Changeset 50 in flair-dev for trunk/include/FlairSimulator/Parser.h


Ignore:
Timestamp:
May 31, 2017, 3:54:26 PM (5 years ago)
Author:
Sanahuja Guillaume
Message:

doc

File:
1 edited

Legend:

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  • trunk/include/FlairSimulator/Parser.h

    r34 r50  
    1919
    2020#include <Gui.h>
     21#include <Vector3D.h>
    2122#include <libxml/parser.h>
    2223#include <libxml/tree.h>
    23 
    24 namespace flair {
    25   namespace core {
    26     class Vector3D;
    27   }
    28 }
     24#include <SColor.h>
    2925
    3026namespace flair {
     
    3834  */
    3935public:
    40   Parser(Simulator *parent, int app_width, int app_height, int scene_width,
     36  Parser(int app_width, int app_height, int scene_width,
    4137         int scene_height, std::string media_path, std::string xmlFile);
    4238  ~Parser();
     
    4541  xmlDoc *doc;
    4642  std::string media_path;
    47   Simulator *parent;
    4843  void processElements(xmlNode *a_node);
    4944  void processObjects(xmlNode *a_node);
    5045  void processParams(xmlNode *a_node);
     46        irr::video::SColor getScolor(xmlNode *mesh_node);
    5147  irr::core::vector3df getMeshVect(xmlNode *mesh_node, xmlChar *param);
    5248  irr::core::vector3df getSceneVect(xmlNode *mesh_node, xmlChar *param,
    5349                                    bool isScale = false);
    54   core::Vector3D getMeshVector3D(xmlNode *mesh_node, xmlChar *param);
     50  core::Vector3Df getMeshVector3D(xmlNode *mesh_node, xmlChar *param);
    5551};
    5652}
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