Changeset 44 in flair-dev for trunk/include/FlairSimulator/FixedCamera.h


Ignore:
Timestamp:
Jan 6, 2017, 1:58:28 PM (4 years ago)
Author:
Sanahuja Guillaume
Message:

m

File:
1 edited

Legend:

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  • trunk/include/FlairSimulator/FixedCamera.h

    r36 r44  
    2626class FixedCamera : public VisualizationCamera {
    2727public:
    28   FixedCamera(std::string name,core::Vector3D position,core::Vector3D lookat=core::Vector3D(0,0,0),float rotateSpeed = -500.0f, float zoomSpeed = .05f);
     28  FixedCamera(std::string name,core::Vector3D position,core::Vector3D lookat=core::Vector3D(0,0,0),float rotateSpeed = -3.0f, float zoomSpeed = .05f);
    2929  ~FixedCamera();
    3030
     
    3232
    3333private:
    34   float sat(float value);
    3534  irr::core::position2df RotateStart;
    36   irr::core::vector3df rotation,target;
    3735  bool Rotating;
    3836  float rotateSpeed;
    3937  float zoomSpeed;
    4038  float fov;
    41   bool init;
     39  irr::core::vector3df target,cameraAxeY;
    4240};
    4341
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