163 <tr id="row_10_3_2_1_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_ahrs_kalman.html" target="_self">flair::filter::AhrsKalman</a></td><td class="desc">Class defining an <a class="el" href="classflair_1_1filter_1_1_ahrs.html" title="Abstract class for AHRS. ">Ahrs</a> Kalman filter </td></tr>
    164 <tr id="row_10_3_2_2_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_gx3__25__ahrs.html" target="_self">flair::filter::Gx3_25_ahrs</a></td><td class="desc">Class for 3dmgx3-25 ahrs </td></tr>
    165 <tr id="row_10_3_2_3_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_simu_ahrs.html" target="_self">flair::filter::SimuAhrs</a></td><td class="desc">Class for a simulation <a class="el" href="classflair_1_1filter_1_1_ahrs.html" title="Abstract class for AHRS. ">Ahrs</a> </td></tr>
    166 <tr id="row_10_3_3_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_butterworth_low_pass.html" target="_self">flair::filter::ButterworthLowPass</a></td><td class="desc">Class defining a Butterworth low pass filter </td></tr>
    167 <tr id="row_10_3_4_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_10_3_4_" class="arrow" onclick="toggleFolder('10_3_4_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_control_law.html" target="_self">flair::filter::ControlLaw</a></td><td class="desc">Base class for control law input must be created by reimplemented class.<br />
     161<tr id="row_10_3_2_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1actuator_1_1_simu_bldc.html" target="_self">flair::actuator::SimuBldc</a></td><td class="desc">Class for a simulation bldc </td></tr>
     162<tr id="row_10_3_3_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_10_3_3_" class="arrow" onclick="toggleFolder('10_3_3_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_ahrs.html" target="_self">flair::filter::Ahrs</a></td><td class="desc">Abstract class for AHRS </td></tr>
     163<tr id="row_10_3_3_0_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_ahrs_complementary_filter.html" target="_self">flair::filter::AhrsComplementaryFilter</a></td><td class="desc">Class defining an <a class="el" href="classflair_1_1filter_1_1_ahrs.html" title="Abstract class for AHRS. ">Ahrs</a> complementary filter </td></tr>
     164<tr id="row_10_3_3_1_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_ahrs_kalman.html" target="_self">flair::filter::AhrsKalman</a></td><td class="desc">Class defining an <a class="el" href="classflair_1_1filter_1_1_ahrs.html" title="Abstract class for AHRS. ">Ahrs</a> Kalman filter </td></tr>
     165<tr id="row_10_3_3_2_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_gx3__25__ahrs.html" target="_self">flair::filter::Gx3_25_ahrs</a></td><td class="desc">Class for 3dmgx3-25 ahrs </td></tr>
     166<tr id="row_10_3_3_3_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_simu_ahrs.html" target="_self">flair::filter::SimuAhrs</a></td><td class="desc">Class for a simulation <a class="el" href="classflair_1_1filter_1_1_ahrs.html" title="Abstract class for AHRS. ">Ahrs</a> </td></tr>
     167<tr id="row_10_3_4_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_butterworth_low_pass.html" target="_self">flair::filter::ButterworthLowPass</a></td><td class="desc">Class defining a Butterworth low pass filter </td></tr>
     168<tr id="row_10_3_5_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_10_3_5_" class="arrow" onclick="toggleFolder('10_3_5_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_control_law.html" target="_self">flair::filter::ControlLaw</a></td><td class="desc">Base class for control law input must be created by reimplemented class.<br />
    168169output is created by this class, it is of size (nb_out,1) and type float.<br />
    169170see constructor for nb_out </td></tr>
    170 <tr id="row_10_3_4_0_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_nested_sat.html" target="_self">flair::filter::NestedSat</a></td><td class="desc">Class defining a PID with saturations </td></tr>
    171 <tr id="row_10_3_4_1_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_pid.html" target="_self">flair::filter::Pid</a></td><td class="desc">Class defining a PID </td></tr>
    172 <tr id="row_10_3_4_2_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_pid_thrust.html" target="_self">flair::filter::PidThrust</a></td><td class="desc">Class defining a <a class="el" href="classflair_1_1filter_1_1_pid.html" title="Class defining a PID. ">Pid</a> for Thrust.<br />
     171<tr id="row_10_3_5_0_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_nested_sat.html" target="_self">flair::filter::NestedSat</a></td><td class="desc">Class defining a PID with saturations </td></tr>
     172<tr id="row_10_3_5_1_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_pid.html" target="_self">flair::filter::Pid</a></td><td class="desc">Class defining a PID </td></tr>
     173<tr id="row_10_3_5_2_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_pid_thrust.html" target="_self">flair::filter::PidThrust</a></td><td class="desc">Class defining a <a class="el" href="classflair_1_1filter_1_1_pid.html" title="Class defining a PID. ">Pid</a> for Thrust.<br />
    173174This <a class="el" href="classflair_1_1filter_1_1_pid.html" title="Class defining a PID. ">Pid</a> as an extra offset for compensating gravity </td></tr>
    174 <tr id="row_10_3_5_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_euler_derivative.html" target="_self">flair::filter::EulerDerivative</a></td><td class="desc">Class defining an euler derivative </td></tr>
    175 <tr id="row_10_3_6_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_joy_reference.html" target="_self">flair::filter::JoyReference</a></td><td class="desc">Class creating references from a joystick </td></tr>
    176 <tr id="row_10_3_7_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_low_pass_filter.html" target="_self">flair::filter::LowPassFilter</a></td><td class="desc">Class defining a first order low pass filter </td></tr>
    177 <tr id="row_10_3_8_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_trajectory_generator1_d.html" target="_self">flair::filter::TrajectoryGenerator1D</a></td><td class="desc">Class generating a trajectory in 1D </td></tr>
    178 <tr id="row_10_3_9_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_trajectory_generator2_d_circle.html" target="_self">flair::filter::TrajectoryGenerator2DCircle</a></td><td class="desc">Class generating a circle trajectory in 2D </td></tr>
    179 <tr id="row_10_3_10_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_10_3_10_" class="arrow" onclick="toggleFolder('10_3_10_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_uav_multiplex.html" target="_self">flair::filter::UavMultiplex</a></td><td class="desc">Class defining uav multiplexing </td></tr>
    180 <tr id="row_10_3_10_0_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_x4_x8_multiplex.html" target="_self">flair::filter::X4X8Multiplex</a></td><td class="desc">Class defining X4 and X8 multiplexing </td></tr>
    181 <tr id="row_10_3_11_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1meta_1_1_meta_dual_shock3.html" target="_self">flair::meta::MetaDualShock3</a></td><td class="desc">Classe intégrant la manette <a class="el" href="classflair_1_1meta_1_1_meta_dual_shock3.html" title="Classe intégrant la manette MetaDualShock3. ">MetaDualShock3</a> </td></tr>
    182 <tr id="row_10_3_12_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_10_3_12_" class="arrow" onclick="toggleFolder('10_3_12_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_camera.html" target="_self">flair::sensor::Camera</a></td><td class="desc">Base class for <a class="el" href="classflair_1_1sensor_1_1_camera.html" title="Base class for Camera. ">Camera</a> </td></tr>
    183 <tr id="row_10_3_12_0_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span id="arr_10_3_12_0_" class="arrow" onclick="toggleFolder('10_3_12_0_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_simu_camera.html" target="_self">flair::sensor::SimuCamera</a></td><td class="desc">Class for a simulation camera </td></tr>
    184 <tr id="row_10_3_12_0_0_" style="display:none;"><td class="entry"><span style="width:80px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_simu_camera_g_l.html" target="_self">flair::sensor::SimuCameraGL</a></td><td class="desc">Class for a simulation camera </td></tr>
    185 <tr id="row_10_3_12_1_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span id="arr_10_3_12_1_" class="arrow" onclick="toggleFolder('10_3_12_1_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_v4_l_camera.html" target="_self">flair::sensor::V4LCamera</a></td><td class="desc">Base class for V4l camera </td></tr>
    186 <tr id="row_10_3_12_1_0_" style="display:none;"><td class="entry"><span style="width:80px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_ps3_eye.html" target="_self">flair::sensor::Ps3Eye</a></td><td class="desc">Class for <a class="el" href="classflair_1_1sensor_1_1_ps3_eye.html" title="Class for Ps3Eye camera. ">Ps3Eye</a> camera </td></tr>
    187 <tr id="row_10_3_13_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_host_eth_controller.html" target="_self">flair::sensor::HostEthController</a></td><td class="desc">Base Class for host side remote controls that talks to target side through ethernet connection </td></tr>
    188 <tr id="row_10_3_14_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_10_3_14_" class="arrow" onclick="toggleFolder('10_3_14_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_imu.html" target="_self">flair::sensor::Imu</a></td><td class="desc">Base class for <a class="el" href="classflair_1_1sensor_1_1_imu.html" title="Base class for Imu. ">Imu</a> </td></tr>
    189 <tr id="row_10_3_14_0_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_gx3__25__imu.html" target="_self">flair::sensor::Gx3_25_imu</a></td><td class="desc">Class for 3dmgx3-25 <a class="el" href="classflair_1_1sensor_1_1_imu.html" title="Base class for Imu. ">Imu</a> </td></tr>
    190 <tr id="row_10_3_14_1_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_simu_imu.html" target="_self">flair::sensor::SimuImu</a></td><td class="desc">Class for a simulation <a class="el" href="classflair_1_1sensor_1_1_imu.html" title="Base class for Imu. ">Imu</a> </td></tr>
    191 <tr id="row_10_3_15_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_10_3_15_" class="arrow" onclick="toggleFolder('10_3_15_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_laser_range_finder.html" target="_self">flair::sensor::LaserRangeFinder</a></td><td class="desc">Classe generique intégrant les telemetres laser </td></tr>
    192 <tr id="row_10_3_15_0_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_hokuyo_u_t_m30_lx.html" target="_self">flair::sensor::HokuyoUTM30Lx</a></td><td class="desc">Classe intégrant le telemetre laser Hokuyo UTM 30lx </td></tr>
    193 <tr id="row_10_3_15_1_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span id="arr_10_3_15_1_" class="arrow" onclick="toggleFolder('10_3_15_1_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_simu_laser.html" target="_self">flair::sensor::SimuLaser</a></td><td class="desc"></td></tr>
    194 <tr id="row_10_3_15_1_0_" style="display:none;"><td class="entry"><span style="width:80px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_simu_laser_g_l.html" target="_self">flair::sensor::SimuLaserGL</a></td><td class="desc"></td></tr>
    195 <tr id="row_10_3_16_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_10_3_16_" class="arrow" onclick="toggleFolder('10_3_16_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_nmea_gps.html" target="_self">flair::sensor::NmeaGps</a></td><td class="desc">Base class for GPS using NMEA sentances </td></tr>
    196 <tr id="row_10_3_16_0_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_mb800.html" target="_self">flair::sensor::Mb800</a></td><td class="desc">Class for mb800 gps receiver </td></tr>
    197 <tr id="row_10_3_16_1_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_neo_m8_n.html" target="_self">flair::sensor::NeoM8N</a></td><td class="desc">Class for mb800 gps receiver </td></tr>
    198 <tr id="row_10_3_16_2_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_novatel.html" target="_self">flair::sensor::Novatel</a></td><td class="desc">Class for <a class="el" href="classflair_1_1sensor_1_1_novatel.html" title="Class for Novatel gps receiver. ">Novatel</a> gps receiver </td></tr>
    199 <tr id="row_10_3_16_3_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_simu_gps.html" target="_self">flair::sensor::SimuGps</a></td><td class="desc">Class for a simulation GPS </td></tr>
    200 <tr id="row_10_3_17_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_pressure_sensor.html" target="_self">flair::sensor::PressureSensor</a></td><td class="desc">Base class for <a class="el" href="classflair_1_1sensor_1_1_pressure_sensor.html" title="Base class for PressureSensor. ">PressureSensor</a> </td></tr>
    201 <tr id="row_10_3_18_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_radio_receiver.html" target="_self">flair::sensor::RadioReceiver</a></td><td class="desc">Base class for radio receiver </td></tr>
    202 <tr id="row_10_3_19_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_10_3_19_" class="arrow" onclick="toggleFolder('10_3_19_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_target_controller.html" target="_self">flair::sensor::TargetController</a></td><td class="desc">Base Class for target side remote controls </td></tr>
    203 <tr id="row_10_3_19_0_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_emulated_controller.html" target="_self">flair::sensor::EmulatedController</a></td><td class="desc">Emulated remote control </td></tr>
    204 <tr id="row_10_3_19_1_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_target_eth_controller.html" target="_self">flair::sensor::TargetEthController</a></td><td class="desc"></td></tr>
    205 <tr id="row_10_3_20_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_10_3_20_" class="arrow" onclick="toggleFolder('10_3_20_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_us_range_finder.html" target="_self">flair::sensor::UsRangeFinder</a></td><td class="desc">Base class for <a class="el" href="classflair_1_1sensor_1_1_us_range_finder.html" title="Base class for UsRangeFinder. ">UsRangeFinder</a> </td></tr>
    206 <tr id="row_10_3_20_0_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span id="arr_10_3_20_0_" class="arrow" onclick="toggleFolder('10_3_20_0_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_simu_us.html" target="_self">flair::sensor::SimuUs</a></td><td class="desc">Class for a simulation <a class="el" href="classflair_1_1sensor_1_1_us_range_finder.html" title="Base class for UsRangeFinder. ">UsRangeFinder</a> </td></tr>
    207 <tr id="row_10_3_20_0_0_" style="display:none;"><td class="entry"><span style="width:80px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_simu_us_g_l.html" target="_self">flair::sensor::SimuUsGL</a></td><td class="desc">Class for a simulation us </td></tr>
    208 <tr id="row_10_3_20_1_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_srf08.html" target="_self">flair::sensor::Srf08</a></td><td class="desc">Class for ultra sonic SRF08 </td></tr>
    209 <tr id="row_10_3_21_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_10_3_21_" class="arrow" onclick="toggleFolder('10_3_21_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_vrpn_object.html" target="_self">flair::sensor::VrpnObject</a></td><td class="desc">Class for VRPN object. The IODevice is created with the <a class="el" href="classflair_1_1sensor_1_1_vrpn_client.html" title="Class to connect to a Vrpn server. The Thread is created with the FrameworkManager as parent...">VrpnClient</a> as parent. <a class="el" href="classflair_1_1sensor_1_1_vrpn_client.html" title="Class to connect to a Vrpn server. The Thread is created with the FrameworkManager as parent...">VrpnClient</a> must be created before </td></tr>
    210 <tr id="row_10_3_21_0_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1meta_1_1_meta_vrpn_object.html" target="_self">flair::meta::MetaVrpnObject</a></td><td class="desc">Classe haut niveau intégrant un objet VRPN </td></tr>
    211 <tr id="row_10_3_22_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_10_3_22_" class="arrow" onclick="toggleFolder('10_3_22_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1simulator_1_1_model.html" target="_self">flair::simulator::Model</a></td><td class="desc"></td></tr>
    212 <tr id="row_10_3_22_0_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1simulator_1_1_man.html" target="_self">flair::simulator::Man</a></td><td class="desc"></td></tr>
    213 <tr id="row_10_3_22_1_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1simulator_1_1_x4.html" target="_self">flair::simulator::X4</a></td><td class="desc"></td></tr>
    214 <tr id="row_10_3_22_2_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1simulator_1_1_x8.html" target="_self">flair::simulator::X8</a></td><td class="desc"></td></tr>
     175<tr id="row_10_3_6_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_euler_derivative.html" target="_self">flair::filter::EulerDerivative</a></td><td class="desc">Class defining an euler derivative </td></tr>
     176<tr id="row_10_3_7_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_joy_reference.html" target="_self">flair::filter::JoyReference</a></td><td class="desc">Class creating references from a joystick </td></tr>
     177<tr id="row_10_3_8_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_low_pass_filter.html" target="_self">flair::filter::LowPassFilter</a></td><td class="desc">Class defining a first order low pass filter </td></tr>
     178<tr id="row_10_3_9_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_trajectory_generator1_d.html" target="_self">flair::filter::TrajectoryGenerator1D</a></td><td class="desc">Class generating a trajectory in 1D </td></tr>
     179<tr id="row_10_3_10_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_trajectory_generator2_d_circle.html" target="_self">flair::filter::TrajectoryGenerator2DCircle</a></td><td class="desc">Class generating a circle trajectory in 2D </td></tr>
     180<tr id="row_10_3_11_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_10_3_11_" class="arrow" onclick="toggleFolder('10_3_11_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_uav_multiplex.html" target="_self">flair::filter::UavMultiplex</a></td><td class="desc">Class defining uav multiplexing </td></tr>
     181<tr id="row_10_3_11_0_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1filter_1_1_x4_x8_multiplex.html" target="_self">flair::filter::X4X8Multiplex</a></td><td class="desc">Class defining X4 and X8 multiplexing </td></tr>
     182<tr id="row_10_3_12_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1meta_1_1_meta_dual_shock3.html" target="_self">flair::meta::MetaDualShock3</a></td><td class="desc">Classe intégrant la manette <a class="el" href="classflair_1_1meta_1_1_meta_dual_shock3.html" title="Classe intégrant la manette MetaDualShock3. ">MetaDualShock3</a> </td></tr>
     183<tr id="row_10_3_13_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_10_3_13_" class="arrow" onclick="toggleFolder('10_3_13_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_camera.html" target="_self">flair::sensor::Camera</a></td><td class="desc">Base class for <a class="el" href="classflair_1_1sensor_1_1_camera.html" title="Base class for Camera. ">Camera</a> </td></tr>
     184<tr id="row_10_3_13_0_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span id="arr_10_3_13_0_" class="arrow" onclick="toggleFolder('10_3_13_0_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_simu_camera.html" target="_self">flair::sensor::SimuCamera</a></td><td class="desc">Class for a simulation camera </td></tr>
     185<tr id="row_10_3_13_0_0_" style="display:none;"><td class="entry"><span style="width:80px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_simu_camera_g_l.html" target="_self">flair::sensor::SimuCameraGL</a></td><td class="desc">Class for a simulation camera </td></tr>
     186<tr id="row_10_3_13_1_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span id="arr_10_3_13_1_" class="arrow" onclick="toggleFolder('10_3_13_1_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_v4_l_camera.html" target="_self">flair::sensor::V4LCamera</a></td><td class="desc">Base class for V4l camera </td></tr>
     187<tr id="row_10_3_13_1_0_" style="display:none;"><td class="entry"><span style="width:80px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_ps3_eye.html" target="_self">flair::sensor::Ps3Eye</a></td><td class="desc">Class for <a class="el" href="classflair_1_1sensor_1_1_ps3_eye.html" title="Class for Ps3Eye camera. ">Ps3Eye</a> camera </td></tr>
     188<tr id="row_10_3_14_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_host_eth_controller.html" target="_self">flair::sensor::HostEthController</a></td><td class="desc">Base Class for host side remote controls that talks to target side through ethernet connection </td></tr>
     189<tr id="row_10_3_15_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_10_3_15_" class="arrow" onclick="toggleFolder('10_3_15_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_imu.html" target="_self">flair::sensor::Imu</a></td><td class="desc">Base class for <a class="el" href="classflair_1_1sensor_1_1_imu.html" title="Base class for Imu. ">Imu</a> </td></tr>
     190<tr id="row_10_3_15_0_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_gx3__25__imu.html" target="_self">flair::sensor::Gx3_25_imu</a></td><td class="desc">Class for 3dmgx3-25 <a class="el" href="classflair_1_1sensor_1_1_imu.html" title="Base class for Imu. ">Imu</a> </td></tr>
     191<tr id="row_10_3_15_1_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_simu_imu.html" target="_self">flair::sensor::SimuImu</a></td><td class="desc">Class for a simulation <a class="el" href="classflair_1_1sensor_1_1_imu.html" title="Base class for Imu. ">Imu</a> </td></tr>
     192<tr id="row_10_3_16_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_10_3_16_" class="arrow" onclick="toggleFolder('10_3_16_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_laser_range_finder.html" target="_self">flair::sensor::LaserRangeFinder</a></td><td class="desc">Classe generique intégrant les telemetres laser </td></tr>
     193<tr id="row_10_3_16_0_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_hokuyo_u_t_m30_lx.html" target="_self">flair::sensor::HokuyoUTM30Lx</a></td><td class="desc">Classe intégrant le telemetre laser Hokuyo UTM 30lx </td></tr>
     194<tr id="row_10_3_16_1_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span id="arr_10_3_16_1_" class="arrow" onclick="toggleFolder('10_3_16_1_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_simu_laser.html" target="_self">flair::sensor::SimuLaser</a></td><td class="desc"></td></tr>
     195<tr id="row_10_3_16_1_0_" style="display:none;"><td class="entry"><span style="width:80px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_simu_laser_g_l.html" target="_self">flair::sensor::SimuLaserGL</a></td><td class="desc"></td></tr>
     196<tr id="row_10_3_17_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_10_3_17_" class="arrow" onclick="toggleFolder('10_3_17_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_nmea_gps.html" target="_self">flair::sensor::NmeaGps</a></td><td class="desc">Base class for GPS using NMEA sentances </td></tr>
     197<tr id="row_10_3_17_0_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_mb800.html" target="_self">flair::sensor::Mb800</a></td><td class="desc">Class for mb800 gps receiver </td></tr>
     198<tr id="row_10_3_17_1_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_neo_m8_n.html" target="_self">flair::sensor::NeoM8N</a></td><td class="desc">Class for mb800 gps receiver </td></tr>
     199<tr id="row_10_3_17_2_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_novatel.html" target="_self">flair::sensor::Novatel</a></td><td class="desc">Class for <a class="el" href="classflair_1_1sensor_1_1_novatel.html" title="Class for Novatel gps receiver. ">Novatel</a> gps receiver </td></tr>
     200<tr id="row_10_3_17_3_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_simu_gps.html" target="_self">flair::sensor::SimuGps</a></td><td class="desc">Class for a simulation GPS </td></tr>
     201<tr id="row_10_3_18_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_pressure_sensor.html" target="_self">flair::sensor::PressureSensor</a></td><td class="desc">Base class for <a class="el" href="classflair_1_1sensor_1_1_pressure_sensor.html" title="Base class for PressureSensor. ">PressureSensor</a> </td></tr>
     202<tr id="row_10_3_19_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_radio_receiver.html" target="_self">flair::sensor::RadioReceiver</a></td><td class="desc">Base class for radio receiver </td></tr>
     203<tr id="row_10_3_20_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_simu_camera.html" target="_self">flair::sensor::SimuCamera</a></td><td class="desc">Class for a simulation camera </td></tr>
     204<tr id="row_10_3_21_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_simu_gps.html" target="_self">flair::sensor::SimuGps</a></td><td class="desc">Class for a simulation GPS </td></tr>
     205<tr id="row_10_3_22_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_simu_imu.html" target="_self">flair::sensor::SimuImu</a></td><td class="desc">Class for a simulation <a class="el" href="classflair_1_1sensor_1_1_imu.html" title="Base class for Imu. ">Imu</a> </td></tr>
     206<tr id="row_10_3_23_" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_simu_laser.html" target="_self">flair::sensor::SimuLaser</a></td><td class="desc"></td></tr>
     207<tr id="row_10_3_24_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_10_3_24_" class="arrow" onclick="toggleFolder('10_3_24_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_simu_us.html" target="_self">flair::sensor::SimuUs</a></td><td class="desc">Class for a simulation <a class="el" href="classflair_1_1sensor_1_1_us_range_finder.html" title="Base class for UsRangeFinder. ">UsRangeFinder</a> </td></tr>
     208<tr id="row_10_3_24_0_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_simu_us_g_l.html" target="_self">flair::sensor::SimuUsGL</a></td><td class="desc">Class for a simulation us </td></tr>
     209<tr id="row_10_3_25_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_10_3_25_" class="arrow" onclick="toggleFolder('10_3_25_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_target_controller.html" target="_self">flair::sensor::TargetController</a></td><td class="desc">Base Class for target side remote controls </td></tr>
     210<tr id="row_10_3_25_0_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_emulated_controller.html" target="_self">flair::sensor::EmulatedController</a></td><td class="desc">Emulated remote control </td></tr>
     211<tr id="row_10_3_25_1_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_target_eth_controller.html" target="_self">flair::sensor::TargetEthController</a></td><td class="desc"></td></tr>
     212<tr id="row_10_3_26_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_10_3_26_" class="arrow" onclick="toggleFolder('10_3_26_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_us_range_finder.html" target="_self">flair::sensor::UsRangeFinder</a></td><td class="desc">Base class for <a class="el" href="classflair_1_1sensor_1_1_us_range_finder.html" title="Base class for UsRangeFinder. ">UsRangeFinder</a> </td></tr>
     213<tr id="row_10_3_26_0_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_simu_us.html" target="_self">flair::sensor::SimuUs</a></td><td class="desc">Class for a simulation <a class="el" href="classflair_1_1sensor_1_1_us_range_finder.html" title="Base class for UsRangeFinder. ">UsRangeFinder</a> </td></tr>
     214<tr id="row_10_3_26_1_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_srf08.html" target="_self">flair::sensor::Srf08</a></td><td class="desc">Class for ultra sonic SRF08 </td></tr>
     215<tr id="row_10_3_27_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_10_3_27_" class="arrow" onclick="toggleFolder('10_3_27_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1sensor_1_1_vrpn_object.html" target="_self">flair::sensor::VrpnObject</a></td><td class="desc">Class for VRPN object. The IODevice is created with the <a class="el" href="classflair_1_1sensor_1_1_vrpn_client.html" title="Class to connect to a Vrpn server. The Thread is created with the FrameworkManager as parent...">VrpnClient</a> as parent. <a class="el" href="classflair_1_1sensor_1_1_vrpn_client.html" title="Class to connect to a Vrpn server. The Thread is created with the FrameworkManager as parent...">VrpnClient</a> must be created before </td></tr>
     216<tr id="row_10_3_27_0_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1meta_1_1_meta_vrpn_object.html" target="_self">flair::meta::MetaVrpnObject</a></td><td class="desc">Classe haut niveau intégrant un objet VRPN </td></tr>
     217<tr id="row_10_3_28_" style="display:none;"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_10_3_28_" class="arrow" onclick="toggleFolder('10_3_28_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1simulator_1_1_model.html" target="_self">flair::simulator::Model</a></td><td class="desc"></td></tr>
     218<tr id="row_10_3_28_0_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1simulator_1_1_man.html" target="_self">flair::simulator::Man</a></td><td class="desc"></td></tr>
     219<tr id="row_10_3_28_1_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1simulator_1_1_x4.html" target="_self">flair::simulator::X4</a></td><td class="desc"></td></tr>
     220<tr id="row_10_3_28_2_" style="display:none;"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1simulator_1_1_x8.html" target="_self">flair::simulator::X8</a></td><td class="desc"></td></tr>
    215221<tr id="row_10_4_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_10_4_" class="arrow" onclick="toggleFolder('10_4_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1core_1_1_mutex.html" target="_self">flair::core::Mutex</a></td><td class="desc">Class defining a mutex </td></tr>
    216222<tr id="row_10_4_0_" class="even" style="display:none;"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classflair_1_1core_1_1_condition_variable.html" target="_self">flair::core::ConditionVariable</a></td><td class="desc">Class defining a condition variable </td></tr>
     
    306312<div id="nav-path" class="navpath"><!-- id is needed for treeview function! -->
    307313  <ul>
    308     <li class="footer">Generated on Fri Feb 23 2018 11:15:46 for Flair by
     314    <li class="footer">Generated on Wed May 16 2018 07:14:14 for Flair by
    309315    <a href="http://www.doxygen.org/index.html">
    310316    <img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.8.9.1 </li>
Note: See TracChangeset for help on using the changeset viewer.